Royberg
2015-11-18, 08:19 PM
So, recently I've become really enamored by the Forgotten Realms setting and have been doing a lot of reading about the setting, partially because of a friend's game that is set there and that I felt I didn't know as much about the setting as I would have liked. I became further absorbed into everything when I was reading about the lands beyond Faerūn, particularly the Asian themed continent Kara-Tur to the east. I felt Kara-Tur didn't get much love in 4e aside from a short adventure and few Character Themes from DDI. I thought about creating my own Kara-Tur supplement by taking a lot of information about the continent from 3.5 and the various Oriental Adventures supplements from days of yore.
One thing I wanted to include was the Wu Jen class from 3.5, which is a signature arcane class from the far east. Some characteristics of it that I have so far are:
-another essentials offshoot of the Wizard (Arcanist) class; possibly may also use Primal as a power source in addition to Arcane
-Intelligence based with Constitution and Wisdom as secondary stats
-does not get Daily attack powers, but rather picks 2 Encounter powers at a time and can choose to use either one of that level without the need of preparing one in a spellbook. It works like the Skald Bard in that they do this but with Daily powers.
-a way of augmenting their spells by increasing the radius/range, the damage, or by adding an extra debilitating condition. It reflects their Spell Secrets class feature and may work similarly to the Elemental Escalation power that the 4e Elementalist has.
What I need help with is integrating many of their class features from 3.5. I'm a huge novice when it comes to anything other than 4e. They have many taboos that govern their life and failing to abide by them causes them to lose their power. There's also the matter of their spiritual/primal aspect and they specialize in a particular element of nature. I guess you could select particular element, perhaps even adding a damage keyword to a power if you so choose. I got most of my information about Wu Jens from a handbook on this site. It won't let me post links in my post, but if you google "Wu Jen handbook," it's the first result. I got a lot of ideas, but I need help organizing my though process! :smalleek:
One thing I wanted to include was the Wu Jen class from 3.5, which is a signature arcane class from the far east. Some characteristics of it that I have so far are:
-another essentials offshoot of the Wizard (Arcanist) class; possibly may also use Primal as a power source in addition to Arcane
-Intelligence based with Constitution and Wisdom as secondary stats
-does not get Daily attack powers, but rather picks 2 Encounter powers at a time and can choose to use either one of that level without the need of preparing one in a spellbook. It works like the Skald Bard in that they do this but with Daily powers.
-a way of augmenting their spells by increasing the radius/range, the damage, or by adding an extra debilitating condition. It reflects their Spell Secrets class feature and may work similarly to the Elemental Escalation power that the 4e Elementalist has.
What I need help with is integrating many of their class features from 3.5. I'm a huge novice when it comes to anything other than 4e. They have many taboos that govern their life and failing to abide by them causes them to lose their power. There's also the matter of their spiritual/primal aspect and they specialize in a particular element of nature. I guess you could select particular element, perhaps even adding a damage keyword to a power if you so choose. I got most of my information about Wu Jens from a handbook on this site. It won't let me post links in my post, but if you google "Wu Jen handbook," it's the first result. I got a lot of ideas, but I need help organizing my though process! :smalleek: