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purplearcanist
2007-05-24, 08:55 AM
I have heard the "wizards are ultimate" debate for a long time. I realize that one way to fix that is to lower the amount of magic, or null it entirely.

But, how should I go about creating a high magic campaign, where everyone can cast spells? Remember that I want to keep the PC classes balanced at each level, and I would like to make builds for classes like the fighter and the rouge, but give them magic that helps their character type. Maybe even add more classes!

Does anyone have any suggestions on how I can do this?

Fourth Tempter
2007-05-24, 09:07 AM
Simply have the players use spellcasting classes. The skillful character can play a Beguiler or an Arcane Trickster, the melee character can choose from a variety of options such as cleric, druid, and various "gish" character builds, and the arcanist and healer proceed as normal.

hewhosaysfish
2007-05-24, 09:58 AM
All classes are gestalted with sorceror? (Or wizard, depending on how you high-magic setting is migh-magic).