PDA

View Full Version : Looking for help with Spheres of Power



SangoProduction
2015-09-29, 11:39 PM
Could someone point be to a tutorial for making a character? Or provide one?

How does the spheres thing work?

From a first impressions, it seems to be what D&D should have really been all along.

Ruethgar
2015-09-30, 12:54 AM
I've only dealt with Spheres of Power in relation to porting it back to 3.5, but I'll try to explain them succinctly.
Let's start with Caster Level, for Spheres it acts more like BaB now so that it stacks across all caster classes. So a Wizard 1/Sorcerer 1/Cleric 1 has a caster level of 3. There are three advancements for CL just like BaB Low is 1:2, Medium 3:4, and Full 1:1. Each casting class gets 2 talents when they gain the casting class feature plus whatever other talents are mentioned and gain more as they level. A Sphere Sorcerer for example gets access to a sphere for free that casts at a +1 CL replacing the PF Sorcerer bloodline. You can spend talents on two things, access to a sphere, or a sphere ability from a sphere you already have access to. Gaining access to a sphere grants you that sphere's basic abilities(Nature Sphere is special because it has 4 parts so you take Nature:Water, Fire, Earth, or Plant). Unlike normal PF and D&D, you are not limited by type of magic unless you make a casting tradition. So you can have a healing focused sorcerer or wizard if you want. Also, by default you can cast in full plate while gagged and bound unless you take casting tradition drawbacks. The class you choose determines your spell points, which augment and make autonomous various sphere powers. You can get even more spell points by taking the aforementioned drawbacks.

The amount of customization built into the rules is amazing and even just the base powers of a sphere give a great mental image of power without too much mechanical effect. This lets you pull of thematic builds from the first level that can actually feel like what you were going for as opposed to spells which can be thematically appropriate but typically don't amount to a great mental image. To make a plant druid in spheres can be as simple as taking the Nature:Plant sphere and Grow Plants and from there you have someone who can grow forests over time where-as a spell based druid required Feather Tokens to make trees and can hardly even grow a weed until 5th level.