FreakyCheeseMan
2015-08-27, 11:32 AM
I finally feel more-or-less happy with the basis of my melee and magic rules for the system I'm writing, but I really want to get stealth into the mix as a third leg.
So, what good mechanics do you all know for stealth gameplay? What problems are there, and have people come up with solutions to any of them?
So, what good mechanics do you all know for stealth gameplay? What problems are there, and have people come up with solutions to any of them?