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Haveatya
2015-12-13, 01:58 PM
If you aren't familiar with Itachi, here at some basics.

-Has magic eyes that are extremely perceptive
-Expert at creating illusions
-Decent close combat skill
-has an ability to light something with infinite fire
-has an ability to create a magic armor around himself that can stop most attacks.

Looking this over, I can only guess he would be an illusion wizard. But I was wondering if anyone had an interesting idea involving some multiclass ideas?

Paeleus
2015-12-13, 02:19 PM
I think Warlock is a good fit. Devil's Sight, Eldritch Sight, Eyes of the Runekeeper, and pretty much every invocation that deals with sight or vision could feasibly fit the flavor of the Sharingan. Just a thought.

krugaan
2015-12-13, 02:45 PM
One word: eyebite

Dudu
2015-12-13, 08:50 PM
Multiclass with Warlock/Sorcerer (focusing in illusion) works, although I like the illusion wizard lvl 14 feature (the one that make illusions borderline real).

One thing is certain, he needs access to illusion, since Itachi is one of the most powerful genjutsu user in the series. I wonder if I ever played a Naruto d&d, Itachi would likely be one of my top picks.

Socratov
2015-12-14, 06:11 AM
I second the illusion stuff. Not only is he a strong genjutsu user, he is the strongest user of Tsukuyomi (the infinite torture thingie).

So, I'd say illusionist wizard with a raven familliar, after that maybe go for something like blade dancer, warlock or paladin (with vengeance oath), to fit thematically.

Dudu
2015-12-14, 01:11 PM
Well, since he is a ninja, every ninja feels like belonging either to the Shadow Monk archetype or to the rogue.
Certainly, a Monk/Wizard isn't exactly an optimal build. An Arcane Trickster doesn't do justice to Itachi's mastery at illusion.

There's also the new sorcerous origin: Shadow, that fits thematicaly.

Blood of Gaea
2015-12-14, 11:44 PM
Normal Option: 14 Pact of the Blade Fiend Warlock/6 Fire Draconic Sorcerer. Most of the chosen spells being Illusion/Enchantment spells.

Gestalt (http://www.giantitp.com/forums/showthread.php?394478-Gestalting-and-variants-on-it-%28Help-feedback-wanted!%29) Option: 14 PotB Fiendlock/6Way of the Shadow Monk/20 Illusionist Wizard.

Pick up the Keen Mind feat for bonus points, remember that the sharingan gives photographic memory.

Also give him a low con score (8-10), remember, the disease killed him, not Sasuke.

I'll be happy to go more in depth to why I picked those builds if you like, just ask.

Douche
2015-12-15, 01:12 PM
Some spells I would imagine Itachi uses:

Misty step, spider climb (generic ninja-esque spells)
Any number of charming/fear/paralysis effects. Eyebite being the ideal one, as previously mentioned.
Wish (maybe limited wish) for that one reality changing spell he has.
I feel like Hail of Thorns would fit with that one kunai trick he always does, bouncing them off each other and such... Refluff it as kunai bursting out instead of thorns.
I don't know what would equate to Amaterasu or Susannoo
Also, Mirror Image, for his shadow clones
He must also be able to summon crows.

Honestly I don't want to figure out what classes he'd need to get all this, those are just the spells I thought would fit thematically. I got most of them from Warlock though

Socratov
2015-12-15, 02:02 PM
Some spells I would imagine Itachi uses:

Misty step, spider climb (generic ninja-esque spells)
Any number of charming/fear/paralysis effects. Eyebite being the ideal one, as previously mentioned.
Wish (maybe limited wish) for that one reality changing spell he has.
I feel like Hail of Thorns would fit with that one kunai trick he always does, bouncing them off each other and such... Refluff it as kunai bursting out instead of thorns.
I don't know what would equate to Amaterasu or Susannoo
Also, Mirror Image, for his shadow clones
He must also be able to summon crows.

Honestly I don't want to figure out what classes he'd need to get all this, those are just the spells I thought would fit thematically. I got most of them from Warlock though

The thing is, he is really strong, rather smart and makes tactical decisions, even if they aren't the more likeable or even sensible. I'd say he is a wizard illusionist. it even has the ability to make illusions even more real and that makes it really cool. Roleplay it as if he is using mostly his eyes to cast them.

