Chained Birds
2015-08-13, 08:21 AM
When playing my last session, a fellow player was a bit disappointed by the lack of any exotic weapons or weapons with more unique properties. I too feel that there are not enough stat'd weapons available, so I was thinking of making a Blacksmith who crafts unique weapons with enhanced abilities at a much higher price than a common item. Maybe some Bloodborne inspiration mixed in. And seeing as how I may be DMing soon, I was wondering if this would be a good idea?
Here of soon ideas for non-magic weapons:
Hunter's Axe (Prof: Battleaxe): 1d8 Slashing, Special, 6lbs, ??gg
- Special: Weapon Dmg becomes 1d10 Slashing, Gains the Two-Handed and Reach Properties. Can use a [Bonus Action] to return to 1d8 form.
[B]Roper's Claw (Prof: Unarmed): 1d4 Slashing, Thrown (10-30ft), Finesse, Special, 1lb, ??gg
- Special: On Thrown Hit, weapon digs into target and is attached to target. [Action] By target or wielder to remove.
Here of soon ideas for non-magic weapons:
Hunter's Axe (Prof: Battleaxe): 1d8 Slashing, Special, 6lbs, ??gg
- Special: Weapon Dmg becomes 1d10 Slashing, Gains the Two-Handed and Reach Properties. Can use a [Bonus Action] to return to 1d8 form.
[B]Roper's Claw (Prof: Unarmed): 1d4 Slashing, Thrown (10-30ft), Finesse, Special, 1lb, ??gg
- Special: On Thrown Hit, weapon digs into target and is attached to target. [Action] By target or wielder to remove.