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Yogibear41
2015-08-15, 11:56 PM
Is there anyway to have natural attacks overcome a cold iron based damage reduction? I have seen abilities that allow them to be treated as both silver and adamantine but I cannot find anything that allows them to bypass X/Cold Iron.

DrMotives
2015-08-16, 12:02 AM
If the creature has cold iron DR itself, its natural weapons count as cold iron to overcome the DR of others.

Yogibear41
2015-08-16, 12:06 AM
If the creature has cold iron DR itself, its natural weapons count as cold iron to overcome the DR of others.

That is only true for things with DR/Magic

and I think DR/Epic

DrMotives
2015-08-16, 12:09 AM
That is only true for things with DR/Magic

No, it's true of everything. If something has DR/whatever, WotC thought it's unrealistic that those creatures couldn't hurt eachother with natural attacks. It's called out for DR/silver, DR/good, DR/chaos, etc.

Yogibear41
2015-08-16, 12:33 AM
Where does it say that.

DrMotives
2015-08-16, 12:41 AM
Ok, I can't find it in a quick look for materials, but the 3.5 MM1 does call it out for DR/magic, DR/epic, and all alignment-based DR sources. I'll see if other books expand that to material DR as well.

Yogibear41
2015-08-16, 12:43 AM
I just read it in the MM, it says that creatures with an alignment subtype over come DR as if there weapons were that subtype, basically angels attacks are good aligned and can beat DR/good, therefore an angel attacking another angel does not overcome its DR/Evil because its attack is good aligned not evil aligned.

DrMotives
2015-08-16, 12:44 AM
For purposes of harming other creatures with damage
reduction, a creature’s natural weapons count as the type
that overcomes its own innate damage reduction.

I know that's 3.0, looking to see if 3.5 officially negated that.

PseudoPanda
2015-08-16, 01:08 AM
Metal Fang is a 2nd level spell from Complete Champion that turns a natural weapon into either cold iron or silver for 1 minute/level

Thurbane
2015-08-16, 02:16 AM
There's definitely a PrC that does this, because I asked a similar question a long time ago. I'll see if I can find it.

emeraldstreak
2015-08-16, 04:18 AM
That is only true for things with DR/Magic

and I think DR/Epic

That's correct.

lord_khaine
2015-08-16, 04:29 AM
I know that's 3.0, looking to see if 3.5 officially negated that.

It does, its not a rule thats mentioned in 3.5 at all, so its not valid in that system.
Instead its clearly called out that only in the case of dr/magic does your own dr allow you to break that specific type (same with epic).

Troacctid
2015-08-16, 04:33 AM
There's definitely a PrC that does this, because I asked a similar question a long time ago. I'll see if I can find it.

Cold Iron Warrior (http://archive.wizards.com/default.asp?x=dnd/fey/20040507a), perhaps?

Necroticplague
2015-08-16, 04:54 AM
Cold Iron Tracery gives you this exact benefit. Warforged only, though.

Darrin
2015-08-16, 06:31 AM
Necklace of Natural Attacks (http://archive.wizards.com/default.asp?x=dnd/fc/20060707a) + Metalline property should do it.

Firest Kathon
2015-08-16, 06:49 AM
OP seems to be playing 3.5, but still: In Pathfinder, a weapon with an enhancement bonus of +3 (http://www.d20pfsrd.com/gamemastering/special-abilities#TOC-Damage-Reduction) or higher.

Mato
2015-08-16, 04:25 PM
OP seems to be playing 3.5, but still: In Pathfinder, a weapon with an enhancement bonus of +3 (http://www.d20pfsrd.com/gamemastering/special-abilities#TOC-Damage-Reduction) or higher.Isn't D&D's Metalline +2 through?

Also earth fist (races of stone).