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View Full Version : Pathfinder imitating the TF2 pyro - how to at lower levels?



oxybe
2015-10-20, 04:01 PM
Team Fortress 2's Pyro is my favorite class in the game and as a thought exercise I'm curious to how we can emulate some of his functionalities in Pathfinder.

Pyro, in TF2, serves as a sort of odd disruptive support class: harassing enemies with flanking via close ranged flamethrower, disrupting their positioning with powerful airblasts and disarming explosive sticky traps and spy's sappers. at range he uses his flares to support his allies, often simply by lighting the enemy side on fire and causing them to disperse and search for ways to remove the burning.

in short: lighting people on fire with close range and some long ranged AoE, forced movement & trap removal.

I was thinking goblin alchemist with it's racial archetype for more "FIRE GUD"-ness and trap removal. the bombs are surprisingly good representations of the various flares the pyro can use with a decent daily limit use and the alchemist gets a good number of skills, including some trap locating & removal ones: so our annoying little firebug, we'll call him "Mmmph", is coming along nicely.

the problem comes with the frequent flamethrower and airblast mimicing effects the pyro is known for. the closest thing I can find to mimicking the flamethrower would be casting spells like burning hands, but in pathfinder this is generally usable very few times a day due to how spellcasting works and as a goblin with a bad strength score bull rushing/shoving to mimic the airblast is a futile effort.

In addition would be finding ways to have my fire actually light people on fire: a key aspect of pyro's flames is that the damage is usually not enough to kill people on a graze, the pyro needs to basically have his flamethrower shoved up someone's unmoving bum for several seconds of gameplay to kill the tougher classes in ideal conditions, but the initial and ongoing damage is often enough to cause confusion or get them to use up resources/actions extinguishing it.

So yeah, anyone knows how i can get easy-ish access to flamethrower-type effects and forced movement at low levels in pathfinder?

stack
2015-10-20, 04:35 PM
Is third party availible? If so, a spheres of power elementalist is perfect.

If not, probably could work it out with a kinetisist, though I'm not an expert there.

IcarusWulfe
2015-10-20, 04:43 PM
If 3.5 material is allowed, a Dragonfire Adept would do the job pretty well. An at will breath weapon that can have debuffs applied to it is the core mechanic of the class.

Jack_Simth
2015-10-20, 04:59 PM
So yeah, anyone knows how i can get easy-ish access to flamethrower-type effects and forced movement at low levels in pathfinder?
Hmm... well, I'm a lot more familiar with 3.5 than Pathfinder... however, Pathfinder seems to have kept the Catching on Fire (http://www.d20pfsrd.com/gamemastering/environment/environmental-rules#TOC-Catching-on-Fire) rules - any noninstant magical fire carries a chance of combustion. Any Fire spell that's not instant in nature can do the job of having people catch on fire. Keeping with the Alchemist... the Firebelly (http://www.d20pfsrd.com/magic/all-spells/f/firebelly) and Fire Breath (http://www.d20pfsrd.com/magic/all-spells/f/fire-breath) Formulae could help... as could the Fire Brand (http://www.d20pfsrd.com/races/other-races/featured-races/arg-goblin/fire-bomber-alchemist-goblin/fire-brand), Inferno Bomb (eventually - 16th) (http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/inferno-bomb), and the Confusion Bomb (http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/confusion-bomb-su) discoveries. Reason for confusion: Random actions mean that opponents are going to do random things, not fixed ones... which, among other things, will cause them to scatter a bit.

Tulya
2015-10-20, 06:50 PM
Is third party availible? If so, a spheres of power elementalist is perfect.

If not, probably could work it out with a kinetisist, though I'm not an expert there.
I second this if it's an option. One of the main advantages with Spheres of Power is that you can build narrower concepts like that from 1st level.

The Destruction Sphere with Air Blasts (bull rush to reposition enemies), Fire Blasts (set targets ablaze with fire damage), Explosive Orb (circular spreads) and/or Sculpt Blast (lines and cones) covers most of that.

Incanter at 1st level with a Destruction specialization will get you +1 caster level to the sphere, and then all 5 talents.
Elementalist at 1st level only gets 3, but it's got actual class features and a superior chassis, and you can round out your options at first level with the Extra Talent feat.
Sphere Sorcerer can get four talents with +1 caster level to a chosen sphere by giving up their bloodline, and they get an extra spell point per class level. In conjunction with a casting tradition, sphere sorcerers end up with an enormous number of spell points to burn on blast effects and metamagic.

You might run the Magical Focus drawback, with multiple 'totems' for each 'gun' to channel your talents through.

As you level and gain additional talents you don't need for the core build, you can start incorporating quirky mechanics. For example, taking the Protection Sphere with the Energy Resistance talent lets you buff your party with Fire Resistance so you can light them up on occasion to check for imposters... or just not have to worry about who's where when you get the itch to set the world ablaze.

Kudaku
2015-10-20, 06:59 PM
While I'm not terribly familiar with the class, if Spheres of Power is not an option you could look into the Kineticist (http://www.d20pfsrd.com/occult-adventures/occult-classes/kineticist). Paizo-approved class, from the recently released Occult Adventures. Kineticist guides can be found here (https://docs.google.com/document/d/1HRGbMv5ySOTYUeEXBl8WtysJxaZFxa-pr00xHV-scFQ/edit)and here (http://www.giantitp.com/forums/showthread.php?432093-Sucking-Counts-as-Airbending-Right-A-Guide-to-the-Kineticist).

Edit: Can't believe I forgot to add in the art for the iconic kineticist. (http://pathfinderwiki.com/mediawiki/images/c/c8/Yoon.jpg) Seems appropriate for a pyro, right?:smallbiggrin:

oxybe
2015-10-21, 03:01 AM
I'm actually a fan of this asia-inspired version of mr.mmmphmmmph (http://40.media.tumblr.com/42af18e18801cce3a485a30ed115fbe6/tumblr_mizl2p5ls91rheuruo2_500.jpg).

I'm looking at the fire kineticist and i'm liking what I see. Fan of Flames, Burning Infusion, Explosion/Eruption and Torrent all emulate the pyro's main method of attacking, with the rather neat benefit of BI simulating the extra effects the flares can have on burning enemies.

They even get flarejumps via Fire Jet.

me likey

dascarletm
2015-10-21, 02:35 PM
You can use your expanded element to grab air eventually. Then you have the air-blast covered.