Guinea Anubis
2007-05-30, 08:38 AM
So after messing around with an Artificer build to show my friend how powerful they can be (http://www.giantitp.com/forums/showthread.php?t=45245), It made me want to play one.
So my DM is running a homebrewed world and said I can play an Artificer along with my Cleric if I want. I will be starting out at level one but will level very fast since the rest of the party is level 3.
Here is what I was thinking of doing
Human (have yet to roll the stats)
1. Artificer: Artificer Knowledge, Artisan Bonus, Disable Trap, Item Creation, Scribe Scroll, Legendary Artisan , Empower Spell
2. Artificer: Brew Potion
3. Artificer: Craft Wondrous Item, Energy Substitution (Sonic)
4. Artificer: Craft Homonculus, Extraordinary Artisan
5. Artificer: Craft Magic Arms and Armor, Retain Essence
6. Artificer: Metamagic Spell Trigger, Twin Spell
7. Artificer: Craft Wand
8. Artificer: Wand Mastery
9. Artificer: Craft Rod, Energy Admixture (Sonic)
10. Artificer:
11. Artificer: Metamagic Spell Completion
12. Artificer: Craft Staff, Exceptional Artisan, Quicken Spell
13. Artificer: Skill Mastery
14. Artificer: Forge Ring
15. Artificer: Extra Rings, Two Weapon Fighting
16. Artificer:
17. Artificer:
18. Artificer: Double Wand Wielder
19. Artificer :
20. Artificer : Craft Construct
RED= Skills/Feats for leveling up as an Artificer
GREEN = Artificer bonus feats
BLACK = normal feats
Now im not 100% sold on Two Weapon Fighting and Double Wand Wielder but it sounds like it could be a fun trick.
So how does this look and what can I do to make this build better?
So my DM is running a homebrewed world and said I can play an Artificer along with my Cleric if I want. I will be starting out at level one but will level very fast since the rest of the party is level 3.
Here is what I was thinking of doing
Human (have yet to roll the stats)
1. Artificer: Artificer Knowledge, Artisan Bonus, Disable Trap, Item Creation, Scribe Scroll, Legendary Artisan , Empower Spell
2. Artificer: Brew Potion
3. Artificer: Craft Wondrous Item, Energy Substitution (Sonic)
4. Artificer: Craft Homonculus, Extraordinary Artisan
5. Artificer: Craft Magic Arms and Armor, Retain Essence
6. Artificer: Metamagic Spell Trigger, Twin Spell
7. Artificer: Craft Wand
8. Artificer: Wand Mastery
9. Artificer: Craft Rod, Energy Admixture (Sonic)
10. Artificer:
11. Artificer: Metamagic Spell Completion
12. Artificer: Craft Staff, Exceptional Artisan, Quicken Spell
13. Artificer: Skill Mastery
14. Artificer: Forge Ring
15. Artificer: Extra Rings, Two Weapon Fighting
16. Artificer:
17. Artificer:
18. Artificer: Double Wand Wielder
19. Artificer :
20. Artificer : Craft Construct
RED= Skills/Feats for leveling up as an Artificer
GREEN = Artificer bonus feats
BLACK = normal feats
Now im not 100% sold on Two Weapon Fighting and Double Wand Wielder but it sounds like it could be a fun trick.
So how does this look and what can I do to make this build better?