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Jedipawn
2015-08-30, 12:37 PM
Good evening my good munchkin players! I have been presented with an interesting challenge. I am preparing for a custom built campaign built for three characters in PATHFINDER. The catch is that I get to build and play all three characters. I have several ideas that I am formulating and thought that I would turn to the very people that have inspired me so many times in the past for their thoughts and feedback.

I will spare you the storyline but the pertinent details are as follows. I am building the party around a Ranger / Horizon Walker build that abuses Favored Terrain. The second character will be a druid with a potential one or two level dip into monk (See this article for my inspiration: http://www.giantitp.com/forums/showthread.php?436349-Monk-Dipping-for-Druids-A-Mini-Guide) that has been allowed the infamous Fleshraker. And no. Venomfire has already been forbidden.
The campaign will pick up at level 11 and take three levels convincing a Planatar or Solar to grant me the half-celestial template then head into Hell itself.
All Paizo material is legal and any third party or 3.x material is subject to approval on a one-at-a-time bases. I will mention however that things like “Splitting” scared the heck out of my DM when I asked. He just looked at me with ‘that’ look. One other note; the entire party are either Elves or Elf-Assimar. This is for the RP, flavor and story.

Leadership is permitted and a crafting empire has been built so access to magic items is set at an insanely high level. Cohorts and followers are banned from selecting the Leadership feat, though if they are granted it by a class ability it is allowed. (Noble Scion? Hehe) None of the 2nd tear cohorts may join us on the mission, however they may be used for support from our base of operations. Finally, I may not use my empire to craft items to sell for profit. We are using the downtime and kingdom building rules.

Okay, my thoughts so far have been centered around a paladin as my third character. Perhaps with either the Oath of Vengeance or the Holy Tactician archetypes. Oath of Vengeance gives me the ability to share the Smite Evil ability with all ally’s within 10 feet. The HT gives all kinds of teamwork goodies. The three cohorts (Assuming I take leadership with all three characters) would probably be Cleric, Wizard and something like a paladin/fighter/stalwart defender?

Basic tactics I’m thinking of
A Castigater Paladin, maybe Falchion? The Stalwart Defender build (Cohort) standing next to him. Behind the front line are the Cleric, Wizard and Ranger build for long ranged damage output. Finally the Druid and fleshraker can rain chaos on anyone getting close.
My Questions to you brilliant gamers are the following:
1.) Oath of Vengeance or Holy Tactician for the Castigater? Or perhaps suggest a better melee build for Evil Outsiders that I haven’t thought of. – This is my Primary Question.
2.) Should I invest in a few teamwork feats? For example “Seize the Moment?” My Ranger owns an intelligent artifact bow that in short brings her crit down to 14 at the moment.
3.) Are there any glaring wholes that I am missing? Do I need to switch out one of the cohorts for example for a different class?
4.) Both the Cleric and the Wizard are lvl 9 (Cohorts ;-p) and as such are primarily buffers, CC and of course healing as needed. Do you have any suggestions for better utilizing them?
Thank you all so much for your time.

Jedipawn

noob
2015-08-30, 12:55 PM
The best team I know is something like priest, wizard and arcanomachinesmith (he have the ability to use the same scroll over and over for as long as he want and so have unlimited wishes yes you can have one character entirely for abusing wishes since you have a team of three heroes) then you use simulacrum like crazy people and you build a clockwork wizard creature swarm apocalypse swarm(valid with construct creation rules, makes a wizard splitting in two wizards each time he is hit) and you keep stacking shenanigans.

Nyaa
2015-08-31, 04:35 AM
I'm not sure if you can get all of this past your GM "on a one-at-a-time bases", but given the chance I'd play:

Team T1:
Oracle 4 / warlord (http://www.d20pfsrd.com/path-of-war/classes/warlord) 1 / battle templar (http://www.d20pfsrd.com/path-of-war/prestige-classes/battle-templar) 9 / oracle 6.
Arcanist 4 / warder (http://www.d20pfsrd.com/path-of-war/classes/warder) 1 / bladecaster (http://www.d20pfsrd.com/path-of-war/prestige-classes/bladecaster) 9 / arcanist 6.
Psion (http://www.d20pfsrd.com/psionics-unleashed/classes/psion) 4 / warder (http://www.d20pfsrd.com/path-of-war/classes/warder) 1 / awakened blade (http://www.d20pfsrd.com/path-of-war/prestige-classes/awakened-blade) 10 / psion 5.
First two can be switched to cleric and wizard to get both 10th level PRCs and 17CL. Requires wis-based warder archetype from PoW2 playtest. Arcanist can be switched to sorcerer to make it Team T2 (probably).

Team T3:
Daevic, Guru, Vizier from akashic mysteries (http://www.giantitp.com/forums/showthread.php?409134-Dreamscarred-Press-Presents-Akashic-Mysteries-Thread-2).

Team T1 "my GM thinks 3pp is OP":
Two of cleric, oracle, druid focusing on melee; wiz/sorc/arcanist.

Team T3 "my GM thinks 3pp is OP":
Magus, warpriest, bard.

the_archduke
2015-08-31, 08:55 AM
Aegis, Psion, Vitalist