Blood of Gaea
2015-12-15, 02:05 PM
Some spells I would imagine Itachi uses:

Misty step, spider climb (generic ninja-esque spells)
Any number of charming/fear/paralysis effects. Eyebite being the ideal one, as previously mentioned.
Wish (maybe limited wish) for that one reality changing spell he has.
I feel like Hail of Thorns would fit with that one kunai trick he always does, bouncing them off each other and such... Refluff it as kunai bursting out instead of thorns.
I don't know what would equate to Amaterasu or Susannoo
Also, Mirror Image, for his shadow clones
He must also be able to summon crows.

Honestly I don't want to figure out what classes he'd need to get all this, those are just the spells I thought would fit thematically. I got most of them from Warlock though

Misty Step would work great as one of the at-will spells Wizards get (or the epic boon?).

Spider Climb would probably be better fitting to get as those shoes from the DMG, can't remember the name.

I agree with Hail of Thorns, Ice Knife (make it do fire or bludgeoning) would also work for exploding Kunai.

Amatasaru... I'd just reskin a fire spell and make it due half or full necrotic damage.

Susanoo... I'm really not sure... There is not good way to make something that powerful work without giving everyone else in the party a big buff too... Maybe you could do some fluff with Shield, Counterspell, and a Nine Lives Stealer?

He could definitely most of that as a 14 Fiend Warlock/6 Draconic Sorcerer.

Getting fire spells from Fiend while getting to add your CHA mod to said damage also works well for representing his fire affinity.

Sir cryosin
2016-01-17, 03:07 PM
Go bard or wizard

Vemynal
2016-01-17, 04:44 PM
Although the multiclass requirements would be terrible I feel like a Pact of the Chain Warlock/Shadow Monk would be best fit.

Warlock
Archfey expanded spells and additional abilities match up almost perfectly
Fiend also matches up almost perfectly; especially the "Hurl through Hell" ability as the "Tsukuyomi" (10d10 psychic damage).
Great Old One - Not so much
Undying - Nope

Familiar - Raven
Eldritch Blast Cantrip - force damage. Fluff as thrown weapon?
Minor Image Cantrip - hurray free illusions

Invocations (pick 8):
Armor of Shadows: Mage Armor
Beguiling Influence: Perception and Deception skill proficiencies
Bewitching Whispers: Compulsion spell 1/long rest
Devils Sight: Darkvision 120 ft (applies to magical darkness)
Dreadful Word: Confusion 1/long rest
Eldritch Sight: Detect Magic at will
Eyes of the Rune Keeper: Can read all writing
Mask of Many Faces: Disguise Self at will (an Illusion)
Myriad of Forms: Alter Self at will (Transmutation)
Mire the Mind: Slow 1/long rest (flavor as casted from his eyes)
Misty Visions: Silent Image at will (combine with minor image cantrip for tons of free illusions)
One with the Shadows: In dim light or darkness you can become invisible
Otherworldly Leap: Jump spell at will
Sign of Ill Omen: Bestow Curse 1/long rest
Visions of Distant Realms: Arcane Eye at will
Witch Sight: See through transmutation magic / illusion magic at will

Mystic Arcanum:
6th level spell - Eyebite or True Seeing
7th level spell - Etheralness
8th level spell - Feeblemind
9th level spell - Imprisonment

Shadow Monk
Shadow Arts - spend Ki to duplicate darkness, darkvision, pass without a trace, and silence
Shadow Step - teleport up to 60 ft from one shadow to another and gain advantage on next attack
Cloak of Shadows - in dim light or darkness become invisible until you attack/cast a spell
Opportunist - not as much. Itachi typically works alone it seems

Unarmored Defense
Martial Arts
Ki
Unarmored Movement (at 9th can move across vertical surfaces / over liquids)
Deflect Missiles (can catch and throw back)
Slow Fall
Stun attack
Evasion

Shadow Monk 6 / Chain Fiend Warlock 14
Only reason to do this is for Hurl Through Hell at Warlock level 14

