Lord_Thanatos95
2007-05-21, 09:52 PM
We've all seen them. They seem unremarkable. Just another Sorcerer. But when the going gets tough, they somehow embody a cosmic awarness that allows feats of magic the likes of which have never been seen.
This is my first attempt at a base class. The idea is to create a spellcaster version of the barbarian. When the Barbarian rages he gains massive boosts to stats relavant to a melee warrior, so why not a caster that can do something similar? The concept is popular in Anime. This is my attempt to capture that.
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th| 9th
1st|
+0|
+2|
+0|
+2|Cosmic Meditation, Meditate 1/day|4|2
2nd|
+1|
+3|
+0|
+3|Manipulate Cosmos/1|5|3
3rd|
+1|
+3|
+1|
+3|-|5|3|2
4th|
+2|
+4|
+1|
+4|Bonus Metamagic Feat|5|3|3
5th|
+2|
+4|
+1|
+4|Meditate 2/day|5|4|3|2
6th|
+3|
+5|
+2|
+5|Manipulate Cosmos/2|5|4|4|3
7th|
+3|
+5|
+2|
+5|-|5|5|4|3|2
8th|
+4|
+6|
+2|
+6|Metamagic reduction/1|5|5|4|4|3
9th|
+4|
+6|
+3|
+6|-|5|5|5|4|3|2
10th|
+5|
+7|
+3|
+7|Meditate 3/day, Manipulate Cosmos/3|5|5|5|4|4|3
11th|
+5|
+7|
+3|
+7|Improved Cosmic Meditation, Bonus Metamagic Feat|5|5|5|5|4|3|2
12th|
+6/+1|
+8|
+4|
+8|Metamagic reduction/2|5|5|5|5|4|4|3|
13th|
+6/+1|
+8|
+4|
+8|-|5|5|5|5|5|4|3|2|
14th|
+7/+2|
+9|
+4|
+9|Manipulate Cosmos/4|5|5|5|5|5|4|4|3|
15th|
+7/+2|
+9|
+5|
+9|Meditate 4/day|5|5|5|5|5|5|4|3|2|
16th|
+8/+3|
+10|
+5|
+10|Metamagic reduction/3|5|5|5|5|5|5|4|4|3|
17th|
+8/+3|
+10|
+5|
+10|Soul of the Cosmos|5|5|5|5|5|5|5|4|3|2
18th|
+9/+4|
+11|
+6|
+11|Bonus Metamagic Feat, Manipulate Cosmos/5|5|5|5|5|5|5|5|4|4|3
19th|
+9/+4|
+11|
+6|
+11|-|5|5|5|5|5|5|5|5|4|4
20th|
+10/+5|
+12|
+6|
+12|True Cosmic Meditation, Meditate 5/day|5|5|5|5|5|5|5|5|5|5[/table]
Hit Die d4
Class Skills: Concentration (Con), Craft (Int)[Any], Decipher Script (Int), Gather Information (Cha), Knowledge (Int)[Arcana], Knowledge (Int)[The Planes], Profession (Wis), Spellcraft (Int), Use Magic Device (Cha)
The Cosmic Voice is proficent with all simple weapons. The Cosmic Voice is not proficient with any type of armor or shield.
Spells: The Cosmic Voice casts spells without preperation, as a sorcerer does. The Cosmic Voice learnes spells from the Wizard/Sorcerer list, but cannot learn spells from the schools of enchantment, illusion or necromancy. A Cosmic Voice's primary spellcasting attribute is Charisma.
Cosmic Voice Spells Known
{table=head]Level|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th|9th
1st|3|1
2nd|4|1
3rd|4|2
4th|5|2|0*
5th|5|3|1
6th|6|3|1|0*
7th|6|4|2|1
8th|7|4|2|1|0*
9th|7|4|3|2|1
10th|8|4|3|2|1|0*
11th|8|4|4|3|2|1
12th|8|4|4|3|2|1|0*
13th|8|4|4|3|3|2|1
14th|8|4|4|3|3|2|1|0*
15th|8|4|4|3|3|3|2|1
16th|8|4|4|3|3|3|2|1|0*
17th|8|4|4|3|3|3|2|2|1
18th|8|4|4|3|3|3|2|2|1|0*
19th|8|4|4|3|3|3|2|2|2|1
20th|8|4|4|3|3|3|2|2|2|2[/table]
* indcates no spells gained at that level normaly, but can be gained through a high charisma.
