View Full Version : D&D 3.x Other new Pathfinder transmutation and necromancy spells (for show/requested)

Stake A Vamp
2015-08-12, 02:36 PM
School transmutation; Level sorcerer/wizard 3
Casting Time 1 standard action
Components S, F
Range medium (100 ft. + 10 ft./level)
Target 1 creature
Duration instantaneous
Saving Throw fortitude half; Spell Resistance yes

An Incineration spell converts the water in its target into its component elements (hydrogen, oxygen, and myriad impurities) and provides a small spark, igniting the volatile hydrogen, dealing 1d8 points of fire damage per caster level (max 15d8)

Necromancer's resurrection
School Necromancy; Level sorcerer/wizard 5
Casting Time 1 hour
Components V, S, M (an onyx worth 5,000 gp),
Range touch
Target one corpse
Duration instantaneous
Saving Throw none, see text; Spell Resistance yes (harmless)

You restore a facsimile of life to a deceased creature. by reconstructiong their body into an unintelligent undead, and binding their deceased spirit the subject's soul must be free and willing to return. If the subject's soul is not willing to return, the spell does not work; therefore, a subject that wants to return receives no saving throw.

A raised creature has ful hitpoints. Any ability scores damaged to 0 are raised to 1. Normal poison and normal disease are cured in the process of raising the subject, but magical diseases and curses are not undone. While the spell closes mortal wounds and repairs lethal damage of most kinds, the body of the creature to be raised must be whole. Otherwise, missing parts are still missing when the creature is brought back to life. None of the dead creature's equipment or possessions are affected in any way by this spell. however, being raised in this fashion has consequences. while the body is a close enough recreation that critical hits, poisons, and death effects still work on them, their necromantically reconstructed body causes them to be healed by negative energy, and damaged by positive energy

A creature who has been turned into an undead creature. can't be raised by this spell. Constructs, elementals, outsiders, and undead creatures can't be raised. The spell cannot bring back a creature that has died of old age.

I'm trying to use magical schools in non-conventional ways, like i have above. I would appreciate feedback on these spells, and any inspiration/ other spells along these lines.

Thank you in advance.:smallbiggrin: