DarkBunny91
2015-08-25, 06:25 PM
Trying to design a ratling race for a campaign setting I'm trying to design. (http://www.giantitp.com/forums/showthread.php?430857-Dichotomy-Divided-WIP)
Looking for thoughts, design ideas, mechanical and flavor abilities, etc. Below is how it currently stands and any input is encouraged, thanks in advance.
Nezumi PC race
-Attributes: +1 Dex, +1 Int
-Size: Small
-Move speed: 30' overland
-Sight: Darkvision 60'
-Proficiency: Stealth
-Proficiency: Artisans Tools (Tinker Tools)
-Advantage on scent based Perception checks and on Acrobatics checks made to escape bindings or squeeze through narrow spaces.
-Cowardly Rat: You have advantage on deception checks made to convince a creature that you are not a threat. Additionally, you have disadvantage on all intimidation checks.
-Festering Vermin: You have advantage on all saves against disease and resistance to poison.
-Sunlight sensitivity: You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
-languages: Common, Swarm Speak
Looking for thoughts, design ideas, mechanical and flavor abilities, etc. Below is how it currently stands and any input is encouraged, thanks in advance.
Nezumi PC race
-Attributes: +1 Dex, +1 Int
-Size: Small
-Move speed: 30' overland
-Sight: Darkvision 60'
-Proficiency: Stealth
-Proficiency: Artisans Tools (Tinker Tools)
-Advantage on scent based Perception checks and on Acrobatics checks made to escape bindings or squeeze through narrow spaces.
-Cowardly Rat: You have advantage on deception checks made to convince a creature that you are not a threat. Additionally, you have disadvantage on all intimidation checks.
-Festering Vermin: You have advantage on all saves against disease and resistance to poison.
-Sunlight sensitivity: You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
-languages: Common, Swarm Speak