AngelOfFaith
2015-09-24, 01:53 PM
Enchantment(Compulsion) [Mind-Affecting, Fear]
Level: Sorcerer ?, Wizard ?, Bard ?-1
Components: V, S,
Casting Time: 10 minutes
Range: 1 mile per three caster levels
Area: 1 mile per three caster levels radius circle, centered on you
Duration: Concentration (up to 1 hour/three caster levels); see text
Saving Throw: Will negates or None; see text
Spell Resistance: Yes
The caster inspires courage in their allies and fear in their foes. An affected ally receives a morale bonus on saving throws against charm and fear effects and on attack and weapon damage rolls. This effect functions like the Inspire Courage (Su) Bard class ability except the affected ally doesn't need to hear the caster in order to receive the bonuses. The caster's Bard level for this effect is equal to their caster level. While your allies receive bonuses, your foes take the same amount of penalties on those same rolls unless they succeed on a Will saving throw to deny the effect for the duration of the spell. Any creature entering the area of the spell are affected by it as normal unless they already successfully saved against it.
Maintaining concentration on this spell requires a full-round action instead of a standard action.
I'm a 18 lvl Sorcerer probably about to have some down time right as a war is brewing about. I'll have a new spell known slot next level so I was thinking of researching a new spell. I am assuming that the only rules describing this are the ones on page 35 and 198 of the DMG. That means that the level of the spell is unknown until the end of the research and I haven't shown my DM this yet. For the reference we are using any book we can show him that doesn't make him vomit and so far the only thing he doesn't allow us using is Tome of Magic.
So what I'd like is for you guys to tell me what you think. I imagine it as an 8/9th lvl spell(DM's call) that helps swing a battle by giving all of the rabble some bonuses for the price of making a 16-18 lvl caster sit this one out. Or an 8/9th lvl spell that practically summons a bunch of high level bards around the battlefield doing nothing but singing incessantly for a few hours. Is it OP? Is it underpowered for a 9th lvl spell. I imagine that if it is unbalanced in some way what might change is the area, the duration or maybe how it affects enemies. Plus material components, foci and as a last resort XP costs.
Your opinions mean a lot to me. Either that or I am just a lonely guy talking to strangers on the internet about magic and stuff.
And I am definitely getting a brilliant energy longsword and making it green.
Level: Sorcerer ?, Wizard ?, Bard ?-1
Components: V, S,
Casting Time: 10 minutes
Range: 1 mile per three caster levels
Area: 1 mile per three caster levels radius circle, centered on you
Duration: Concentration (up to 1 hour/three caster levels); see text
Saving Throw: Will negates or None; see text
Spell Resistance: Yes
The caster inspires courage in their allies and fear in their foes. An affected ally receives a morale bonus on saving throws against charm and fear effects and on attack and weapon damage rolls. This effect functions like the Inspire Courage (Su) Bard class ability except the affected ally doesn't need to hear the caster in order to receive the bonuses. The caster's Bard level for this effect is equal to their caster level. While your allies receive bonuses, your foes take the same amount of penalties on those same rolls unless they succeed on a Will saving throw to deny the effect for the duration of the spell. Any creature entering the area of the spell are affected by it as normal unless they already successfully saved against it.
Maintaining concentration on this spell requires a full-round action instead of a standard action.
I'm a 18 lvl Sorcerer probably about to have some down time right as a war is brewing about. I'll have a new spell known slot next level so I was thinking of researching a new spell. I am assuming that the only rules describing this are the ones on page 35 and 198 of the DMG. That means that the level of the spell is unknown until the end of the research and I haven't shown my DM this yet. For the reference we are using any book we can show him that doesn't make him vomit and so far the only thing he doesn't allow us using is Tome of Magic.
So what I'd like is for you guys to tell me what you think. I imagine it as an 8/9th lvl spell(DM's call) that helps swing a battle by giving all of the rabble some bonuses for the price of making a 16-18 lvl caster sit this one out. Or an 8/9th lvl spell that practically summons a bunch of high level bards around the battlefield doing nothing but singing incessantly for a few hours. Is it OP? Is it underpowered for a 9th lvl spell. I imagine that if it is unbalanced in some way what might change is the area, the duration or maybe how it affects enemies. Plus material components, foci and as a last resort XP costs.
Your opinions mean a lot to me. Either that or I am just a lonely guy talking to strangers on the internet about magic and stuff.
And I am definitely getting a brilliant energy longsword and making it green.