Nowhere Girl
2015-11-20, 12:33 PM
And now for another little idea I was tinkering with. So please, critique away! I'm sure it needs a lot of work, at the very least ...
There are mystical martial artists, there are raw, brutish brawlers ... and then there is you. What you may lack in the mystical power of the monk, you make up for with bewildering footwork and breathtaking hand-speed. As a light-footed master of the sweet science, you prefer to let your bare knuckles do the talking.
The Sweet Science
When you choose this archetype at 3rd level, your fists deal 1d4 damage. Additionally, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Constitution modifier, your speed increases by 10 feet, and you treat unarmed strikes as light finesse weapons.
Heavy Hands
At 7th level, you gain a rudimentary, instinctive understanding of ki. Your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to non-magical attacks and damage. Additionally, your fists now deal 1d6 damage.
Float Like a Butterfly
Starting at 10th level, when you are unarmed, wearing no armor, and not wielding a shield, you may use a reaction to add your proficiency bonus to your AC when you would be hit with an attack. If this causes the attack to miss you, you may immediately move up to half your speed, and the attacking creature cannot make attacks of opportunity against you.
Cast-Iron Chin
At 15th level, when you use Float Like a Butterfly and still get hit by the attack, reduce the damage of that attack by half.
Sting Like a Bee
Starting at 18th level, when you use Float Like a Butterfly and the attack misses you, you may make a single unarmed melee attack against the attacking creature (in addition to the other benefits granted by Float Like a Butterfly) provided the creature is adjacent to you at some point during your movement. Additionally, your fists now deal 1d8 damage.
Edit: Made some changes to wording based on suggestions.
There are mystical martial artists, there are raw, brutish brawlers ... and then there is you. What you may lack in the mystical power of the monk, you make up for with bewildering footwork and breathtaking hand-speed. As a light-footed master of the sweet science, you prefer to let your bare knuckles do the talking.
The Sweet Science
When you choose this archetype at 3rd level, your fists deal 1d4 damage. Additionally, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Constitution modifier, your speed increases by 10 feet, and you treat unarmed strikes as light finesse weapons.
Heavy Hands
At 7th level, you gain a rudimentary, instinctive understanding of ki. Your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to non-magical attacks and damage. Additionally, your fists now deal 1d6 damage.
Float Like a Butterfly
Starting at 10th level, when you are unarmed, wearing no armor, and not wielding a shield, you may use a reaction to add your proficiency bonus to your AC when you would be hit with an attack. If this causes the attack to miss you, you may immediately move up to half your speed, and the attacking creature cannot make attacks of opportunity against you.
Cast-Iron Chin
At 15th level, when you use Float Like a Butterfly and still get hit by the attack, reduce the damage of that attack by half.
Sting Like a Bee
Starting at 18th level, when you use Float Like a Butterfly and the attack misses you, you may make a single unarmed melee attack against the attacking creature (in addition to the other benefits granted by Float Like a Butterfly) provided the creature is adjacent to you at some point during your movement. Additionally, your fists now deal 1d8 damage.
Edit: Made some changes to wording based on suggestions.