gadren
2015-10-24, 10:55 PM
I have run many a campaign where near anything goes, but I'm toying with the idea of a game where magic is more restricted.
I was thinking of banning wizard, sorcerer, druid, cleric, favored soul, psion, and erudite, but allowing other casting classes like warlock, warmage, healer, beguiled, etc.
Anyone ever done this before? How'd it turn out? Any thoughts on which classes should be barred and which to allow?
I was thinking of banning wizard, sorcerer, druid, cleric, favored soul, psion, and erudite, but allowing other casting classes like warlock, warmage, healer, beguiled, etc.
Anyone ever done this before? How'd it turn out? Any thoughts on which classes should be barred and which to allow?