Lose: 1 ASI, Evasion, and Stillness of Mind
Gain:
+1 spell known
Mystic Arcanum 7th level (Etheralness)
Hurl Through Hell (Fiend) or Dark Delirium (Archfey) which is basically Tsukuyomi with no damage

Shadow Monk 8 / Chain Archfey Warlock 12
+2 Invocations
+1 Cantrip
+2 spells known
Warlock slots are 5th level (instead of 4th)
+1 spell slot (remember all Warlock slots are of their highest level)
Mystic Arcanum (1/long rest 6th level slot for Eyebite or True Seeing)
Beguiling Defense - Immune to Charm / can turn Charm spells back on their caster

Shadow Monk 12 / Chain Warlock 8
1d8 for Martial Arts
+4 ki points
+5 movement
Can run vertically up walls / over liquids
Immune to disease/poison (lol Itachi)
Cloak of Shadows

Invocations
if monk12/warlock8:
Beguiling Influence: Perception and Deception skill proficiency
Devils Sight: Darkvision 120 ft (applies to magical darkness)
Eldritch Sight: Detect Magic at will
Misty Visions: Silent Image at will
if monk8/warlock12 add:
Mire the Mind: Slow 1/long rest (flavor as casted from his eyes)
One with the Shadows: In dim light or darkness you can become invisible

Don't forget this character would need Dex 13, Wis 13, & Cha 13 at the time it needed to multiclass from one class to the other and that you don't get every proficiency in the 2nd class when you multiclass.

Personally I'd level 1 as the Monk for Str & Dex Saves, Acrobatics & Stealth skills. Variant Human for Mobile & Perception or Slight of Hand for my skill. I'd say a Str 8 / Dex 16 / Con 8 / Int 10 / Wis 16 / Cha 14 would be the best stat spread taking into account the multiclass requirements and fitting Itachi personally (I'd say Int should be much higher but hey; with a point buy system what ya gonna do? lol)

Greenseen
2017-10-16, 05:54 AM
I can see a good way of playing Itachi in all the other suggestions and I know that I'm late to the party. However I have made my own version of Itachi using d&d 5th edition and hopefully this build is useful to others.

Now we all know the power of Uchiha Itachi and the abilities he gets with the Sharingan. For this build I ignore most of the Sharingan abilities such as Susanoo, the ability to see through every jutsu and copying it, and even Amaterasu to a certain extent. You might think whats left of it being close to Uchiha Itachi? Well this build is trying to create Itachi as what he is best known for, his genjutsu and tactical insight. It will have a solid core role-play aspect that you can explore without stretching the character to thin.

A full build will be looking like this: lvl2 Cleric (trickster domain), lvl2 Rogue, lvl16 Wizard (enchantment). Now you might wonder why not illusion. Well a quick explanation for that is even though genjutsu is explained as an illusion, most of its effects and power the user has over its victims come close to enchantment spells such as hold person. Also the powers that enchantment gives you fit more with the theme around Itachi as will be explained later.

Now I will explain the reason for the levels and multiclasses that I have chosen by giving a possible level up path to follow when you play and level up this type of Itachi build. I will explain how certain abilities translate to Itachi and his abilities. The first levels might seem odd and might not feel like the real thing, it will all fall in place once you reach level 5. please bear with me!



abilities we go for point buy, this because we want two stats to be at least 16 and one other to be 14 the rest is all dump. Here is how it could look like.

Str 8 (wont be used for anything combat related)
Dex 15 (secondary stat used in combat for throwing kunai and shuriken, and your defense)
Con 8 (to stay true to Itachi having an illness)
Int 15 (primary stat used in combat, mainly using all your spells to enchant people and cast illusions...and the fireballs!!!)
Wis 14 (mostly to be able to multiclass into cleric and Itachi is both intelligent and wise)
Cha 10 (Itachi never was much of a talker)

the only alternative I could think of is switching the cha and str stats. It depends on what your personal taste is. Having Con at 8 is a risk and a big disadvantage would most players say, but you are playing as Uchiha Itachi!!! Play smart and you wont even get into close combat or become the target of an attack most of the times.

The race to go with will be High Elf giving you +2 dex and +1 int. The Darkvision, Keen Senses(prof in perception), and Fey ancestry(advantage on saves against charmed, magic cant put you to sleep) compliment some of the abilities tied to the Sharingan. Furthermore having a cantrip at first level for this build is a must, I recommend taking the firebolt cantrip since Uchiha is known for its fire nature.

Next choose the sage background to gain proficiency in Arcana and History which go well with your high int stat.

The 1st lvl class to start with will be Rogue, you get the best options for proficiencies with this class to create this type of Itachi. Having your highest abilities (Dex, Int) as your saving throws helps a lot.
The four skills to choose should be Acrobatics, Slight of Hand, Stealth, and Investigation. The 3 dex skills because it fits the ninja theme and investigation because that fits the Sharingans power.
Rogue lvl 1 Expertise, go for Stealth and Investigation to pump up the power of the Sharingan and making sure you will succeed those stealth rolls.
for starting equipment I would recommend to try and roll for money and get enough gold to buy:
- studded leather (this will give you 15 AC) 45 gold
- dagger (your kunai for close combat) 1 gold
- 10 darts (the shuriken) 5 silver
- Orb or crystal (ask dm if this may be placed inside one of your eye sockets for sharingan roleplay) 10/20 gold
- explorer pack (cheapest and best starter equipment pack to use) 10 gold

all together coming to a total of 66/76 gold and 5 silver


Reaching lvl 2 you multiclass your first lvl into Wizard. So at this point you are lvl 1 Rogue, lvl 1 Wizard. The six 1st lvl spells that you choose should be:
- Color Spray (an illusion spell that has the potential of blinding creatures in a 15 foot cone originating from you. !watch out for partymembers!)
- Find Familiar (just so you can flavor the raven to be a crow as your familiar)
- Shield (it is a little bit like the defensive power of the Susanoo and having your AC15 becoming 20 as a reaction is always nice when needed)
- Silent Image (the first of many illusion spells that can be used for distraction and misdirection)
- Sleep (a spell that can be seen as genjutsu since people affected by weaker genjutsu sometimes look like they are unconsious or sleeping)
- Magic Missile (can be flavored as a shuriken jutsu, and we all know Itachi's insane shuriken skills)

Honorable mentions and why I didn't recommend them:
- Burning Hands (It fits Uchiha's fire jutsu, which Itachi uses aswell, but it will become useless real fast once you get spells like Scorching Rays)
- Charm person (you get this spell automatic as a cleric spell from the trickery domain when you reach lvl 3)
- Detect magic (you pick this for one of your cleric prepared spells when you reach lvl 3)


Reaching lvl 3 you multiclass your first lvl into Cleric. So at this point you are lvl 1 Rogue, lvl 1 Wizard, lvl 1 Cleric.
Pick the Trickery domain for your cleric to have always Charm Person and Disguise Self prepared.
Blessing of the Trickster is a nice bonus to give someone else advantage on stealth checks for one hour.
As for spells you can prepare three spells, here are the recommended:
- Command (you put them under a genjutsu and manipulate them, a bit like how Itachi made Kabuto stop his own jutsu)
- Detect Magic (The power of the Sharingan to see Chakra)
- the third prepared spell is open to fill in as you see fit, this can be to fulfill a certain roll in your party when needed.


Reaching lvl 4 gain a second lvl in Rogue. So at this point you are lvl 2 Rogue, lvl 1 Wizard, lvl 1 Cleric. The reason for picking Rogue is because at this lvl you really want to have more movement options in combat to stay out of harms way.
Cunning action gives you this freedom, you can dash, disengage, or hide as a bonus action. You basically always want to hide before you end your turn if possible, otherwise create distance between the enemy but stay in range for your own spells and attacks.


Reaching lvl 5 gain a second lvl in Wizard. So at this point you are lvl 2 Rogue, lvl 2 Wizard, lvl 1 Cleric.
Choose enchantment for your school because its abilities translate better to how Itachi's genjutsu works instead of the illusion school.
The recommended spells to choose are:
- Longstrider (run faster like a ninja)
- Feather Fall (have you seen from how high they sometimes jump and land as if its nothing?)

