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View Full Version : D&D 3.x Class The Sensei Prestige Class



thegoldenfedora
2015-09-11, 12:28 PM
Hey all,

I'm working on a prestige class and would love some input.

Thanks a lot for your advice.

The Sensei

Requirements
BAB: +6 or monk 6
Skills: knowledge history 6 ranks
Feats: combat expertise

Class Features

Hit Die d8
Alignment Any
Skills 4+int
Class skills
Balance, Climb, Concentration, Craft, Diplomacy, Heal, Intimidate, Jump, Knowledge (history), Knowledge (local), Knowledge (nature), Knowledge (nobility and royalty), Listen, Profession, Sense Motive, Swim, Tumble.


Credentials
The Sensei’s class levels count as monk levels for determining the damage of his unarmed strike, flurry of blows and AC bonus.
Lasting Advice
A Sensei’s ensures that his teachings stay with his students and that he always gives the right advice at the right time. At 1st level, he may use the aid another action as a move action and when he does the bonus lasts until the beginning of his next turn instead of just his next attack or the next time he is attacked.
Inner Potential
A Sensei makes sure to draw out the greatest potential of his students, each day after undergoing a one hour training session he may give one ally per level a +1 enhancement bonus to one physical ability score of his choice, this bonus lasts 24 hours and may be redistributed each time they undergo the training. At 5th level the Sensei’s students have completed their training and gain a +2 inherent bonus instead.
Sage Advice
A Sensei’s advice has hidden meaning that even the student might not understand, at second level, whenever the Sensei uses the aid another action, he may add his wisdom to the aid another bonus.
True Meaning
At 3rd level the Sensei’s hidden advice takes fruition, whenever he uses the aid another action to boost an allies attack, the ally also gains the aid another bonus on his damage rolls. Whenever the Sensei uses the aid another action to give a bonus to his allies AC, they also gain the aid another bonus to their saves.
Reflection
At 4th level, the Sensei is able to give the proper advice at the exact moment. A number of times a day equal to 3 + his wisdom modifier the Sensei may allow an ally to re-roll any d20 roll as an immediate action, the Sensei must be aware of the action in order to use this ability.
The Final Lesson
At 5th level, the student has reached the culmination of the Sensei’s lessons. Whenever the Sensei uses the aid another action, he no longer needs to choose between AC and attack rolls. Instead he grants the bonus to both.



Level
BAB
Fort
Ref
Will
Special


1
0
0
2
2
Credentials, Lasting Advice, Inner Potential


2
1
0
3
3
Sage Advice


3
2
1
3
3
True Meaning


4
3
1
4
4
Reflection


5
3
1
4
4
Inner Potential, The Final Lesson