dascarletm
2015-11-03, 12:45 PM
The Situation
I read the murder mystery thread that was here about a week ago, and I decided to add that element to my ongoing campaign. I've been setting up an assassination of an NPC in my game details below.
The NPC is the High Priest of Kord. In the campaign currently he is sponsoring The Highland Games (or my variation thereof). The king of the land wants to make his kingdom godless. Why you ask? Well the king is a puppet of Hell and through adequate rules-lawyery they can obtain the soul of every citizen that does not worship a god (regardless of alignment).
Where We Are
Now the players have competed in my version of the games, and they are at the last event. One player is the champion of his clan (Slaine), the other was asked by the king to play in his stead (Ren). This was suspicious as the king is duplicitous and has no love for the character. The king gave a veiled threat to the lives of his family and the player obliged.
They are hunting a white dragon that lives nearby. The Hunt Nocturne takes place at night and all the spectators are told to stay within the city so that no one may interfere with the hunt. So, all 12 participants traveled out to the wilderness where the priest had built a log cabin for them to get ready. They had some food while the priest discussed the rules of the hunt, and what they would be hunting. While eating the players noticed an empty vial, and that the priests drink was slightly off-color. What the priest was drinking was a potion that would decrease his ability to resist a poison that will be released later. The beast is released (with clipped wings) and the participants were let loose.
They are to bring the heart back to prove they have killed the beast, and warned that the area is dangerous. Should any feel they wish to return to the cabin they may seek protection. During this the priest was yawning pretty heavily, so one of the players, Ren, instead left to protect the priest. Outside the cabin he hid while the rest set off.
He waited, and after a few participants began to return, and seeing that the priest was still not asleep he thought perhaps the priest was okay. The assassin would never attempt anything with everyone around, and the high priest still being awake. So with a little nudge from me (I didn't want him to be left out from a cool dragon fight) he went to find the dragon.
Now, both players can track, and are level 13. The one who waited was a ranger, and the other is a Wolf Shifter (http://www.d20pfsrd.com/classes/3rd-party-classes/paizo-fans-united/wolf-shifter). He tracks by scent and can move pretty fast, while the ranger can move full speed uninhibited by the terrain. The ranger is going to catch up a couple rounds into the fight.
This is where we ended last night. I had also set up some possible motives for multiple participants. Now bear with me. I'm going to get into the details of the murder, and details of the participants.
The Murder Plan
The murderer knows that when the winner brings back the heart the priest will add it to a large bowl containing a magical liquid. This liquid should bring about some sort of effect to prove that it is indeed the correct heart. However he has been supplied with a similar looking liquid and has switched it. When the heart is submerged in this liquid a powerful poison gas will be released which should knock out everyone, except the murderer, who has taken precautions to immunize himself to poison. While everyone is knocked out, he will kill the priest, and plant the weapon on Ren. (I might add more if anyone has good suggestions). Hopefully he will kill the priest, frame the player, and get away Scott free.
The Participants
In the games, there is a tournament of champions. This is done along-side the other games that are open to everyone. Only 12 may enter, 1 from each of the 9 Highland Clans, 1 chosen of the priesthood, 1 chosen by the king, and 1 of the lowlanders. The lowlander is usually determined by a regional tournament that takes place before the event. The players, Solomon, and Moyra have had their descriptions given to the players. The others may be given descriptions to help give depth to the clues.
Ren Karth - Chosen of the King
This is the player who is going to be framed for the murder. He is a Skirmisher (http://www.d20pfsrd.com/classes/core-classes/ranger/archetypes/paizo---ranger-archetypes/skirmisher)/Yojimbo (http://www.d20pfsrd.com/classes/core-classes/ranger/archetypes/rite-publishing---ranger-archetypes/yojimbo) archetype ranger.
Slaine Macdoth - Chosen of Clan MacDoth
The other player. A Wolf Shifter.
