bean illus
2015-08-28, 08:54 PM
Facto1/Cloistered3/Inquisitor3/W1/Dweomer2/Seeker1/Contemplative1/DK8
32 point: 10, 16, 14 - 14, 10, 14
My hope is that somewhere in between high skill access, and CL18 i can make a character.
This build would need a flaw, because it takes two "1st level only" feats,
Flaw: Murky Eyed
Feats: Academic Priest, Able Learner
This brings the Factotum into play throughout the build, and allows the growing Int/skills access (1 point cost and max ranks = lvl+3). But i lose a caster level. What do i gain? Max UMD and:
Inspiration, cunning insight, cunning knowledge, trapfinding, martial weapons and shields.
Cunning Insight (Ex): Before making an attack roll, damage roll, or saving throw, you can spend 1 inspiration point to gain a competence bonus on the roll equal to your Intelligence modifier. Cunning insight does not require an action, and you can use it as often as you wish during your turn or others’ turns—provided that you have the inspiration points to spend. Because this ability provides a competence bonus, it does not stack with itself.
Twice per encounter with a 'scaling' bonus on primary stat sounds pretty good.
The BIG QUESTION IS WHAT DO I DO WITH IT? Meaning how do i make it rock and roll?
I have 6 domains, and 6 feat slots available. I would love any advice. Lose the Wizard...for what?
32 point: 10, 16, 14 - 14, 10, 14
My hope is that somewhere in between high skill access, and CL18 i can make a character.
This build would need a flaw, because it takes two "1st level only" feats,
Flaw: Murky Eyed
Feats: Academic Priest, Able Learner
This brings the Factotum into play throughout the build, and allows the growing Int/skills access (1 point cost and max ranks = lvl+3). But i lose a caster level. What do i gain? Max UMD and:
Inspiration, cunning insight, cunning knowledge, trapfinding, martial weapons and shields.
Cunning Insight (Ex): Before making an attack roll, damage roll, or saving throw, you can spend 1 inspiration point to gain a competence bonus on the roll equal to your Intelligence modifier. Cunning insight does not require an action, and you can use it as often as you wish during your turn or others’ turns—provided that you have the inspiration points to spend. Because this ability provides a competence bonus, it does not stack with itself.
Twice per encounter with a 'scaling' bonus on primary stat sounds pretty good.
The BIG QUESTION IS WHAT DO I DO WITH IT? Meaning how do i make it rock and roll?
I have 6 domains, and 6 feat slots available. I would love any advice. Lose the Wizard...for what?