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Gamereaper
2015-09-15, 08:14 PM
Does a class variant interact with an epic class as the variant class or does the epic class supercede the rules of the variant class. Feat Rogue, Sneaky Fighter, Hunter Druid, etc.

OldTrees1
2015-09-15, 08:25 PM
Neither.

The Variant supersedes the base class and then an epic progression is created for this new class.

Feat Rogue is easy since the Epic Progression rules continue the Sneak Attack, they would instead continue the Bonus Feats.

Sneaky Fighter (presuming you meant Sneak Attack Fighter) is just the inverse. They progress Sneak Attack in Epic levels instead of progressing Fighter Bonus feats.

Favored Enemy Druid would take DM adjudication to determine exactly how it would work but it would be an epic progression of Favored Enemy Druid. The class features during epic levels would probably look very very very similar to Epic Ranger. However it would get the Epic Druid class statistics, the Epic Druid bonus feat list, it would progress Druid caster level. It would probably get slightly slower bonus feats to due to the faster caster level and animal companion progression of Druid.

Gamereaper
2015-09-16, 07:57 AM
Ah ok, thanks for the help. I never saw how that would work in the rukes, so I had to ask.

Oh and thanks for correcting me on the variant names.

Chronos
2015-09-16, 08:13 AM
Sneaky Fighter (presuming you meant Sneak Attack Fighter) is just the inverse. They progress Sneak Attack in Epic levels instead of progressing Fighter Bonus feats.
That one's not quite so simple. You wouldn't get a bonus feat every two levels, like the standard epic fighter gets, but every epic class progression gets some bonus feats, and so you'd have to decide how many the epic sneak attack fighter should get.

Uncle Pine
2015-09-16, 08:55 AM
In general, use the guidelines in the ELH whenever you need an epic progression that isn't printed in any manual (most PrCs, class variants, base classes other than those from PHB and EPH):

Class Features
Many, but not all, class features continue to accumulate after 20th level. The following guidelines describe how the epic class progressions.


A character’s base save bonuses and base attack bonus don’t increase after 20th level. Use Table: Epic Save and Epic Attack Bonuses to determine the character’s epic bonus on saving throws and attacks.
Characters continue to gain Hit Dice and skill points as normal beyond 20th level.
Generally, any class feature that uses class level as part of a mathematical formula continues to increase using the character’s class level in the formula. Any prestige class feature that calculates a save DC using the class level should add only half the character’s class levels above 10th.
For spellcasters, caster level continues to increase after 20th level. However, spells per day don’t increase after 20th level. The only way to gain additional spells per day (other than the bonus spells gained from a high ability score) is to select the Improved Spell Capacity epic feat.
The powers of familiars, special mounts, and fiendish servants continue to increase as their masters gain levels.
Any class features that increase or accumulate as part of a repeated pattern also continues to increase or accumulate after 20th level at the same rate. An exception to this rule is any bonus feat granted as a class feature. If a character gets bonus feats as part of a class feature, these do not increase with epic levels. Instead, these classes get bonus feats at a different rate (described in each epic class description).
In addition to the class features retained from nonepic levels, each class gains a bonus feat every two, three, four, or five levels after 20th. This augments each class’s progression of class features, because not all classes otherwise improve class features after 20th level. A character must select these feats from the list of bonus feats for that class. These bonus feats are in addition to the feat that every character gets every three levels. The character isn’t limited to selecting from the class list when selecting these feats.
Characters don’t gain any new class features, because there aren’t any new class features described for these levels. Class features with a progression that slows or stops before 20th level and features that have a limited list of options do not improve as a character gains epic levels. Likewise, class features that are gained only at a single level do not improve.
Specifically, an epic Feat Rogue would gain a bonus feat every two levels after 20th, an epic Sneak Attack Fighter's sneak attack damage would increase by +1d6 at every odd-numbered level and an epic "Hunter" Druid (the one that loses armor and shield proficiency and wild shape) would gain +1 AC every five levels higher than 20th, +10 ft. to her unarmored speed at 21st level and every three levels thereafter and one additional favored enemy (and increased bonuses against all existing favored enemies) every five levels after 20th. All the other class features of the base classes progress as normal (except for those that were traded away, of course).