gadren
2015-11-17, 03:31 PM
Because I only allow gunslingers with the Bolt Ace archetype in my tier 3 game (because guns haven't been invented yet), and because the class is below tier 3, I improved it a bit.
I would like you guys to look over it and let me know what you think:
https://sites.google.com/site/bardawilcampaignsite/core-classes/bolt-ace
These are the changes I made:
At 1st level, choose one of the following "specialties":
- Extra Gritty: Your maximum grit and the amount of grit you start with each day with increases by 3/4 your class level (rounded up). This bonus grit is in addition to the amount normally granted by Bolt Ace.
- Disciplined: At 1st, 2nd, 6th, 10th,14th, and 18th level, you gain a bonus combat feat or grit feat. These bonus feats are in addition to the ones normally gained by the Bolt Ace.
- Archetypal: Choose one gunslinger archetype. You gain all its benefits without giving up any class features. Any archetype feature that applies only to firearms instead applies to crossbows.
If a Bolt Ace uses their bonus feats to take Martial Study and use it to learn a maneuver from the Solar Wind discipline, they may use their full Bolt Ace level as their initiator level (instead of half their character level), they may take the feat more than three times, and they may recover any Solar Wind maneuver as a free action by spending grit points equal to the 1/2 the level of the recovered maneuver (rounded up).
A Bolt Ace gets credit for a Killing Blow (and thus recovers grit) if a target is killed by an ally of the Bolt Ace within one round of being damaged by the Bolt Ace's crossbow.
The Crossbow Maven feature also grants a +5 bonus to all skill checks related to crafting or repairing crossbows and their ammunition.
At 2nd level, Bolt Ace gains 1d6 sneak attack, but only with crossbows. Their sneak attack damage improves by 1d6 every 4 levels. When using the sharpshoot deed, they may sneak attack out to their first range increment instead of being limited to 30 ft.
At 6th level, a Bolt Ace can resolve an attack against touch AC instead of normal AC when firing a masterwork crossbow at a target within 30 ft. This does not cost grit points.
I would like you guys to look over it and let me know what you think:
https://sites.google.com/site/bardawilcampaignsite/core-classes/bolt-ace
These are the changes I made:
At 1st level, choose one of the following "specialties":
- Extra Gritty: Your maximum grit and the amount of grit you start with each day with increases by 3/4 your class level (rounded up). This bonus grit is in addition to the amount normally granted by Bolt Ace.
- Disciplined: At 1st, 2nd, 6th, 10th,14th, and 18th level, you gain a bonus combat feat or grit feat. These bonus feats are in addition to the ones normally gained by the Bolt Ace.
- Archetypal: Choose one gunslinger archetype. You gain all its benefits without giving up any class features. Any archetype feature that applies only to firearms instead applies to crossbows.
If a Bolt Ace uses their bonus feats to take Martial Study and use it to learn a maneuver from the Solar Wind discipline, they may use their full Bolt Ace level as their initiator level (instead of half their character level), they may take the feat more than three times, and they may recover any Solar Wind maneuver as a free action by spending grit points equal to the 1/2 the level of the recovered maneuver (rounded up).
A Bolt Ace gets credit for a Killing Blow (and thus recovers grit) if a target is killed by an ally of the Bolt Ace within one round of being damaged by the Bolt Ace's crossbow.
The Crossbow Maven feature also grants a +5 bonus to all skill checks related to crafting or repairing crossbows and their ammunition.
At 2nd level, Bolt Ace gains 1d6 sneak attack, but only with crossbows. Their sneak attack damage improves by 1d6 every 4 levels. When using the sharpshoot deed, they may sneak attack out to their first range increment instead of being limited to 30 ft.
At 6th level, a Bolt Ace can resolve an attack against touch AC instead of normal AC when firing a masterwork crossbow at a target within 30 ft. This does not cost grit points.