ZaneShadow
2015-12-15, 02:57 PM
http://oi66.tinypic.com/xmsewx.jpg
"A person often meets his destiny on the road he took to avoid it." ~Jean de La Fontaine
The Vulariter
Destiny is the master of all. Everything is planned out from the start, and none can defy it... or so the people writing it would like you to think. There are people who toss destiny aside, becoming heroes despite their common origins... or becoming a villain when they were meant to be a hero. There is always one moment leading up to this change; one spark, to start the fire and change their life forever. To turn them into... Vulariters. [more to be added]
Hit Die: d10
Skill Points: 6 + Intelligence Modifier
Class Skills: -
Proficiencies: Vulariters are proficient with all simple weapons, as well as light armor and shields.
Lv
BAB
FORT
REF
WILL
SPECIAL
MYTHOS
EXCELLENCIES
1
+0
+2
+2
+2
Exceptional Mythos,
Mythos Known, The Common
Mythos, A Commoner's Excellence, Path to Greatness
+2
+1
2
+1
+3
+3
+3
+0
+1
3
+2
+3
+3
+3
+1
+0
4
+3
+4
+4
+4
+0
+1
5
+3
+4
+4
+4
+1
+0
6
+4
+5
+5
+5
+0
+1
7
+5
+5
+5
+5
Fantastic Mythos
+1
+1
8
+6/+1
+6
+6
+6
+0
+1
9
+6/+1
+6
+6
+6
+1
+0
10
+7/+2
+7
+7
+7
+0
+1
11
+8/+3
+7
+7
+7
+1
+0
12
+9/+4
+8
+8
+8
+0
+1
13
+9/+4
+8
+8
+8
Legendary Mythos
+1
+1
14
+10/+5
+9
+9
+9
+0
+1
15
+11/+6/+1
+9
+9
+9
+1
+0
16
+12/+7/+2
+10
+10
+10
+0
+1
17
+12/+7/+2
+10
+10
+10
+1
+0
18
+13/+8/+3
+11
+11
+11
+0
+1
19
+14/+9/+4
+11
+11
+11
Exalted Mythos
+1
+1
20
+15/+10/+5
+12
+12
+12
+1
+1
The Common Mythos: A Vulariter's power is expressed in terms of one or more "Mythos", the building blocks of the legend that they are, and the stories that they have told and will tell. While any given Mythos varies from the rest, they share some similar traits. They are always Extraordinary abilities, and when they reference a difficulty class for an imposed saving throw, that saving throw is always calculated as (10 + 1/2 class level + Charisma modifier, unless otherwise stated). When a Mythos references a "level" that is not clearly defined in some other way, such as "character level", it refers to "class level" as in the number of levels one has in the Vulariter class. When a Mythos references "allies", it specifically does not refer to the Vulariter using it. When a Mythos grants a feat as a bonus feat, it is regardless of whether the character meets the prerequisites for that feat (unless otherwise stated), and if the character already possesses that feat (in some permanent fashion - via the normal allotment gained by leveling up, or through another Mythos, and so on, but not those gained temporarily, such as via a "Heroics" spell), they must replace the prior instance of that feat with another feat that they qualify for. When a Mythos refers to a "weapon" being wielded by the Vulariter, unless otherwise noted, it does not apply to unarmed attacks, natural weapons, or improvised weapons.
Every Mythos has a Tier. The Tier of a Mythos ranges from 1 to 4, typically referred to as Exceptional, Fantastic, Legendary, and Exalted. Exceptional Mythos tell the story of warriors that rise above the common people to do great deeds, whether for good or ill. Where others tire, they endure. Where others are turned aside, they advance. Where others die, they kill. A Vulariter with Fantastic Mythos is a being told of in poems and campfire stories. Monster-Hunter, Dragon-Slayer; When no mere men can stand before them, they seek out and slay the creatures that lurk at the edges of the map, and beyond. Legendary Mythos encapsulate the most outlandish fighting men - they engage armies as equals, stare down giants and demons, and draw lines in the sand to which the forces of nature dare not trespass. Where the Exalted Vulariter walks, the indestructible is cut, the peerless are defeated, the unstoppable fall. When death comes for them, it is death who dies, as they crawl from the depths of Hades with the strength of their arms and their strength of their hearts, for no dark god has forged a shackle that can bind the valor of a true warrior.
Some Mythos, in addition to their initial stated effect, have Basic and Advanced manifestations. When a Vulariter gains access to a Mythos with a list of Basic manifestations, they may choose one such manifestation, and they gain that benefit immediately as well. This choice may not be changed later. When a Vulariter gains access to a Mythos with a list of Advanced manifestations, they may choose one such manifestation, and they gain that benefit upon achieving their next level of Vulariter. This choice may be changed at any point before receiving the chosen manifestation itself, but not after (choosing beforehand is just an easy way to mark it down on your character sheet so you don't forget that you'll be getting something later).
