Krimm_Blackleaf
2007-06-03, 02:13 PM
Gnome Subrace: Leprechaun
- -2 Str, +2 Con, +4 Cha. Leprechauns are tough but weak like their gnomish cousins and also charming little devils.
- Humanoid (Gnome): Leprechauns are humanoids with the (gnome) subtype.
- Small: As a Small creature, a leprechaun gains a +1 size bonus to +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
- A leprechauns base land speed is 30 feet.
- Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
- +2 racial bonus on saving throws against illusions and charm effects.
- Add +1 to the Difficulty Class for all saving throws against illusion and enchantment spells cast by gnomes. This adjustment stacks with those from similar effects.
- +2 racial bonus on Listen checks.
- +2 racial bonus on all Perform checks
- Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, Orc, and Sylvan.
- Spell-Like Abilities: at will - charm person, dancing lights, ghost sound, prestidigitation; 1/day - silent image, suggestion; 1/year - Wish (only usable on those who have found your pot o' gold)
- Favored Class: Bard
- Challenge Rating: 2
- Level Adjustment: +2
Leprechauns are usually chaotic. Leprechaun clerics have access to the Chaos, Luck, and Trickery domains.
--
I made this when my friend Kettle (an almost true to life leprechaun) mentioned them being very gnome-like in his opinion. So I made this, and he's going to make sure to play one.
- -2 Str, +2 Con, +4 Cha. Leprechauns are tough but weak like their gnomish cousins and also charming little devils.
- Humanoid (Gnome): Leprechauns are humanoids with the (gnome) subtype.
- Small: As a Small creature, a leprechaun gains a +1 size bonus to +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
- A leprechauns base land speed is 30 feet.
- Low-Light Vision: A gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
- +2 racial bonus on saving throws against illusions and charm effects.
- Add +1 to the Difficulty Class for all saving throws against illusion and enchantment spells cast by gnomes. This adjustment stacks with those from similar effects.
- +2 racial bonus on Listen checks.
- +2 racial bonus on all Perform checks
- Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, Orc, and Sylvan.
- Spell-Like Abilities: at will - charm person, dancing lights, ghost sound, prestidigitation; 1/day - silent image, suggestion; 1/year - Wish (only usable on those who have found your pot o' gold)
- Favored Class: Bard
- Challenge Rating: 2
- Level Adjustment: +2
Leprechauns are usually chaotic. Leprechaun clerics have access to the Chaos, Luck, and Trickery domains.
--
I made this when my friend Kettle (an almost true to life leprechaun) mentioned them being very gnome-like in his opinion. So I made this, and he's going to make sure to play one.