Further you gain Hypnotic Gaze. A quick summery of what it does, as an action choose a creature within 5 feet that you see and charm it on a failed wisdom save. The charmed creatures speed drops to 0 and is incapacitated. Every turn you can use an action to extend its effect for another round as long as you stay within 5 feet. Do not look into Itachi's eyes or you become caught in his genjutsu.


Reaching lvl 6 gain a lvl in Cleric. So at this point you are lvl 2 Rogue, lvl 2 Wizard, lvl 2 Cleric. Here comes the best part!
You can use the clerics Channel Divinity to create an illusory duplicate of yourself. This is basically a shadow clone. You can move the duplicate up to 30 feet as a bonus action and you can cast your spells through it as if you where standing in the illusions space. It only lasts for a minute and costs concentration but damn is it a sweet ability to keep yourself hidden and just casting your damaging spells and such through the duplicate.
side note at this point it doesn't really matter what spells you will prepare for your Cleric spells this is all free for your own input since the spells that you choose for the Wizard are of more importance. A tip is to make sure the spells that you end up choosing do not require a save roll or attack roll since you only have 14 Wis.


Reaching lvl 7 gain a lvl in Wizard. So at this point you are lvl 2 Rogue, lvl 3 Wizard, lvl 2 Cleric. From this point on you will only need to lvl up Wizard. I will still provide what spells to choose and why, and what feat to choose or which stats to boost.
Recommended spells to choose:
- Phantasmal Force (if this doesn't shout genjutsu! literally creating a phantasmal object or creature that only the target sees and will rationalize any illogical outcomes from interacting with the phantasm.)
- Scorching Ray (this spell screams Phoenix Sage Fire Technique)


Reaching lvl 8 you are lvl 2 Rogue, lvl 4 Wizard, lvl 2 Cleric.
At this stage we can finally put a full +2 stat boost into Intelligence, because the ability score improvement, making it 18.
Recommended spells to choose:
- Mirror Image (gives you more defensive options as you create some clones beside you)
- Misty Step (I like to think of it as you disperse into crows like the crow clone jutsu and reappear again 30 feet away)



Reaching lvl 9 you are lvl 2 Rogue, lvl 5 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Fireball (aka Fireball jutsu)
- Hypnotic Pattern (targets in a 30 foot cube are under a genjutsu when they fail a wisdom save incapacitating them and dropping speed to 0)


Reaching lvl 10 you are lvl 2 Rogue, lvl 6 Wizard, lvl 2 Cleric.
You gain Instinctive Charm, when you see a creature within 30 feet make an attack roll against you, you can use your reaction to divert the attack provided that another creature is within the attack's range. This is such a good defensive ability and you can use it every round as long as you haven't used a reaction already. You can totally role-play it as if you have put the attacker under a genjutsu making it think the new target is actually you.
Recommended spells to choose:
- Major Image (the upgraded version of Silent Image)
- See Invisibility (definitely a power the Sharingan has with the ability to see through every jutsu and able to see chakra)


Reaching lvl 11 you are lvl 2 Rogue, lvl 7 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Phantasmal Killer (a genjutsu that does actual damage)
- Wall of Fire (the closest thing that you can get to Amaterasu)


Reaching lvl 12 you are lvl 2 Rogue, lvl 8 Wizard, lvl 2 Cleric.
You get your second ability score improvement. At this point you can go one of two ways, either increase your Int +1 and Dex +1 or take the Observant feat giving you a +1 that you put in Int. With Observant you can also read lips and gain a +5 bonus to your passive wisdom and passive intelligence scores (boost that Sharingan). For this stage I choose the feat first making my Int 19 and keeping my Dex 17, so the next ability score improvement I can boost them to Int 20 and Dex 18.
Recommended spells to choose:
- Hallucinatory Terrain (getting an illusion that can effect a large area, eventhough it doesnt translate that well as genjutsu, is a nice pick)
- Spider Climb (stand and walk on any surface as if you imbued chakra in your feet like they do in Naruto)