Mythos Known: A 1st level Vulariter begins play with two Exceptional Mythos that he qualifies for if this is his first level in a PC character class. At higher levels, he gains additional Mythos as noted on the Vulariter class table.
For characters that multiclass into Vulariter after having taken levels in another PC character class, the 1st level of Vulariter grants only a single Exceptional Mythos, rather than two.
A Vulariter also has the ability to learn more Mythos, above the ones automatically allotted to him by leveling up. [more fluff]
By spending 1,000 Mythos Points, and 250xp, he may learn an Exceptional Mythos. A Fantastic Mythos requires 5,000 Mythos Points and 500xp. A Legendary Mythos takes 10,000 Mythos Points, and 1,000xp. And an Exalted Mythos takes 20,000 Mythos Points and 2,000xp.
For half the listed price for a given Tier, a Vulariter may learn a Basic or Advanced manifestation of a Mythos they already know of that Tier.
Learning Mythos above the standard amount requires astounding, nearly single-minded devotion to the story of the Vulariter. One may only utilize this ability while more than half of his effective character level (ECL) is devoted to levels in the Vulariter class.
A Commoner's Excellence: As denoted on their class table, a Vulariter gains a certain number of abilities known as "Excellencies". These tend to be more general, generic, and passive than a Mythos, but are useful nonetheless, and are drawn from their own separate list, unsegregated by Tiers. Like a Mythos, a Vulariter may learn more Excellencies above their allotted amount. Each one costs 1,000 Mythos Points and 100xp, plus an additional 1,000 Mythos Points and 100xp for each time a new Excellency is innovated beyond the first. (So, 2,000mp and 200xp for the second, 3,000mp and 300xp for the third, etc.)
Path to Greatness: A Vulariter is either incredibly lucky, skilled, or in the favor of a higher being. Whichever it is, they have an edge over others.
A first level Vulariter gains their charisma modifier as a luck bonus to both their AC and to-hit, up to half+1 of your total class level.
A third level Vulariter now automatically confirms any critical, without needing to make a second roll. Additionally, their critical hit range is permanently increased by one.
A fifth level Vulariter can now reroll any check or save and take the better result.
A seventh level Vulariter can declare any roll a natural 20 once per day.
A tenth level Vulariter [/QUOTE]
"A person often meets his destiny on the road he took to avoid it." ~Jean de La Fontaine
The Vulariter
Destiny is the master of all. Everything is planned out from the start, and none can defy it... or so the people writing it would like you to think. There are people who toss destiny aside, becoming heroes despite their common origins... or becoming a villain when they were meant to be a hero. There is always one moment leading up to this change; one spark, to start the fire and change their life forever. To turn them into... Vulariters. [more to be added]
Hit Die: d10
Skill Points: 6 + Intelligence Modifier
Class Skills: -
Proficiencies: Vulariters are proficient with all simple weapons, as well as light armor and shields.
Lv
BAB
FORT
REF
WILL
SPECIAL
MYTHOS
EXCELLENCIES
1
+0
+2
+2
+2
Exceptional Mythos,
Mythos Known, The Common
Mythos, A Commoner's Excellence, Path to Greatness
+2
+1
2
+1
+3
+3
+3
+0
+1
3
+2
+3
+3
+3
+1
+0
4
+3
+4
+4
+4
+0
+1
5
+3
+4
+4
+4
+1
+0
6
+4
+5
+5
+5
+0
+1
7
+5
+5
+5
+5
Fantastic Mythos
+1
+1
8
+6/+1
+6
+6
+6
+0
+1
9
+6/+1
+6
+6
+6
+1
+0
10
+7/+2
+7
+7
+7
+0
+1
11
+8/+3
+7
+7
+7
+1
+0
12
+9/+4
+8
+8
+8
+0
+1
13
+9/+4
+8
+8
+8
Legendary Mythos
+1
+1
14
+10/+5
+9
+9
+9
+0
+1
15
+11/+6/+1
+9
+9
+9
+1
+0
16
+12/+7/+2
+10
+10
+10
+0
+1
17
+12/+7/+2
+10
+10
+10
+1
+0
18
+13/+8/+3
+11
+11
+11
+0
+1
19
+14/+9/+4
+11
+11
+11
Exalted Mythos
+1
+1
20
+15/+10/+5
+12
+12
+12
+1
+1
The Common Mythos: A Vulariter's power is expressed in terms of one or more "Mythos", the building blocks of the legend that they are, and the stories that they have told and will tell. While any given Mythos varies from the rest, they share some similar traits. They are always Extraordinary abilities, and when they reference a difficulty class for an imposed saving throw, that saving throw is always calculated as (10 + 1/2 class level + Charisma modifier, unless otherwise stated). When a Mythos references a "level" that is not clearly defined in some other way, such as "character level", it refers to "class level" as in the number of levels one has in the Vulariter class. When a Mythos references "allies", it specifically does not refer to the Vulariter using it. When a Mythos grants a feat as a bonus feat, it is regardless of whether the character meets the prerequisites for that feat (unless otherwise stated), and if the character already possesses that feat (in some permanent fashion - via the normal allotment gained by leveling up, or through another Mythos, and so on, but not those gained temporarily, such as via a "Heroics" spell), they must replace the prior instance of that feat with another feat that they qualify for. When a Mythos refers to a "weapon" being wielded by the Vulariter, unless otherwise noted, it does not apply to unarmed attacks, natural weapons, or improvised weapons.