The one they call Solomon - Chosen of the Lowlanders
This character is a large built man, dark hair. The players had recently freed him from imprisonment deep below a Hextorian church. He however was not friendly and very powerful. He wields a huge sword and has been very mysterious. The players think him dangerous, and rightly so. He has been staring at the priest and almost killed the characters during the combat tournament. They think he wants to kill them and the priest.
Moyra - Chosen of the Priesthood
This woman is well-built and is on the shorter side. She has long red straight hair. This woman has performed well in the games, but due to poor luck in some of her rolls she has been performing in the median. She was the first to arrive at the cabin, and had access to the priests possessions while no one else was there.
Duncan Fraser - Chosen of Clan Fraser
This man was overheard having an argument with the High Priest by the players. He threatened to kill the priest if he wouldn't revive his sister (who died in childbirth) from the dead. The high priest said that it was fate and that he wouldn't go against fate. The man has been flippant to the priest ever since.
Ian Mackenzie - Chosen of Clan Mackenzie
The murderer. This clan is the most loyal to the king. Ian was tasked by the king to perform the murder, and make it look as though Ren Karth did it. He has been pretty quiet as to not arouse suspicion to himself, and has performed poorly in the competition.
The Rest
The names of the other clans are as follows:
Cameron
Graham
Kincaid
MacDougall
Ross
Sinclair
None has been particularly important, however I have some time before the murder to maybe throw a few red-herrings to the players. Clan Kincaid is somewhat of a rival (living in close proximity) to Slaine's clan. Besides that none of them have anything specific about them. I will flesh them out before next session, but I want to build this mystery first so that the participants fit into it.
So, tldr; I am doing a murder mystery and I want some clues for the players to find that will narrow down suspects and make the session fun
I'm thinking of some myself but, I want to get some input and help from the community first.
If you have any questions about the specifics let me know.
Thank you all very much, and pardon my grammar/spelling if there is any issues.
If you want, for those who help I'll name some of the minor characters after you. :smalltongue:
I read the murder mystery thread that was here about a week ago, and I decided to add that element to my ongoing campaign. I've been setting up an assassination of an NPC in my game details below.
The NPC is the High Priest of Kord. In the campaign currently he is sponsoring The Highland Games (or my variation thereof). The king of the land wants to make his kingdom godless. Why you ask? Well the king is a puppet of Hell and through adequate rules-lawyery they can obtain the soul of every citizen that does not worship a god (regardless of alignment).
Where We Are
Now the players have competed in my version of the games, and they are at the last event. One player is the champion of his clan (Slaine), the other was asked by the king to play in his stead (Ren). This was suspicious as the king is duplicitous and has no love for the character. The king gave a veiled threat to the lives of his family and the player obliged.
They are hunting a white dragon that lives nearby. The Hunt Nocturne takes place at night and all the spectators are told to stay within the city so that no one may interfere with the hunt. So, all 12 participants traveled out to the wilderness where the priest had built a log cabin for them to get ready. They had some food while the priest discussed the rules of the hunt, and what they would be hunting. While eating the players noticed an empty vial, and that the priests drink was slightly off-color. What the priest was drinking was a potion that would decrease his ability to resist a poison that will be released later. The beast is released (with clipped wings) and the participants were let loose.
They are to bring the heart back to prove they have killed the beast, and warned that the area is dangerous. Should any feel they wish to return to the cabin they may seek protection. During this the priest was yawning pretty heavily, so one of the players, Ren, instead left to protect the priest. Outside the cabin he hid while the rest set off.
He waited, and after a few participants began to return, and seeing that the priest was still not asleep he thought perhaps the priest was okay. The assassin would never attempt anything with everyone around, and the high priest still being awake. So with a little nudge from me (I didn't want him to be left out from a cool dragon fight) he went to find the dragon.
