Rosstin
2015-10-15, 01:55 AM
I'm currently working on a silly little app called "MONSTR: Tinder For Monsters (http://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=35315)" and I've been considering a number of different pricing options for the game. To be honest, I'm not actually that interested in selling a lot of copies of the game... what I am interested in, is people playing it, sharing it, hearing about it. I'm making this game because I want to make a splash and get people to play my stuff.
So, with that said... when you're on the iOS store cruising for games and you see a random game, what goes through your head when you look at the pricing options? Does a game being totally free turn you off? Do you hate in-app purchases and refuse to play those games? What about games that are straight-up $0.99?
Thanks for the advice and opinions!
http://i639.photobucket.com/albums/uu114/rosstin/tinyshots_0001_Layer-6.pnghttp://s639.photobucket.com/albums/uu114/rosstin/tinyshots_0000_Layer-7.pnghttp://s639.photobucket.com/albums/uu114/rosstin/tinyshots_0007_Background-copy.png (http://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=35315)
So, with that said... when you're on the iOS store cruising for games and you see a random game, what goes through your head when you look at the pricing options? Does a game being totally free turn you off? Do you hate in-app purchases and refuse to play those games? What about games that are straight-up $0.99?
Thanks for the advice and opinions!
http://i639.photobucket.com/albums/uu114/rosstin/tinyshots_0001_Layer-6.pnghttp://s639.photobucket.com/albums/uu114/rosstin/tinyshots_0000_Layer-7.pnghttp://s639.photobucket.com/albums/uu114/rosstin/tinyshots_0007_Background-copy.png (http://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=35315)