Venico
2015-08-09, 12:19 AM
Hey folks, in my weekly game I've sort of encountered a dilemma. I previously had a Necromancer Dwarf who believed he was bringing life and second chances to "people". Fun character but after his 5th or so child got immediately wrecked despite a hefty amount of gold being spent on his defense, the Dwarf decided adventuring wasn't for him or his children.
So my new character was a turncoat in the army of the BBEG and since I was just an average soldier in the military I asked the DM if he wouldn't mind me starting out a few levels lower to reflect this. I assumed I'd be catching up with the party in a rubber band effect but my DM decided to give me Natural Lycanthropy to make up for the two lost levels.
Now I don't mind being a bit underoptimized usually but this campaign is VERY combat heavy and as a Phalanx Soldier, my guy isn't that useful outside of combat anyways. So the party around me is two levels higher and they also have these powers granted by spirits (kinda like Mythic Tiers) with custom powers. My character hasn't gotten these until the last session but the powers still aren't decided. The party however has a cavalier who has a +29 to hit and minimum damage on a charge is ~100. An alchemist and a gunslinger are both doing around the same ball park damage.
I have a Lucerne Hammer, a Tower Shield, and Hellknight plate but that's about it. I'll list my feats and stats but I'm just looking for ways to be relevant in combat. I can never hit anything and if I do, they have huge HP pools to keep the rest of my party from one shotting them. Any and all advice is welcome. I've been considering the Trip tree in order to possibly give me a way of contributing. Magic Item suggestions would also be helpful.
Str: 19
Dex: 14
Con: 20
Int: 13
Wis: 13
Char:6
HP: 66 AC: 29
Combat Reflexes
Dodge
Mobility
Combat Expertise
Weapon Focus
Spring Attack
Combat Patrol
Power Attack
Lunge
7th Level Feat-Undecided
So my new character was a turncoat in the army of the BBEG and since I was just an average soldier in the military I asked the DM if he wouldn't mind me starting out a few levels lower to reflect this. I assumed I'd be catching up with the party in a rubber band effect but my DM decided to give me Natural Lycanthropy to make up for the two lost levels.
Now I don't mind being a bit underoptimized usually but this campaign is VERY combat heavy and as a Phalanx Soldier, my guy isn't that useful outside of combat anyways. So the party around me is two levels higher and they also have these powers granted by spirits (kinda like Mythic Tiers) with custom powers. My character hasn't gotten these until the last session but the powers still aren't decided. The party however has a cavalier who has a +29 to hit and minimum damage on a charge is ~100. An alchemist and a gunslinger are both doing around the same ball park damage.
I have a Lucerne Hammer, a Tower Shield, and Hellknight plate but that's about it. I'll list my feats and stats but I'm just looking for ways to be relevant in combat. I can never hit anything and if I do, they have huge HP pools to keep the rest of my party from one shotting them. Any and all advice is welcome. I've been considering the Trip tree in order to possibly give me a way of contributing. Magic Item suggestions would also be helpful.
Str: 19
Dex: 14
Con: 20
Int: 13
Wis: 13
Char:6
HP: 66 AC: 29
Combat Reflexes
Dodge
Mobility
Combat Expertise
Weapon Focus
Spring Attack
Combat Patrol
Power Attack
Lunge
7th Level Feat-Undecided