Lolzyking
2015-09-28, 04:29 PM
Our group rolled for stats, and I rolled exceptionally well for once, ( last campaign I was stuck with a 3 charisma monk hermit)
I'm starting rogue, and I'm going to use my exceptional stats to be a bit of a skill monkey for once.
I was thinking of possibly mc'ng fighter for extra attack and bm since it doesn't cut into rogues asi progression really
The stats I get to play with
14 str
18 dex
14(13) con
15 wis
18(17) int
10 cha
this is with human variant for a starting feat.
The party comp so far
1 mage ( unsure if he is going wizard or sorcerer)
1 moon druid
1 life cleric
1 ranger
with this dynamic, I want to be the one guy without powers, So I'm investing in the craft skills to make my own items (alchemist fire, hunting trap, ect)
any tips on what feat I should start with, since I've run hotdq before, I feel sharpshooter/observant/alert/skulker would be best at start
edit: I've been told swashbuckler is allowed, would it be worth swapping str and cha, ?
I'm starting rogue, and I'm going to use my exceptional stats to be a bit of a skill monkey for once.
I was thinking of possibly mc'ng fighter for extra attack and bm since it doesn't cut into rogues asi progression really
The stats I get to play with
14 str
18 dex
14(13) con
15 wis
18(17) int
10 cha
this is with human variant for a starting feat.
The party comp so far
1 mage ( unsure if he is going wizard or sorcerer)
1 moon druid
1 life cleric
1 ranger
with this dynamic, I want to be the one guy without powers, So I'm investing in the craft skills to make my own items (alchemist fire, hunting trap, ect)
any tips on what feat I should start with, since I've run hotdq before, I feel sharpshooter/observant/alert/skulker would be best at start
edit: I've been told swashbuckler is allowed, would it be worth swapping str and cha, ?