AbyssStalker
2015-10-30, 09:15 PM
Hey, I haven't created any spells before so I would like any recommendations on a couple of spells I have made (I want to make sure these are balanced compared to their peers), and perhaps a little help in wording.
Thunderflick
1st level evocation
Casting Time: 1 action
Range: Touch
Components: V,S
Duration: Instantaneous
A flick endowed with enough thunderous power to make Thor blush... And send the enemy reeling. (I think of this spell as a single target Thunderwave)
Make a melee spell attack against the target. If the attack hits, the creature takes 3d6 thunder/lightning damage and is forced to make a ??Con??Str?? saving throw and on a failed save is pushed 5 feet back. This spell emits a thunderous boom audible out to 150 feet
I'm not sure to increase damage by 1d6 per spell level after 2nd, or increase the pushback by 5 feet per level. I intend for this to be an alternative to Thunderwave in appropriate spell lists.
Wake
1st level enchantment
Casting time: 1 action
Range: 60 feet
Components: V,S
Duration: Instantaneous
After gesturing at a(n) (ideally) sleeping person you appear to nod off momentarily, inducing a horrible nightmare vision in the both you and the target where you assail the enemy in a monstrous form dealing visible damage to the target and waking them (if able).
The target must make a Wis saving throw or take ??2d10?? damage, sleeping (or unconscious) targets make this saving throw with disadvantage, and are stunned for ??1 turn?? if they fail. No damage is dealt on a successful save.
I'm not sure on the damage, if the stun is technically wasted on the surprise round (not my intention), and I kind of want it to have a guaranteed stun if they are sleeping, but am not sure if that is begging for abuse or not. For higher spell levels I am thinking to have it gain additional targets. I was kind of intending for this one to be an alternative to dissonant whispers (not quite identical in functionality, but similar in flavor).
Any feedback would be invaluable, our group hasn't gotten together in a good bit (gonna try this sunday) so I haven't really had anyone to pitch these ideas to. Thanks for taking the time to read the post and (hopefully) any analysis on the spells.
Thunderflick
1st level evocation
Casting Time: 1 action
Range: Touch
Components: V,S
Duration: Instantaneous
A flick endowed with enough thunderous power to make Thor blush... And send the enemy reeling. (I think of this spell as a single target Thunderwave)
Make a melee spell attack against the target. If the attack hits, the creature takes 3d6 thunder/lightning damage and is forced to make a ??Con??Str?? saving throw and on a failed save is pushed 5 feet back. This spell emits a thunderous boom audible out to 150 feet
I'm not sure to increase damage by 1d6 per spell level after 2nd, or increase the pushback by 5 feet per level. I intend for this to be an alternative to Thunderwave in appropriate spell lists.
Wake
1st level enchantment
Casting time: 1 action
Range: 60 feet
Components: V,S
Duration: Instantaneous
After gesturing at a(n) (ideally) sleeping person you appear to nod off momentarily, inducing a horrible nightmare vision in the both you and the target where you assail the enemy in a monstrous form dealing visible damage to the target and waking them (if able).
The target must make a Wis saving throw or take ??2d10?? damage, sleeping (or unconscious) targets make this saving throw with disadvantage, and are stunned for ??1 turn?? if they fail. No damage is dealt on a successful save.
I'm not sure on the damage, if the stun is technically wasted on the surprise round (not my intention), and I kind of want it to have a guaranteed stun if they are sleeping, but am not sure if that is begging for abuse or not. For higher spell levels I am thinking to have it gain additional targets. I was kind of intending for this one to be an alternative to dissonant whispers (not quite identical in functionality, but similar in flavor).
Any feedback would be invaluable, our group hasn't gotten together in a good bit (gonna try this sunday) so I haven't really had anyone to pitch these ideas to. Thanks for taking the time to read the post and (hopefully) any analysis on the spells.