Cosmic Meditation: A Cosmic Voice gains Cosmic Meditation at level one. This Ability works similarly to a Barbarian's rage. This Allows the Cosmic Voice to enter a medditative state, expanding his mind to fill the cosmos. When medditating, a Cosmic Voice gains +2 to Wisdom, +2 to Charisma, +1 Deflection Bonus to AC. During the meditation, the Cosmic Voice can only take 1 standard action per turn. The meditation lasts a number of turns equal to 3 plus your Wisdom modifier(including the improvement givin by the rage itself.) minimum of 1 turn.
Because returning to normal awarness is disorenting after such an experence the universe, the Cosmic Voice suffers a -2 penalty to Wisdom and Charisma for 1 hour after the meditation ends. You my only use Cosmic Meditation once per encounter. At level 1 you may use Cosmic Meditation once a day. This increases at level 5 and every 5 levels after that to 5 per day at level 20.
At level 11, the bonuses increase to +3 to wisdom, +3 to charisma, +2 deflection bonus to AC, and still -4 to Base attack. At level 20 they increase again to +4 to wisdom, + 4 to charisma, +3 deflection bonus to AC, and -4 attack.
With the increase in Charisma might come bonus spell slots, those slots are useable, but only during that rage. They disapear when the rage ends in a manner similar to temporary hit points. These extra spell slots are still counted as expended after the meditation ends, so they are still useable once per day like the normal ones. The charisma increase does not increase spells known however.
Manipulate Cosmos: At level 2, the Cosmic Voice gains the benifit of Manipulate Cosmos. When the Cosmic Voice enters meditation, he may chose one level 1 or lower spell known with a range of personal or touch and a duration other than instant or permanant. This spell is automaticaly in effect on the Cosmic Voice for the duration of the meditation as a supernatural ability, regardles of its normal duration. This spell does not use up a spell slot when activated, and may not be countered or dispelled. It is, however still subject to an antimagic field. The caster level of the spell is equal to half your Cosmic Voice Level. The spell used still performs normaly, the only change is to its duration(i.e. protection from energy will still discharge normaly) You must have all nessicary componets and focuses to use the spell. If the spell requires a xp payment, you must pay at the start of the meditation.
You may not chose a spell learned through a diferent class as your spell.
Manipulate Cosmos improves every 4 levels, increasing the level of spell allowed by one, to level 5 at 18.
Bonus Metamagic Feat: At the indicated Levels, the Cosmic Voice gains a bonus feat. This feat must be a metamagic feat that the Cosmic Voice qualifies for.
Metamagic Reduction: At level 8, an Cosmic Voice's power over magic during an meditation increases again. During an meditation, when using a metamagic feat, reduce the total level increase of the spell by one. For example, if you use a metamagic feat that would normaly increase the spell level by 4, the spell is increased by 3 instead. This cannot reduce the increase in level to less than one.
At level 12, this reduction increases to 2, and at 16 it increases to 3.
Soul of the Cosmos: At level 17 the Cosmic Voice gaines Soul of the Cosmos. While meditating the Cosmic Voice may use his hitpoints to pay for a spell instead of a spell slots. To do this you pay 1 hit point per level of the spell, including any metamagic feat increases. So a level 5 spell would cost 5 hit points to cast with this skill. When using this effect, you cannot spend enough hitpoints to reduce you to less than 1. You must pay for the entire spell. You cannot split it, paying for a level 6 spell with a level 3 slot and 3 hit points for example.
Well there it is. This is all i have for now. Im still trying to find something to do with those dead levels. I considered fast healing as an opposite to the barbarians damage reduction, but decided that would be too strong, especialy with spell overdrive.
Version 1.0 Posted 05-21-2007 (Still called arcane reaver)
Version 1.5 Posted 05-24-2007 (Changed Name and flavor, left mechanics the same except for a penalty added to the meditation skill)
Please post your comments, suggestions, ideas, ect. Remember, its my first time so be gentle.