Every Mythos has a Tier. The Tier of a Mythos ranges from 1 to 4, typically referred to as Exceptional, Fantastic, Legendary, and Exalted. Exceptional Mythos tell the story of warriors that rise above the common people to do great deeds, whether for good or ill. Where others tire, they endure. Where others are turned aside, they advance. Where others die, they kill. A Vulariter with Fantastic Mythos is a being told of in poems and campfire stories. Monster-Hunter, Dragon-Slayer; When no mere men can stand before them, they seek out and slay the creatures that lurk at the edges of the map, and beyond. Legendary Mythos encapsulate the most outlandish fighting men - they engage armies as equals, stare down giants and demons, and draw lines in the sand to which the forces of nature dare not trespass. Where the Exalted Vulariter walks, the indestructible is cut, the peerless are defeated, the unstoppable fall. When death comes for them, it is death who dies, as they crawl from the depths of Hades with the strength of their arms and their strength of their hearts, for no dark god has forged a shackle that can bind the valor of a true warrior.
Some Mythos, in addition to their initial stated effect, have Basic and Advanced manifestations. When a Vulariter gains access to a Mythos with a list of Basic manifestations, they may choose one such manifestation, and they gain that benefit immediately as well. This choice may not be changed later. When a Vulariter gains access to a Mythos with a list of Advanced manifestations, they may choose one such manifestation, and they gain that benefit upon achieving their next level of Vulariter. This choice may be changed at any point before receiving the chosen manifestation itself, but not after (choosing beforehand is just an easy way to mark it down on your character sheet so you don't forget that you'll be getting something later).
Mythos Known: A 1st level Vulariter begins play with two Exceptional Mythos that he qualifies for if this is his first level in a PC character class. At higher levels, he gains additional Mythos as noted on the Vulariter class table.
For characters that multiclass into Vulariter after having taken levels in another PC character class, the 1st level of Vulariter grants only a single Exceptional Mythos, rather than two.
A Vulariter also has the ability to learn more Mythos, above the ones automatically allotted to him by leveling up. [more fluff]
By spending 1,000 Mythos Points, and 250xp, he may learn an Exceptional Mythos. A Fantastic Mythos requires 5,000 Mythos Points and 500xp. A Legendary Mythos takes 10,000 Mythos Points, and 1,000xp. And an Exalted Mythos takes 20,000 Mythos Points and 2,000xp.
For half the listed price for a given Tier, a Vulariter may learn a Basic or Advanced manifestation of a Mythos they already know of that Tier.
Learning Mythos above the standard amount requires astounding, nearly single-minded devotion to the story of the Vulariter. One may only utilize this ability while more than half of his effective character level (ECL) is devoted to levels in the Vulariter class.
A Commoner's Excellence: As denoted on their class table, a Vulariter gains a certain number of abilities known as "Excellencies". These tend to be more general, generic, and passive than a Mythos, but are useful nonetheless, and are drawn from their own separate list, unsegregated by Tiers. Like a Mythos, a Vulariter may learn more Excellencies above their allotted amount. Each one costs 1,000 Mythos Points and 100xp, plus an additional 1,000 Mythos Points and 100xp for each time a new Excellency is innovated beyond the first. (So, 2,000mp and 200xp for the second, 3,000mp and 300xp for the third, etc.)
Path to Greatness: A Vulariter is either incredibly lucky, skilled, or in the favor of a higher being. Whichever it is, they have an edge over others.
A first level Vulariter gains their charisma modifier as a luck bonus to both their AC and to-hit, up to half+1 of your total class level.
A third level Vulariter now automatically confirms any critical, without needing to make a second roll. Additionally, their critical hit range is permanently increased by one.
A fifth level Vulariter can now reroll any check or save and take the better result.
A seventh level Vulariter can declare any roll a natural 20 once per day.
A tenth level Vulariter [/QUOTE]