Grey Watcher
2007-05-15, 11:31 PM
I made these a while ago. Here they are for your use and consumption. Ease of Use is now, well, useless, since Oversized Two-Weapon Fighting (Complete Adventurer, p. 111) steals its thunder.
I began work on these feats with the idea of a finesse-based fighter using a longsword. Since there wasn't (that I knew of) a way to support this build, I made one. They are rather feat intensive, and Graceful Wielding and Ease of Use are pretty much limited to Fighters, as I feared they'd be a tad TOO useful to Rogues, Wizards, and such.
Graceful Wielding
Prerequisites: Str 13+, Dex 13+, Weapon Finesse, Weapon Focus (selected weapon), Weapon Proficiency (selected weapon), Weapon Specialization (selected Weapon)
Benefit: When taking this feat, you may select a single one-handed or double weapon that cannot normally benefit from the Weapon Finesse feat. You may now use this weapon in conjunction with Weapon Finesse. This benefit only applies when wielding the weapon one-handed, or, in the case of double weapons, when using both ends of the weapon. This feat does NOT grant any other bonuses associated with light weapons, such as lessened penalties for two-weapon fighting.
Special:
You make take this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new type of weapon for which you qualify.
A figher may select Graceful Wielding as one of his or her bonus feats.
Ease of Use
Prerequisites: Str 13+, Dex 13+, Graceful Wielding (selected weapon), Weapon Finesse, Weapon Focus (selected weapon), Weapon Proficiency (selected weapon), Weapon Specialization (selected Weapon)
Benefit: When taking this feat, you may select a single one-handed weapon for which you have already taken Graceful Wielding. You may now treat this weapon as a light weapon for all purposes, including two-weapon fighting, class abilities, and other uses. You may still wield the weapon with two hands for increased damage. Effectively, the weapon is either light or non-light, depending on the wielder's desire.
Special:
You make take this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new type of weapon for which you qualify.
A figher may select Ease of Use as one of his or her bonus feats.
Armed Deflect Arrows
Prerequisites: BAB 1+. Weapon Finesse
Benefit: When wielding any weapon compatible with Weapon Finesse, the wielder may use the weapon to bat aside incoming arrows, much as an unarmed character using the Deflect Arrows feat. As with Deflect Arrows, you may only bat aside one ranged attack per round, and you may not bat aside unusually large projectiles.
Special: A fighter may select Armed Deflect Arrows as one of his or her bonus feats.
Rapid Deflection
Prerequisites: Combat Reflexes and either Armed Deflect Arrows OR Deflect Arrows
Benefit: You may use your Armed Deflect Arrows or Deflect Arrows feat multiple times in a single round. You may knock aside an additional number of projectiles per round equal to your Dexterity modifier.
Special: A fighter may take Rapid Deflection as one of his or her bonus feats.
Rapid Attack
Prerequisite: Dex 13, BAB 6+
Benefit: When making a full attack with a melee weapon, you may make an extra attack per round, at your highest base attack bonus, but all attacks in that round, including the extra attack suffer a -2 penalty. This feat can stack with other effects, such as class features, which grant a similar effect, but the penalties also stack.
Special: A fighter may take Rapid Attack as one of his or her bonus feats.
I began work on these feats with the idea of a finesse-based fighter using a longsword. Since there wasn't (that I knew of) a way to support this build, I made one. They are rather feat intensive, and Graceful Wielding and Ease of Use are pretty much limited to Fighters, as I feared they'd be a tad TOO useful to Rogues, Wizards, and such.
Graceful Wielding
Prerequisites: Str 13+, Dex 13+, Weapon Finesse, Weapon Focus (selected weapon), Weapon Proficiency (selected weapon), Weapon Specialization (selected Weapon)
Benefit: When taking this feat, you may select a single one-handed or double weapon that cannot normally benefit from the Weapon Finesse feat. You may now use this weapon in conjunction with Weapon Finesse. This benefit only applies when wielding the weapon one-handed, or, in the case of double weapons, when using both ends of the weapon. This feat does NOT grant any other bonuses associated with light weapons, such as lessened penalties for two-weapon fighting.
Special:
You make take this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new type of weapon for which you qualify.
A figher may select Graceful Wielding as one of his or her bonus feats.
Ease of Use
Prerequisites: Str 13+, Dex 13+, Graceful Wielding (selected weapon), Weapon Finesse, Weapon Focus (selected weapon), Weapon Proficiency (selected weapon), Weapon Specialization (selected Weapon)
Benefit: When taking this feat, you may select a single one-handed weapon for which you have already taken Graceful Wielding. You may now treat this weapon as a light weapon for all purposes, including two-weapon fighting, class abilities, and other uses. You may still wield the weapon with two hands for increased damage. Effectively, the weapon is either light or non-light, depending on the wielder's desire.
Special:
You make take this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new type of weapon for which you qualify.
A figher may select Ease of Use as one of his or her bonus feats.
Armed Deflect Arrows
Prerequisites: BAB 1+. Weapon Finesse
Benefit: When wielding any weapon compatible with Weapon Finesse, the wielder may use the weapon to bat aside incoming arrows, much as an unarmed character using the Deflect Arrows feat. As with Deflect Arrows, you may only bat aside one ranged attack per round, and you may not bat aside unusually large projectiles.
Special: A fighter may select Armed Deflect Arrows as one of his or her bonus feats.
Rapid Deflection
Prerequisites: Combat Reflexes and either Armed Deflect Arrows OR Deflect Arrows
Benefit: You may use your Armed Deflect Arrows or Deflect Arrows feat multiple times in a single round. You may knock aside an additional number of projectiles per round equal to your Dexterity modifier.
Special: A fighter may take Rapid Deflection as one of his or her bonus feats.
Rapid Attack
Prerequisite: Dex 13, BAB 6+
Benefit: When making a full attack with a melee weapon, you may make an extra attack per round, at your highest base attack bonus, but all attacks in that round, including the extra attack suffer a -2 penalty. This feat can stack with other effects, such as class features, which grant a similar effect, but the penalties also stack.
Special: A fighter may take Rapid Attack as one of his or her bonus feats.