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Mrs Kat
2015-08-30, 01:15 PM
Hi everyone,

I've been playing my psywarrior in a 3.5 game for a few months now, without a real plan as to what my item loadout should be. I've been picking up items from the loot drops as they've seemed useful, and I've never had more than a grand or so in cash at any one time.

The thing is, we're nearly 6th level, and due a loot drop soon. I'd love to have the cash to shell out for a monk's belt, but I don't think we'll get enough for that.

Given my build, and the items already owned, what items can you recommend for me? There's an artificer in town, so custom items are an option, but no-one with psionic item creation feats, sadly.

Additionally, if anyone has a strong recommendation for my 6th level power and feat selection, I'd be happy to hear it. Currently I'm leaning towards Expansion and either Combat Reflexes, Speed of Thought or Improved Bullrush.


Longtooth shifter Psychic Warrior 5, Chaotic Neutral
Humanoid (Shapechanger)

http://i.imgur.com/xfqf3kW.jpg
Hit Dice: 5d8+10 (38)
Initiative: +5 (+3 dex, +2 nimble psicrystal)
Speed: 30 ft. (6 Squares)
Armour Class: 15 (+3 dex, +1 ring of prot, +1 natural armour) Touch 14, Flat-Footed 12. (Increases to 24/14/21 with buffs)
Base Attack (Grapple): +3 (+6)
Attack: +1 greatsword +8 (2d6+5) or masterwork (+2str adj) longbow +7 (1d8+2)
Space/ Reach: 5 ft. / 5 ft.
Special Qualities: low light vision
Saves: Fort +7, Ref +5, Will +5
Abilities: Str 16 (+3), Con 14 (+2), Dex 16 (+3), Int 6 (-2), Wis 17 (+3), Cha 6 (-2)
Skills: Concentration +9 (7 ranks, 2 con) Psicraft -1 (1 rank, -2 int)Spot +5 (3 wis 2 alertness) Listen +5 (3 wis 2 alertness) Climb +5 (3 str 2 racial) Balance+5 (3 str 2 racial) Jump+5 (3 str 2 racial) Heal +5 (3 wis 2 healing belt)
Feats: Earth sense, Earth power, Psicrystal, Weapon focus (greatsword), Power attack
Powers: Call weapon (ACF soulbound weapon), Inertial armour, Vigor, Force screen, Hustle
Languages: Common

Treasure so far:


masterwork +2 strength adjusted composite longbow
amulet of natural armour +1
greatsword +1
belt of healing
cloak of resistance +1
anklet of translocation
ring of protection +1
everlasting rations
Helmet that functions as everburning torch (the eyes glow)
Other minor alchemical items, nonmasterwork weapons, skill kits and survival gear