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Draco_Lord
2015-11-13, 09:57 AM
Hi, I just would love some advise and ideas on how to create a certain room in a dungeon of mine.

So the nature of this room is to give out a bit of information, and create a semi puzzle. Basically, the room is a gambling den, run by a wizard who has decided to use a summoned Devil as his dealer. This devil has been ordered to play with anyone who enters the room, offering them a reward if they win, and a punishment if they lose. The punishment can be paid for with gold, but if they choose not to they get an alternate version (I'm thinking bestow curse to make it simple.)

So what I would like is two things. One, a reward I can give out over and over without issue. The person that usually plays with this devil is a local noble, who has spent a lot of his money in the process, and he asks for more cosmetic things from it (He is pretty vain.), though he has lost way more then he has won. But the players probably won't ask to improve their looks, so I would like something I can give out without it getting over board.

Also, this is more optional, but if anyone knows a game I can use that has rules to give the dealer a larger advantage, especially if the players don't work together, that would be great.

BowStreetRunner
2015-11-13, 10:36 AM
Also, this is more optional, but if anyone knows a game I can use that has rules to give the dealer a larger advantage, especially if the players don't work together, that would be great.
Wizard of Odds (http://wizardofodds.com/gambling/house-edge/) actually has a comparison of the House Edge on various games of chance you should look at. There are links to descriptions of the games too. Big Six (http://wizardofodds.com/games/big-six/) seems to give the house the greatest advantage.