This is my first attempt at a base class. The idea is to create a spellcaster version of the barbarian. When the Barbarian rages he gains massive boosts to stats relavant to a melee warrior, so why not a caster that can do something similar? The concept is popular in Anime. This is my attempt to capture that.
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th| 9th
1st|
+0|
+2|
+0|
+2|Cosmic Meditation, Meditate 1/day|4|2
2nd|
+1|
+3|
+0|
+3|Manipulate Cosmos/1|5|3
3rd|
+1|
+3|
+1|
+3|-|5|3|2
4th|
+2|
+4|
+1|
+4|Bonus Metamagic Feat|5|3|3
5th|
+2|
+4|
+1|
+4|Meditate 2/day|5|4|3|2
6th|
+3|
+5|
+2|
+5|Manipulate Cosmos/2|5|4|4|3
7th|
+3|
+5|
+2|
+5|-|5|5|4|3|2
8th|
+4|
+6|
+2|
+6|Metamagic reduction/1|5|5|4|4|3
9th|
+4|
+6|
+3|
+6|-|5|5|5|4|3|2
10th|
+5|
+7|
+3|
+7|Meditate 3/day, Manipulate Cosmos/3|5|5|5|4|4|3
11th|
+5|
+7|
+3|
+7|Improved Cosmic Meditation, Bonus Metamagic Feat|5|5|5|5|4|3|2
12th|
+6/+1|
+8|
+4|
+8|Metamagic reduction/2|5|5|5|5|4|4|3|
13th|
+6/+1|
+8|
+4|
+8|-|5|5|5|5|5|4|3|2|
14th|
+7/+2|
+9|
+4|
+9|Manipulate Cosmos/4|5|5|5|5|5|4|4|3|
15th|
+7/+2|
+9|
+5|
+9|Meditate 4/day|5|5|5|5|5|5|4|3|2|
16th|
+8/+3|
+10|
+5|
+10|Metamagic reduction/3|5|5|5|5|5|5|4|4|3|
17th|
+8/+3|
+10|
+5|
+10|Soul of the Cosmos|5|5|5|5|5|5|5|4|3|2
18th|
+9/+4|
+11|
+6|
+11|Bonus Metamagic Feat, Manipulate Cosmos/5|5|5|5|5|5|5|5|4|4|3
19th|
+9/+4|
+11|
+6|
+11|-|5|5|5|5|5|5|5|5|4|4
20th|
+10/+5|
+12|
+6|
+12|True Cosmic Meditation, Meditate 5/day|5|5|5|5|5|5|5|5|5|5[/table]
Hit Die d4
Class Skills: Concentration (Con), Craft (Int)[Any], Decipher Script (Int), Gather Information (Cha), Knowledge (Int)[Arcana], Knowledge (Int)[The Planes], Profession (Wis), Spellcraft (Int), Use Magic Device (Cha)
The Cosmic Voice is proficent with all simple weapons. The Cosmic Voice is not proficient with any type of armor or shield.
Spells: The Cosmic Voice casts spells without preperation, as a sorcerer does. The Cosmic Voice learnes spells from the Wizard/Sorcerer list, but cannot learn spells from the schools of enchantment, illusion or necromancy. A Cosmic Voice's primary spellcasting attribute is Charisma.
Cosmic Voice Spells Known
{table=head]Level|0lvl|1st|2nd|3rd|4th|5th|6th|7th|8th|9th
1st|3|1
2nd|4|1
3rd|4|2
4th|5|2|0*
5th|5|3|1
6th|6|3|1|0*
7th|6|4|2|1
8th|7|4|2|1|0*
9th|7|4|3|2|1
10th|8|4|3|2|1|0*
11th|8|4|4|3|2|1
12th|8|4|4|3|2|1|0*
13th|8|4|4|3|3|2|1
14th|8|4|4|3|3|2|1|0*
15th|8|4|4|3|3|3|2|1
16th|8|4|4|3|3|3|2|1|0*
17th|8|4|4|3|3|3|2|2|1
18th|8|4|4|3|3|3|2|2|1|0*
19th|8|4|4|3|3|3|2|2|2|1
20th|8|4|4|3|3|3|2|2|2|2[/table]
* indcates no spells gained at that level normaly, but can be gained through a high charisma.
