Ninjaxenomorph
2015-08-30, 08:21 PM
So, in my upcoming campaign taking place on a flying city, I had an idea for a local creature called a venom hawk. Basically a poisonous bird of prey, but they also have a connection to a mysterious and secretive assassin-cult. My original idea was modifying a hawk, but then I thought about how awesome it would be if I made a Roc-sized venom hawk... so I had the idea to turn it into a simple template! Note that this is for Pathfinder, but I'm sure the template will apply to 3.5 fine.
Venom Hawk
"Venom Hawk" is an inherited or acquired template that can be added to any creature of the Animal type with a flight speed. A venom hawk retains the base creature's statistics and special abilities except as noted here.
CR: Same as base creature +1
Type: The creature's type changes to Magical Beast. All HD changed to d10s. Do not change skills, saves, or BAB.
Senses: the creature gains Darkvision 60ft.
Movement: Reduce flight speed by 10ft, but improve flight maneuverability by one step.
Attacks: If the creature did not already have one, it gains a bite attack appropriate for its size. This bite attack is augmented by poison (see below)
Special Abilities: The creature gains the following special ability:
Poison (Ex) Bite-injury; save Fort DC 12+half the creatures HD+ Con modifier, frequency 1/round for 5 rounds, effect 1d4 Con, cure 2 consecutive saves
Feats: The creature gains Ability Focus: Poison as a bonus feat.
Abilities: Str+2, Con+4
And finally, for as much my use as others, an example:
VENOM HAWK (EAGLE) CR 1
XP 400
N Small magical beast
Init +2; Senses low-light vision, darkvision 60ft; Perception +10
DEFENSE
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 8 (1d10+3)
Fort +5, Ref +4, Will +2
OFFENSE
Speed 10 ft., fly 70 ft. (good)
Melee 2 talons +3 (1d4+1), bite +3 (1d4+1 plus poison)
Special Attacks poison
STATISTICS
Str 12, Dex 15, Con 16, Int 2, Wis 15, Cha 7
Base Atk +0; CMB –1; CMD 11
Feats Weapon Finesse
Skills Fly +12, Perception +10; Racial Modifiers +8 Perception
ECOLOGY
Environment urban
Organization solitary or pair
Treasure none
Poison (Ex) Bite-injury; save Fort DC 15, frequency 1/round for 5 rounds, effect 1d4 Con, cure 2 consecutive saves
Venom Hawk
"Venom Hawk" is an inherited or acquired template that can be added to any creature of the Animal type with a flight speed. A venom hawk retains the base creature's statistics and special abilities except as noted here.
CR: Same as base creature +1
Type: The creature's type changes to Magical Beast. All HD changed to d10s. Do not change skills, saves, or BAB.
Senses: the creature gains Darkvision 60ft.
Movement: Reduce flight speed by 10ft, but improve flight maneuverability by one step.
Attacks: If the creature did not already have one, it gains a bite attack appropriate for its size. This bite attack is augmented by poison (see below)
Special Abilities: The creature gains the following special ability:
Poison (Ex) Bite-injury; save Fort DC 12+half the creatures HD+ Con modifier, frequency 1/round for 5 rounds, effect 1d4 Con, cure 2 consecutive saves
Feats: The creature gains Ability Focus: Poison as a bonus feat.
Abilities: Str+2, Con+4
And finally, for as much my use as others, an example:
VENOM HAWK (EAGLE) CR 1
XP 400
N Small magical beast
Init +2; Senses low-light vision, darkvision 60ft; Perception +10
DEFENSE
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 8 (1d10+3)
Fort +5, Ref +4, Will +2
OFFENSE
Speed 10 ft., fly 70 ft. (good)
Melee 2 talons +3 (1d4+1), bite +3 (1d4+1 plus poison)
Special Attacks poison
STATISTICS
Str 12, Dex 15, Con 16, Int 2, Wis 15, Cha 7
Base Atk +0; CMB –1; CMD 11
Feats Weapon Finesse
Skills Fly +12, Perception +10; Racial Modifiers +8 Perception
ECOLOGY
Environment urban
Organization solitary or pair
Treasure none
Poison (Ex) Bite-injury; save Fort DC 15, frequency 1/round for 5 rounds, effect 1d4 Con, cure 2 consecutive saves