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View Full Version : Pathfinder PF - Traps - Is there a list of each with prices somewhere?



unseenmage
2015-10-06, 07:54 PM
Just like it says on the tin. Have found myself in need of a list of all the PF traps and their prices.

Am figuring out how long each one takes to get built using the Downtime rules (http://www.d20pfsrd.com/gamemastering/other-rules/downtime#top).

Sayt
2015-10-06, 08:08 PM
Just like it says on the tin. Have found myself in need of a list of all the PF traps and their prices.

Am figuring out how long each one takes to get built using the Downtime rules (http://www.d20pfsrd.com/gamemastering/other-rules/downtime#top).

From the Traps page on the d20 PFSRD (http://www.d20pfsrd.com/gamemastering/traps-hazards-and-special-terrains/traps):


The cost of a mechanical trap is 1,000 gp × the trap's Challenge Rating. If the trap uses spells in its trigger or reset, add those costs separately. If the trap cannot be reset, divide the cost in half. If the trap has an automatic reset, increase the cost by half (+50%). Particularly simple traps, such as pit traps, might have a greatly reduced cost, subject to GM discretion. Such traps might cost as little as 250 gp × the trap's Challenge Rating.

After you've determined the cost by Challenge Rating, add the price of any alchemical items or poison you incorporated into the trap. If the trap uses one of these elements and has an automatic reset, multiply the poison or alchemical item cost by 20 to provide an adequate supply of doses.


Oneshot Magic traps cost (50*Caster level*Spell Level)+material Component Cost

Automatic Reset Magic Traps cost (500*Caster level*Spell Level)+100*Material Component Cost

You also have to pay normal rates if you're paying somemone else to supply the spell.

unseenmage
2015-10-07, 12:00 PM
From the Traps page on the d20 PFSRD (http://www.d20pfsrd.com/gamemastering/traps-hazards-and-special-terrains/traps):



Oneshot Magic traps cost (50*Caster level*Spell Level)+material Component Cost

Automatic Reset Magic Traps cost (500*Caster level*Spell Level)+100*Material Component Cost

You also have to pay normal rates if you're paying somemone else to supply the spell.

Thank you but I am aware of the craft rules and where to find them. I was hoping against hope that someone else might have already done the work for me and had all the traps listed with their prices.

Your effort is appreciated nonetheless.