Secret Wizard
2015-08-07, 02:47 AM
Help me choose a dude for an upcoming RotR campaign. Never played it. Rest of the party is varied, with a Barb, a Sorc, a Kineticist, another martial and a ranged combatant.
Take your pick:
Escapologist Unchained Rogue: Using the new Occult Adventures archetype (it allows you to use Escape Artist to avoid attacks or escape mind-affecting effects, but at a -10 and -20 penalty respectively, retains ability to disable magic traps, gets a +1/2 level bonus to Escape Artist.) The idea here is probably TWFing with daggers, and stacking a massive Escape Artist skill (with a Vest of Escape, Skill Focus, and the Stealthy feat, it should be around +42 at level 12, I could escape mind-affecting effects up to DC 22 with a natural 1.) Provides utility and overall fun.
Winding Path Renegade Brawler (Untwisting Iron): Part crafter, part bruiser. Crafts his own Allying Cestus to pass off its enhancement to his unarmed strikes to Pummeling Charge to victory, while wielding a heavy shield on the off-hand. Much more straight forward of a build.
Which one would you go with? Any other recommendations? Are there too little traps/mind-affecting effects to make Escapologist worth it? Should I just go with Brawler? Thankz.
Take your pick:
Escapologist Unchained Rogue: Using the new Occult Adventures archetype (it allows you to use Escape Artist to avoid attacks or escape mind-affecting effects, but at a -10 and -20 penalty respectively, retains ability to disable magic traps, gets a +1/2 level bonus to Escape Artist.) The idea here is probably TWFing with daggers, and stacking a massive Escape Artist skill (with a Vest of Escape, Skill Focus, and the Stealthy feat, it should be around +42 at level 12, I could escape mind-affecting effects up to DC 22 with a natural 1.) Provides utility and overall fun.
Winding Path Renegade Brawler (Untwisting Iron): Part crafter, part bruiser. Crafts his own Allying Cestus to pass off its enhancement to his unarmed strikes to Pummeling Charge to victory, while wielding a heavy shield on the off-hand. Much more straight forward of a build.
Which one would you go with? Any other recommendations? Are there too little traps/mind-affecting effects to make Escapologist worth it? Should I just go with Brawler? Thankz.