Dhavaer
2007-05-27, 02:23 AM
Orc Warlord
Hit Die: d12
Requirements
Alignment: Chaotic Neutral, Chaotic Evil or Neutral Evil
Race: Orc (a half-orc’s Orc Blood ability is not sufficient to qualify)
Gender: Male
Base Attack Bonus: +8
Skills: Knowledge (religion) 4, Intimidate 10
Feats: Power Attack, Leadership, Might Makes Right
Special: Rage ability, must be anointed in a special ritual by a priest of Gruumsh
Class Skills
As Barbarian, plus Knowledge (religion) and Sense Motive
4 + Int skill points per level
{table]BAB|Fort|Ref|Will|Special
+1|+2|+0|+2|Rage, Gruumsh's Might, Divine Right
+2|+3|+0|+3|Fog of War
+3|+3|+1|+3|Devastating Charge[/table]
Class Features
Rage: Orc Warlord levels stack with whichever class the Warlord gained the rage ability from to determine his uses per day, and any rage-related abilities from that class i.e. Greater Rage.
Gruumsh’s Might (ex): The Warlord’s body swells, layering muscle on muscle until he stands head and shoulders over his kin. The Warlord gains Powerful Build.
Divine Right (ex): Gruumsh’s blessings attract a great many orcs to the Warlord’s tribe. The Warlord automatically qualifies for the Great Renown and Special Power bonuses to his Leadership score, and all his Orc Warlord levels count double when calculating his Leadership score. His cohort and all his followers are orcs.
Fog of War (sp): Once per encounter, as a swift action, the Warlord can release a thick, black gas from his pores. In addition to stinking horribly, this has the effect of a cloudkill spell, except that it lasts only 3 rounds and is centred on the Warlord, and moves with him. The save DC is Constitution based.
Devastating Charge (ex): If the Warlord uses his Power Attack feat when charging, the damage multiplier increases by 1. For example, if the Warlord is using a two handed weapon he will gain 3 damage for each -1 penalty he takes to his attack roll.
Hit Die: d12
Requirements
Alignment: Chaotic Neutral, Chaotic Evil or Neutral Evil
Race: Orc (a half-orc’s Orc Blood ability is not sufficient to qualify)
Gender: Male
Base Attack Bonus: +8
Skills: Knowledge (religion) 4, Intimidate 10
Feats: Power Attack, Leadership, Might Makes Right
Special: Rage ability, must be anointed in a special ritual by a priest of Gruumsh
Class Skills
As Barbarian, plus Knowledge (religion) and Sense Motive
4 + Int skill points per level
{table]BAB|Fort|Ref|Will|Special
+1|+2|+0|+2|Rage, Gruumsh's Might, Divine Right
+2|+3|+0|+3|Fog of War
+3|+3|+1|+3|Devastating Charge[/table]
Class Features
Rage: Orc Warlord levels stack with whichever class the Warlord gained the rage ability from to determine his uses per day, and any rage-related abilities from that class i.e. Greater Rage.
Gruumsh’s Might (ex): The Warlord’s body swells, layering muscle on muscle until he stands head and shoulders over his kin. The Warlord gains Powerful Build.
Divine Right (ex): Gruumsh’s blessings attract a great many orcs to the Warlord’s tribe. The Warlord automatically qualifies for the Great Renown and Special Power bonuses to his Leadership score, and all his Orc Warlord levels count double when calculating his Leadership score. His cohort and all his followers are orcs.
Fog of War (sp): Once per encounter, as a swift action, the Warlord can release a thick, black gas from his pores. In addition to stinking horribly, this has the effect of a cloudkill spell, except that it lasts only 3 rounds and is centred on the Warlord, and moves with him. The save DC is Constitution based.
Devastating Charge (ex): If the Warlord uses his Power Attack feat when charging, the damage multiplier increases by 1. For example, if the Warlord is using a two handed weapon he will gain 3 damage for each -1 penalty he takes to his attack roll.