Reaching lvl 13 you are lvl 2 Rogue, lvl 9 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Immolation (I take my earlier statement back this is the closest to Amaterasu as you can get)
- Mislead (so many possibilities to flavor this as, something like a crow clone or substitution jutsu)


Reaching lvl 14 you are lvl 2 Rogue, lvl 10 Wizard, lvl 2 Cleric.
You gain the ability to target a second creature with enchantment spells that can normally only target one. A huge plus being able to charm two creatures with one concentration spell as the single target enchantment spells can be very powerful and useful in their effects.
Recommended spells to choose:
- Counterspell (your sharingan can see through every jutsu so just counter that spell)
- Geas (you can command a creature and force it to carry out something or refrain from doing something, and it will get 5D10 psychic damage if it acts in a manner counter to your instructions. A lot of possibilities with this spell to help you.)


Reaching lvl 15 you are lvl 2 Rogue, lvl 11 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Eye Bite (this is a Sharingan genjutsu when you read its description, flavor it as if your eyes gain a Mangekyou pattern or something)
- True Seeing (keeping the Sharingan theme this spell doesn't need an explanation)


Reaching lvl 16 you are lvl 2 Rogue, lvl 12 Wizard, lvl 2 Cleric.
Now as said earlier for this ability score improvement go for +1 Int and +1 Dex making them Int 20 and Dex 18 boosting both your AC, kunai & shuriken attacks, and Spell attack power and the DC.
Recommended spells to choose:
- Hold Person (since you have the ability to target an extra creature with single target enchantments this is a good fill for your genjutsu)
- Hold Monster (same as Hold Person, otherwise the only spell who would have benefit from the ability would have been Geas)


Reaching lvl 17 you are lvl 2 Rogue, lvl 13 Wizard, lvl 2 Cleric.
Recommended spells to choose:
The lvl 7 spells are a bit lackluster when it comes to the type of Itachi play-style this build focuses on. Pick what you like or you can follow the recommended.
- Forcecage (can be a nice combo with the Invoke Duplicity ability of the trickery Cleric, create the perfect copy and later place yourself inside the Forcecage protecting yourself from any harm and using the duplicate to cast spells with. you can even flavor the Forcecage to look like a Susanoo)
- Project Image (a strong illusion clone spell where you can be miles away, always nice for scouting areas and such)


Reaching lvl 18 you are lvl 2 Rogue, lvl 14 Wizard, lvl 2 Cleric.
Alter Memories is a fun bonus effect that you can use when you have enchanted a creature. Being able to let it forget an hour of its memories and not knowing that you have charmed it.
Recommended spells to choose:
- Programmed Illusion (just like Itachi was able to set a trigger for his crow to come out of Naruto you can do the same with an illusion)
- Mass Suggestion (think about it, putting up to 12 creatures under a genjutsu and make them follow a course of actions)


Reaching lvl 19 you are lvl 2 Rogue, lvl 15 Wizard, lvl 2 Cleric.
Recommended spells to choose:
- Dominate Monster (use the Sharingan genjutsu and completely control a creature)
- Feeblemind (a strong enchantment that can make enemy wizards useless and its a single target enchantment so you can target one extra)


Reaching lvl 20 you are lvl 2 Rogue, lvl 16 Wizard, lvl 2 Cleric.
The final ability score improvement I would take the Mobile feat, because its a good boost to some extra movement during your turns and you can safely get out of close combat if you attacked them first giving you the chance to use your bonus action for either Hide or Dash.
Recommended spell to choose:
- Power Word Stun (you could roleplay it that instead of speaking a word you give a nasty glare with your Sharingan)
- Mirrage Arcane (the buffed up version of Hallucinatory Terrain)

In the end you will only have around 67 hit-points but that shouldn't be a problem if you can play smart, safe, and you have a reasonable DM that doesn't come up with deus ex machina scenarios just so he can damage you. Because in a lot of environments you can stay hidden as long as it are not all plain boring open areas.


This is of course a guide build and you can switch around or choose other spells or feats as you see fit but personally I have had a great time playing this build at lvl 12. I really felt like Itachi always being a few steps ahead of my opponents with my illusions and enchantments making sure I'm always safe.
PS the reason I didnt specify any cantrips is because you can get so many and they wont have a major impact on the way you play this build.

