Vrel
2007-05-30, 10:35 AM
Here's my first attempt at a homebrew. Chrek gave me some (a lot) of assistance on it, so now i bring it to you all for examination!
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Before you stands a giant of a man. He wears a white mask which only serves to enhance the deep blue of his eyes. The warm fingers of song draw you closer to the man...
[Faceless Mask]
Large Undead (Extraplanar)
Hit Dice: 10d12 (60)
Init: +2
Speed: 30 ft.
Armor Class: 17 (-1 size, +2 dex, +6 Natural); Touch 11; flatfooted 15;
Base Attack/Grapple: +5/+13(+5 base +4 str + 4 large)
Attack: Bite: +9 1d8+2 claw: +9 1d6+4 ranged claw: +7 1d6+2
Full attack: bite: +7 (1d8+2 19-20x2) claw: x2 +7 (1d6+4)
Space/Reach: 5/5 ft
Special Qualities: Augmented Critical (bite), Shadow Immersion, ranged claw, Charm, Devour Soul
Saves: Fort (object only) +1; reflex +3; will +6;
Abilities: Str 18, Dex 14, Con --, Int 12, Wis 14, Cha 16
Skills: (I am still working on the skills.. having trouble finding what I can give him.
Feats: Improved init: Frightful presence.
Environment: Any
Organization: Solitary
Challenge rating: 8
Treasure: None
Alignment: Neutral Evil/Chatoic Evil
Advancement: None
Shadow Immersion (Su): Once per day the Faceless Mask may retreat into a nearby shadow large enough to contain it's body. The Shadow appears to engulf the creature and replicate into many clones of the Faceless Mask. Shadow Immersion creates 1d4+1 Faceless Clones and invokes an attack of opportunity. When the Faceless Mack is destroyed all Faceless Clones cease to exist.
[Faceless Clone]
Large Illusion
Hit Die:4d6 (15 HP)
Initiative: +2
Speed: 30 ft. (6 Squares)
Armor Class: 17 (-1 size, +2 dex, +6 Natural); Touch 11; flatfooted 15;
Base Attack/Grapple: +2/ +0
Attack: Claw +2 melee (1d4)
Full Attack: Claw +2 melee (1d4)x2
Space/Reach: 10/ 10ft.
Saves: Fort +9, Ref +9, Will +6
Abilities: Str 10, Dex 14, Con 15, Int 12, Wis 16, Cha 16
Skills: Hide +15 (in dark areas)
feats: None
Challenge Rating: 3
Charm (Su): The Faceless Mask calls to it's victims from afar with song. With the intended victim see the Faceless Mask, they must make a Will save (DC 15) or become entranced by it.
Devour Soul: The Faceless mask wraps itself around its victim and drains it's soul very slowly. Consuming a soul gives the Faceless mask +2 to all saves and +2 to attack and damage rolls. Consuming a soul takes 10 rounds to complete, and any physical interruption will break the creatures hold on its victim.
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The Faceless clone stats are fudged. Giving them Large Base attack and Large Damage would increase their CR and I didn’t want to do that. It would make the encounter too difficult. Any suggestions?
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Before you stands a giant of a man. He wears a white mask which only serves to enhance the deep blue of his eyes. The warm fingers of song draw you closer to the man...
[Faceless Mask]
Large Undead (Extraplanar)
Hit Dice: 10d12 (60)
Init: +2
Speed: 30 ft.
Armor Class: 17 (-1 size, +2 dex, +6 Natural); Touch 11; flatfooted 15;
Base Attack/Grapple: +5/+13(+5 base +4 str + 4 large)
Attack: Bite: +9 1d8+2 claw: +9 1d6+4 ranged claw: +7 1d6+2
Full attack: bite: +7 (1d8+2 19-20x2) claw: x2 +7 (1d6+4)
Space/Reach: 5/5 ft
Special Qualities: Augmented Critical (bite), Shadow Immersion, ranged claw, Charm, Devour Soul
Saves: Fort (object only) +1; reflex +3; will +6;
Abilities: Str 18, Dex 14, Con --, Int 12, Wis 14, Cha 16
Skills: (I am still working on the skills.. having trouble finding what I can give him.
Feats: Improved init: Frightful presence.
Environment: Any
Organization: Solitary
Challenge rating: 8
Treasure: None
Alignment: Neutral Evil/Chatoic Evil
Advancement: None
Shadow Immersion (Su): Once per day the Faceless Mask may retreat into a nearby shadow large enough to contain it's body. The Shadow appears to engulf the creature and replicate into many clones of the Faceless Mask. Shadow Immersion creates 1d4+1 Faceless Clones and invokes an attack of opportunity. When the Faceless Mack is destroyed all Faceless Clones cease to exist.
[Faceless Clone]
Large Illusion
Hit Die:4d6 (15 HP)
Initiative: +2
Speed: 30 ft. (6 Squares)
Armor Class: 17 (-1 size, +2 dex, +6 Natural); Touch 11; flatfooted 15;
Base Attack/Grapple: +2/ +0
Attack: Claw +2 melee (1d4)
Full Attack: Claw +2 melee (1d4)x2
Space/Reach: 10/ 10ft.
Saves: Fort +9, Ref +9, Will +6
Abilities: Str 10, Dex 14, Con 15, Int 12, Wis 16, Cha 16
Skills: Hide +15 (in dark areas)
feats: None
Challenge Rating: 3
Charm (Su): The Faceless Mask calls to it's victims from afar with song. With the intended victim see the Faceless Mask, they must make a Will save (DC 15) or become entranced by it.
Devour Soul: The Faceless mask wraps itself around its victim and drains it's soul very slowly. Consuming a soul gives the Faceless mask +2 to all saves and +2 to attack and damage rolls. Consuming a soul takes 10 rounds to complete, and any physical interruption will break the creatures hold on its victim.
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The Faceless clone stats are fudged. Giving them Large Base attack and Large Damage would increase their CR and I didn’t want to do that. It would make the encounter too difficult. Any suggestions?