Now, both players can track, and are level 13. The one who waited was a ranger, and the other is a Wolf Shifter (http://www.d20pfsrd.com/classes/3rd-party-classes/paizo-fans-united/wolf-shifter). He tracks by scent and can move pretty fast, while the ranger can move full speed uninhibited by the terrain. The ranger is going to catch up a couple rounds into the fight.
This is where we ended last night. I had also set up some possible motives for multiple participants. Now bear with me. I'm going to get into the details of the murder, and details of the participants.
The Murder Plan
The murderer knows that when the winner brings back the heart the priest will add it to a large bowl containing a magical liquid. This liquid should bring about some sort of effect to prove that it is indeed the correct heart. However he has been supplied with a similar looking liquid and has switched it. When the heart is submerged in this liquid a powerful poison gas will be released which should knock out everyone, except the murderer, who has taken precautions to immunize himself to poison. While everyone is knocked out, he will kill the priest, and plant the weapon on Ren. (I might add more if anyone has good suggestions). Hopefully he will kill the priest, frame the player, and get away Scott free.
The Participants
In the games, there is a tournament of champions. This is done along-side the other games that are open to everyone. Only 12 may enter, 1 from each of the 9 Highland Clans, 1 chosen of the priesthood, 1 chosen by the king, and 1 of the lowlanders. The lowlander is usually determined by a regional tournament that takes place before the event. The players, Solomon, and Moyra have had their descriptions given to the players. The others may be given descriptions to help give depth to the clues.
Ren Karth - Chosen of the King
This is the player who is going to be framed for the murder. He is a Skirmisher (http://www.d20pfsrd.com/classes/core-classes/ranger/archetypes/paizo---ranger-archetypes/skirmisher)/Yojimbo (http://www.d20pfsrd.com/classes/core-classes/ranger/archetypes/rite-publishing---ranger-archetypes/yojimbo) archetype ranger.
Slaine Macdoth - Chosen of Clan MacDoth
The other player. A Wolf Shifter.
The one they call Solomon - Chosen of the Lowlanders
This character is a large built man, dark hair. The players had recently freed him from imprisonment deep below a Hextorian church. He however was not friendly and very powerful. He wields a huge sword and has been very mysterious. The players think him dangerous, and rightly so. He has been staring at the priest and almost killed the characters during the combat tournament. They think he wants to kill them and the priest.
Moyra - Chosen of the Priesthood
This woman is well-built and is on the shorter side. She has long red straight hair. This woman has performed well in the games, but due to poor luck in some of her rolls she has been performing in the median. She was the first to arrive at the cabin, and had access to the priests possessions while no one else was there.
Duncan Fraser - Chosen of Clan Fraser
This man was overheard having an argument with the High Priest by the players. He threatened to kill the priest if he wouldn't revive his sister (who died in childbirth) from the dead. The high priest said that it was fate and that he wouldn't go against fate. The man has been flippant to the priest ever since.
Ian Mackenzie - Chosen of Clan Mackenzie
The murderer. This clan is the most loyal to the king. Ian was tasked by the king to perform the murder, and make it look as though Ren Karth did it. He has been pretty quiet as to not arouse suspicion to himself, and has performed poorly in the competition.
The Rest
The names of the other clans are as follows:
Cameron
Graham
Kincaid
MacDougall
Ross
Sinclair
None has been particularly important, however I have some time before the murder to maybe throw a few red-herrings to the players. Clan Kincaid is somewhat of a rival (living in close proximity) to Slaine's clan. Besides that none of them have anything specific about them. I will flesh them out before next session, but I want to build this mystery first so that the participants fit into it.
So, tldr; I am doing a murder mystery and I want some clues for the players to find that will narrow down suspects and make the session fun
I'm thinking of some myself but, I want to get some input and help from the community first.
If you have any questions about the specifics let me know.
Thank you all very much, and pardon my grammar/spelling if there is any issues.
If you want, for those who help I'll name some of the minor characters after you. :smalltongue: