DedWards
2015-10-20, 02:12 PM
I've started working on a campaign idea that resulted from my group looking through creature templates and joking about how they would make for cool character builds.
Templates (http://www.d20pfsrd.com/bestiary/monster-listings/templates)
Templates by CR Adjustment (http://www.d20pfsrd.com/bestiary/indexes-and-tables/templates-by-cr-adjustment)
Now there's a problem of the templates messing with the overall power of the character(s) because Pathfinder doesn't use Level Adjustment (LA) like DnD 3.5, but I did find a rule in the in Bestiary 1 "Monsters as PCs (http://paizo.com/pathfinderRPG/prd/monsters/monstersAsPCs.html)" (pgs 313 & 314) that gives a suggestion on how to use the monster's CR to calculate how many Class levels it should have, etc. I decided to use that as reference with the CR adjustment of the templates to get a starting Class level for my campaign idea. Currently using the quick formula of 4 minus CR adjustment equals the starting Class level, as I'm limiting the players to templates of CR 3 or less.
Now onto the actual game world. I'll start with the history, or how much I've come up with so far.
Thousands of years ago, there was a virus (or something) that no, then modern, magic nor alchemy nor medicine could cure was slowly killing off all the major races (http://www.d20pfsrd.com/races) (Core; Featured; and Uncommon races as per the Advanced Race Guide). So, in a last ditch effort to save their races, a series of Alchemists and Wizards, among other scholars, decided on a drastic measure: fusing their kind with animals and / or outsiders might just save them. They where right, the Alteration, as they called the procedure, made the subjects, or Altered, immune to the virus. But there was a number of down sides, among them where failures: people who died due to the Alteration Procedure; people who came out more animal; mad; or lacking in intelligence. They found more successes after implementing an incubation period as part of the procedure. This incubation resulted in the need to store the Altered for long periods of time.
The PC's where part of the last to go through with the Alteration Procedure and where being kept in an incubation room and part way into incubation, their room's entrance and part of the passageway outside. This collapse was a side effect of an outbreak of of the more animalistic and mindless Altered and the ensuing battle that killed a good number of the Altered and all the Wizards and Alchemists involved in the fight. The room's entrance's cave in saved the PC's from being killed by the remaining animalistic and mindless Altered, unlike all the other Altered in incubation, who were killed. Sadly, with no one to wake the PC's, they slept on in their incubation tubes for thousands of years, until a shift of earth damaged one of the PC's incubation tubes, causing him/her to awaken (preferably someone of a good alignment). After the PC wakes up the rest of the PC's, all that's left is to get out. And this is as far as I've gotten for now.
The ideas I'm having include the escaped Altered banding together in to form clans of sorts with similar 'species' of Altered, with each generation of offspring gaining more intelligence than their parents until they match equivalent level to the normal races as we know. Even going so far as to create young societies, with some being more advanced than others.
With Altered races, nature also altered itself. While most just adapted new ways to survive, natural Abominations (http://www.d20pfsrd.com/bestiary/monster-listings/templates/abomination-cr-1-tohc) occurred too.
Ideas? Thoughts? Suggestions?
Templates (http://www.d20pfsrd.com/bestiary/monster-listings/templates)
Templates by CR Adjustment (http://www.d20pfsrd.com/bestiary/indexes-and-tables/templates-by-cr-adjustment)
Now there's a problem of the templates messing with the overall power of the character(s) because Pathfinder doesn't use Level Adjustment (LA) like DnD 3.5, but I did find a rule in the in Bestiary 1 "Monsters as PCs (http://paizo.com/pathfinderRPG/prd/monsters/monstersAsPCs.html)" (pgs 313 & 314) that gives a suggestion on how to use the monster's CR to calculate how many Class levels it should have, etc. I decided to use that as reference with the CR adjustment of the templates to get a starting Class level for my campaign idea. Currently using the quick formula of 4 minus CR adjustment equals the starting Class level, as I'm limiting the players to templates of CR 3 or less.
Now onto the actual game world. I'll start with the history, or how much I've come up with so far.
Thousands of years ago, there was a virus (or something) that no, then modern, magic nor alchemy nor medicine could cure was slowly killing off all the major races (http://www.d20pfsrd.com/races) (Core; Featured; and Uncommon races as per the Advanced Race Guide). So, in a last ditch effort to save their races, a series of Alchemists and Wizards, among other scholars, decided on a drastic measure: fusing their kind with animals and / or outsiders might just save them. They where right, the Alteration, as they called the procedure, made the subjects, or Altered, immune to the virus. But there was a number of down sides, among them where failures: people who died due to the Alteration Procedure; people who came out more animal; mad; or lacking in intelligence. They found more successes after implementing an incubation period as part of the procedure. This incubation resulted in the need to store the Altered for long periods of time.
The PC's where part of the last to go through with the Alteration Procedure and where being kept in an incubation room and part way into incubation, their room's entrance and part of the passageway outside. This collapse was a side effect of an outbreak of of the more animalistic and mindless Altered and the ensuing battle that killed a good number of the Altered and all the Wizards and Alchemists involved in the fight. The room's entrance's cave in saved the PC's from being killed by the remaining animalistic and mindless Altered, unlike all the other Altered in incubation, who were killed. Sadly, with no one to wake the PC's, they slept on in their incubation tubes for thousands of years, until a shift of earth damaged one of the PC's incubation tubes, causing him/her to awaken (preferably someone of a good alignment). After the PC wakes up the rest of the PC's, all that's left is to get out. And this is as far as I've gotten for now.
The ideas I'm having include the escaped Altered banding together in to form clans of sorts with similar 'species' of Altered, with each generation of offspring gaining more intelligence than their parents until they match equivalent level to the normal races as we know. Even going so far as to create young societies, with some being more advanced than others.
With Altered races, nature also altered itself. While most just adapted new ways to survive, natural Abominations (http://www.d20pfsrd.com/bestiary/monster-listings/templates/abomination-cr-1-tohc) occurred too.
Ideas? Thoughts? Suggestions?