DeadlyGrim
2007-05-27, 08:34 PM
I'm going to be starting a RPG with a futuristic setting with my local gaming group. Now, we decided to try something new with this game and create our own system. Basically, we're going to incorporate aspects of different RPGs that we like and would be appropriate for the mood/setting/play style/etc. Pretty fun.
However, this does mean that there is a bit of work to do. So, my question to you guys is: what would be some good skills that would be of use in a futuristic setting?
Further information about setting: it will include spaceships and the like, cyberware, bioware, no "Matrix"-like thing (or, if it does, it will play a pretty minor part), lasers and such exists but are not usually man-portable (main weapons are projectile firearms, either using gunpowder-derivatives with electrical firing or magnetic acceleration), powered armor, no alien species, and a number of governments vying for control of the stars.
Oh, and I also already have d20 Modern, d20 Future, d20 Future Tech, Shadowrun 3rd Ed, Shadowrun 4th Ed, a number of Shadowrun supplements, and C°ntinuum in addition to oodles of D&D stuff. So, suggestions to get any of those books won't help, but if you know anything that is specifically from those books don't hesitate to suggest that.
Thanks!
However, this does mean that there is a bit of work to do. So, my question to you guys is: what would be some good skills that would be of use in a futuristic setting?
Further information about setting: it will include spaceships and the like, cyberware, bioware, no "Matrix"-like thing (or, if it does, it will play a pretty minor part), lasers and such exists but are not usually man-portable (main weapons are projectile firearms, either using gunpowder-derivatives with electrical firing or magnetic acceleration), powered armor, no alien species, and a number of governments vying for control of the stars.
Oh, and I also already have d20 Modern, d20 Future, d20 Future Tech, Shadowrun 3rd Ed, Shadowrun 4th Ed, a number of Shadowrun supplements, and C°ntinuum in addition to oodles of D&D stuff. So, suggestions to get any of those books won't help, but if you know anything that is specifically from those books don't hesitate to suggest that.
Thanks!