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View Full Version : D&D 3.x Other New Shifter Feats



tonberrian
2015-08-24, 10:23 AM
A few remakes, a few new feats, based on the design principle that having more shifter feats makes your shifter feats better.

Healing Factor [Shifter]
When shifting, your body heals remarkably fast.
Prerequisites: Shifter, Constitution 13
Benefit: While you are shifting, you gain Fast Healing 1. This increases by 1 for every other shifter feat you possess.

Greater Shifter Defense [Shifter]
By delving deeper into your shifter heritage, you develop the ability to ignore even more damage from attacks.
Prerequisites: Shifter, Shifter Defense, three other shifter feats.
Benefit: You gain damage reduction 1/silver, increased by 1 for every other shifter feat you possess. While shifting, this improves to 2/silver, increased by 2 for each other shifter feat you possess. This replaces the benefits of Shifter Defense.

Moonlight Hunt [Shifter]
The light of the moon excites your lycanthropic heritage, granting you a strange bloodlust.
Benefit: While shifting and in conditions of low light such as starlight, torchlight, or a light spell, you gain a +1 morale bonus on attack rolls with natural weapons. This bonus increases by 1 for every other Shifter feat you possess. Under the light of the moon, this bonus also applies to damage rolls with natural weapons.
Special: If you have the Improved Unarmed Strike feat, your unarmed strike counts as a natural weapon for the purposes of this feat.

Moonlight Prowl [Shifter]
Your lycanthropic heritage has allowed you to tap into a primal hunter's instincts, allowing you to ambush your prey by night.
Benefit: You gain a +1 bonus on Move Silently checks. This bonus is increased by 1 for each other Shifter feat you possess. In addition, in conditions of low light such as starlight, torchlight, or a light spell, you gain the same bonus to Hide checks. Under the light of the moon, the bonus to Hide checks is doubled.

Shifter Defense [Shifter]
By delving into your shifter heritage, you have developed the ability to ignor a little damage from every attack.
Prerequisites: Shifter, two other shifter feats.
Benefit: While shifting, you gain damage reduction 1/silver. This increases by 1 for every other shifter feat you possess.

Shifter Instincts [Shifter]
Your heritage has given you sharp senses and quick reflexes, and you have learned to trust your equally sharp instincts.
Prerequisite: Shifter
Benefit: You gain a +1 bonus on Listen, Sense Motive, Spot, and Initiative checks. This bonus is increased by 1 for each other Shifter feat you possess.

Shifter Toughness [Shifter]
Your shifter heritage is indomintable.
Benefit: You gain an additional 3 hit points, with an additional 3 hit points for each other Shifter feat you possess. Whenever you take an additional Shifter feat, you gain 3 more hit points as well.
Special: Shifter Toughness can be used in place of Toughness to qualify for a feat, prestige class, or other special ability.

Solaris
2015-08-24, 09:56 PM
I rather like them. They present a credible option for shifter characters in reasonably optimized games.

I don't know that I'd recommend using them in a game where the players think wizards ought to be blasters and clerics healbots, though.

mantia
2015-09-03, 08:02 PM
These are cool but what about non-lycanthrope shifters like doppelgangers. It seems like most of these only have were-creatures in mind.

Adam1949
2015-09-04, 01:47 AM
These are cool but what about non-lycanthrope shifters like doppelgangers. It seems like most of these only have were-creatures in mind.

Shifters are explicitly a lycanthrope-descended race, seen in the Eberron campaign setting. Thus, these feats are meant to go with the ones seen there.

mantia
2015-09-04, 08:58 AM
Shifters are explicitly a lycanthrope-descended race, seen in the Eberron campaign setting. Thus, these feats are meant to go with the ones seen there.

Ah I see i thought these were meant for shapeshifters in general. Never actually looked at Eberron.

Network
2015-09-04, 09:58 AM
Healing Factor [Shifter]
When shifting, your body heals remarkably fast.
Prerequisites: Shifter, Constitution 13
Benefit: While you are shifting, you gain Fast Healing 1. This increases by 1 for every other shifter feat you possess.
We are talking about a minimum of (4+x)*((x/2)+1) hit points per day (for Con 13), where x is your number of shifter feats.

For 1/2/3/4 shifter feats, that's 5/12/14/24 hit points/day. Each +2 to Con adds 1*((x/2)+1) hit points/day. After doing the math, the amount of fast healing seems appropriate.

Edit: Sorry, my calculations are wrong. The true equation is x*(4+x)*((x/2)+1). So 4/32/72/192 hit points/day, with each +2 to Con adding x*((x/2)+1) hit points/day. Cubic growth of power worries me, especially when it keys off an ability score.

Greater Shifter Defense [Shifter]
By delving deeper into your shifter heritage, you develop the ability to ignore even more damage from attacks.
Prerequisites: Shifter, Shifter Defense, three other shifter feats.
Benefit: You gain damage reduction 1/silver, increased by 1 for every other shifter feat you possess. While shifting, this improves to 2/silver, increased by 2 for each other shifter feat you possess. This replaces the benefits of Shifter Defense.
Given the heavy prerequisites on this one, this seems appropriate.

Moonlight Hunt [Shifter]
The light of the moon excites your lycanthropic heritage, granting you a strange bloodlust.
Benefit: While shifting and in conditions of low light such as starlight, torchlight, or a light spell, you gain a +1 morale bonus on attack rolls with natural weapons. This bonus increases by 1 for every other Shifter feat you possess. Under the light of the moon, this bonus also applies to damage rolls with natural weapons.
Special: If you have the Improved Unarmed Strike feat, your unarmed strike counts as a natural weapon for the purposes of this feat.
Given that the rules define low light as "all your opponents have concealment from darkness", meaning the bonus applies only to attacks with a 20% miss chance, this seems appropriate.

Moonlight Prowl [Shifter]
Your lycanthropic heritage has allowed you to tap into a primal hunter's instincts, allowing you to ambush your prey by night.
Benefit: You gain a +1 bonus on Move Silently checks. This bonus is increased by 1 for each other Shifter feat you possess. In addition, in conditions of low light such as starlight, torchlight, or a light spell, you gain the same bonus to Hide checks. Under the light of the moon, the bonus to Hide checks is doubled.
No problem with that.

Shifter Defense [Shifter]
By delving into your shifter heritage, you have developed the ability to ignore a little damage from every attack.
Prerequisites: Shifter, two other shifter feats.
Benefit: While shifting, you gain damage reduction 1/silver. This increases by 1 for every other shifter feat you possess.
Ok.

[B]Shifter Instincts [Shifter]
Your heritage has given you sharp senses and quick reflexes, and you have learned to trust your equally sharp instincts.
Prerequisite: Shifter
Benefit: You gain a +1 bonus on Listen, Sense Motive, Spot, and Initiative checks. This bonus is increased by 1 for each other Shifter feat you possess.
Much better than Moonlight Prowl, meaning one of the two feats must be rebalanced.

Shifter Toughness [Shifter]
Your shifter heritage is indomintable.
Benefit: You gain an additional 3 hit points, with an additional 3 hit points for each other Shifter feat you possess. Whenever you take an additional Shifter feat, you gain 3 more hit points as well.
Special: Shifter Toughness can be used in place of Toughness to qualify for a feat, prestige class, or other special ability.
Typically, these kinds of feats give 2 hp/feat and do not count as Toughness (take Draconic Toughness and Durable Form as references).

Bombadil
2015-09-04, 10:21 AM
I really like all of these. Several of these had been just awful examples of Shifter feats, but these have solved the scaling and relevance issues while still requiring a hefty investment to get the more powerful abilities.