This is my version of Itachi Uchiha when he wasn't becoming blind yet and I hope you like it.

Jethro
2017-10-16, 06:41 AM
Reaching lvl 5 gain a second lvl in Wizard. So at this point you are lvl 2 Rogue, lvl 2 Wizard, lvl 1 Cleric.
Choose enchantment for your school because its abilities translate better to how Itachi's genjutsu works instead of the illusion school.
The rules for multiclassing casters makes you a third lvl caster, so you have two second lvl spell slots at this point meaning we can choose two new spells from the second lvl Wizard spells. This is good because if you haddent taken one lvl of Cleric before taking your second Wizard lvl you would have to waste it on learning two crappy first lvl spells.

Cool build!

Only thing of note is this part (bolded above) is wrong. You have the spell slots of a 3rd level caster, but spells prepared are still limited by the level of the casting class itself. So you still only have 1st level wiz spells to select, but you can up-cast them with the 2nd level spell slots.

Otherwise very cool.

Sauske is obviously a bladesinger/storm sorcerer...;)

Citan
2017-10-16, 06:47 AM
If you aren't familiar with Itachi, here at some basics.

-Has magic eyes that are extremely perceptive
-Expert at creating illusions
-Decent close combat skill
-has an ability to light something with infinite fire
-has an ability to create a magic armor around himself that can stop most attacks.

Looking this over, I can only guess he would be an illusion wizard. But I was wondering if anyone had an interesting idea involving some multiclass ideas?
Even without your summary, Itachi screamed Warlock to me. ;)

Powerful illusions? Check.
Needs to rest whenever after he uses those powerful illusions? Check.
Can ignite some black fire? Check.
(Pick Undying Light Warlock and fluff that because of his extreme fire power -the +CHA bonus- all his fire spells are of black fire).

For the armor though, it's a bit more complex, I'd be partial maybe to the EE spells that imbue yourself but not sure...

Throne12
2017-10-16, 07:52 AM
V-human with with lucky
Class enchanter wizard I say this for one thing Itachi is all about his eyes if you look at them your done for. The enchanter has a ability that as long as someone is looking you in the eyes they are charmed by you. For spells the armor you habe mage armor and shield. For the black fire (sorry can't remember name) you can use spells like phantasmal force and phantasmal killer you can also use there for a lot of genjutusu. For that large phantom guy he summons (again can't remember name) you can use bigby's hand. A few other spells I would take are fear, spider Climb, hold person, firebolt and fireball (for the Uchiha fireball justu), minor illusion, mirror image,

In the show genjutsu is illusions but Itachi is more messing with people's senses so I feel a enchanter fits more then a Illusionis.

Zanthy1
2017-10-16, 01:52 PM
This is my version of Itachi Uchiha when he wasn't becoming blind yet and I hope you like it.

I love this and made this version in DnD Beyond. Although your multiclassing is off (you get the slots, not the spells), I still was able to take them at a later time. I am very excited to play this if I ever get the chance

Greenseen
2017-10-16, 04:15 PM
Cool build!

Only thing of note is this part (bolded above) is wrong. You have the spell slots of a 3rd level caster, but spells prepared are still limited by the level of the casting class itself. So you still only have 1st level wiz spells to select, but you can up-cast them with the 2nd level spell slots.

Otherwise very cool.

Sauske is obviously a bladesinger/storm sorcerer...;)

Ah Thanks I have misinterpreted those rules then. Ill edit it right away.

Temperjoke
2017-10-16, 05:08 PM
Something I noticed, Druids have a lot of elemental spells, which can replicate Naruto-style ninjutsu for folks interested in creating a Naruto-type of character, and Open-hand Monks are a good basis for Naruto-style Taijutsu.

Greenseen
2017-10-16, 05:59 PM
I love this and made this version in DnD Beyond. Although your multiclassing is off (you get the slots, not the spells), I still was able to take them at a later time. I am very excited to play this if I ever get the chance

Hey, yeah I misinterpreted the rules for multi-classing but I fixed it.