Amphetryon
2015-08-15, 09:52 AM
DISCLAIMER: While this thread is brought about by rulings in a game in which I'm a Player, I want to make clear I'm perfectly okay with those rulings functioning as they do within that game. I'm asking for clarification to see if I've been too lax in my own rulings, and how others generally apply this spell and others like it in similar circumstances. If it matters, the following describes a (theoretically) Level-Appropriate encounter dispatched without party casualties.
As the adventuring party traverses the wilderness on the outskirts of a savanna, they notice Axebeaks racing toward them, more than 100' away. The reach-weapon 'fighter'* moves to brace against the oncoming adversaries, with the Party's Animal Companions at his sides. The Druid hangs back and casts Entangle before the Axebeaks can close the distance entirely, centered so that it would catch the Axebeaks within weapon range of the 'fighter's' reach weapon but further than 5' from him. The DM's response, roughly, is "The Axebeaks are INT 2, so they're smart enough to see the obstacle in front of them and veer off from their direct path to the 'fighter.' You spoiled the charge, and made part of the map functionally off-limits, but they're not otherwise impeded by the spell at all."
Is this how it would work in your campaigns? Would an INT 2 creature be able to see, recognize, and react to an Entangle spell cast with the intent of capturing them as they charged forward such that the spell could not hit them at all? Would a higher INT adversary fare better, and if so, what's the INT threshold you'd use for that determination?
*Technically, one of the Path of War Classes. Doesn't matter for purposes of this discussion, and his role is that of party 'fighter' with reach weapon.
As the adventuring party traverses the wilderness on the outskirts of a savanna, they notice Axebeaks racing toward them, more than 100' away. The reach-weapon 'fighter'* moves to brace against the oncoming adversaries, with the Party's Animal Companions at his sides. The Druid hangs back and casts Entangle before the Axebeaks can close the distance entirely, centered so that it would catch the Axebeaks within weapon range of the 'fighter's' reach weapon but further than 5' from him. The DM's response, roughly, is "The Axebeaks are INT 2, so they're smart enough to see the obstacle in front of them and veer off from their direct path to the 'fighter.' You spoiled the charge, and made part of the map functionally off-limits, but they're not otherwise impeded by the spell at all."
Is this how it would work in your campaigns? Would an INT 2 creature be able to see, recognize, and react to an Entangle spell cast with the intent of capturing them as they charged forward such that the spell could not hit them at all? Would a higher INT adversary fare better, and if so, what's the INT threshold you'd use for that determination?
*Technically, one of the Path of War Classes. Doesn't matter for purposes of this discussion, and his role is that of party 'fighter' with reach weapon.