Cosmic Meditation: A Cosmic Voice gains Cosmic Meditation at level one. This Ability works similarly to a Barbarian's rage. This Allows the Cosmic Voice to enter a medditative state, expanding his mind to fill the cosmos. When medditating, a Cosmic Voice gains +2 to Wisdom, +2 to Charisma, +1 Deflection Bonus to AC. During the meditation, the Cosmic Voice can only take 1 standard action per turn. The meditation lasts a number of turns equal to 3 plus your Wisdom modifier(including the improvement givin by the rage itself.) minimum of 1 turn.
Because returning to normal awarness is disorenting after such an experence the universe, the Cosmic Voice suffers a -2 penalty to Wisdom and Charisma for 1 hour after the meditation ends. You my only use Cosmic Meditation once per encounter. At level 1 you may use Cosmic Meditation once a day. This increases at level 5 and every 5 levels after that to 5 per day at level 20.
At level 11, the bonuses increase to +3 to wisdom, +3 to charisma, +2 deflection bonus to AC, and still -4 to Base attack. At level 20 they increase again to +4 to wisdom, + 4 to charisma, +3 deflection bonus to AC, and -4 attack.
With the increase in Charisma might come bonus spell slots, those slots are useable, but only during that rage. They disapear when the rage ends in a manner similar to temporary hit points. These extra spell slots are still counted as expended after the meditation ends, so they are still useable once per day like the normal ones. The charisma increase does not increase spells known however.
Manipulate Cosmos: At level 2, the Cosmic Voice gains the benifit of Manipulate Cosmos. When the Cosmic Voice enters meditation, he may chose one level 1 or lower spell known with a range of personal or touch and a duration other than instant or permanant. This spell is automaticaly in effect on the Cosmic Voice for the duration of the meditation as a supernatural ability, regardles of its normal duration. This spell does not use up a spell slot when activated, and may not be countered or dispelled. It is, however still subject to an antimagic field. The caster level of the spell is equal to half your Cosmic Voice Level. The spell used still performs normaly, the only change is to its duration(i.e. protection from energy will still discharge normaly) You must have all nessicary componets and focuses to use the spell. If the spell requires a xp payment, you must pay at the start of the meditation.
You may not chose a spell learned through a diferent class as your spell.
Manipulate Cosmos improves every 4 levels, increasing the level of spell allowed by one, to level 5 at 18.
Bonus Metamagic Feat: At the indicated Levels, the Cosmic Voice gains a bonus feat. This feat must be a metamagic feat that the Cosmic Voice qualifies for.
Metamagic Reduction: At level 8, an Cosmic Voice's power over magic during an meditation increases again. During an meditation, when using a metamagic feat, reduce the total level increase of the spell by one. For example, if you use a metamagic feat that would normaly increase the spell level by 4, the spell is increased by 3 instead. This cannot reduce the increase in level to less than one.
At level 12, this reduction increases to 2, and at 16 it increases to 3.
Soul of the Cosmos: At level 17 the Cosmic Voice gaines Soul of the Cosmos. While meditating the Cosmic Voice may use his hitpoints to pay for a spell instead of a spell slots. To do this you pay 1 hit point per level of the spell, including any metamagic feat increases. So a level 5 spell would cost 5 hit points to cast with this skill. When using this effect, you cannot spend enough hitpoints to reduce you to less than 1. You must pay for the entire spell. You cannot split it, paying for a level 6 spell with a level 3 slot and 3 hit points for example.
Well there it is. This is all i have for now. Im still trying to find something to do with those dead levels. I considered fast healing as an opposite to the barbarians damage reduction, but decided that would be too strong, especialy with spell overdrive.
Version 1.0 Posted 05-21-2007 (Still called arcane reaver)
Version 1.5 Posted 05-24-2007 (Changed Name and flavor, left mechanics the same except for a penalty added to the meditation skill)
Please post your comments, suggestions, ideas, ect. Remember, its my first time so be gentle.