Blackhawk748
2015-12-18, 03:23 PM
Im homebrewing a class for an E6 setting and its inspired by the UA Warrior. Now the point of the Warrior is that, in this setting, they are the people who dont have functional magic, so they use their own natural abilities to compensate. Heres the list of Abilities i have so far:
Sneak Attack: As the Rogue Ability but +2d6 Damage. Prereqs: Hide 5 Ranks, Move Silently 5 Ranks
Inspiring Aura: The Warrior gains the use of 1 Marshall Minor Aura. Pre Req Cha 13
Extra Auras: The Warrior learns 2 more Minor Auras Pre Req: Inspiring Aura, Character Level 4
Major Aura: The Warrior learns 1 Marshall Major Aura. Instead of having a fixed bonus, the Warriors Major Aura bonus is equal to their Charisma Modifier. Pre Req: Inspiring Aura
Evasion: As the Rogue ability. Pre Req: Base Reflex Save +3
Honorable Challenge: The Warrior gains the Knights Challenge Ability and the Fighting Challenge challenge and are treated as having a Knight level equal to their Warrior level
Test of Mettle: The Warrior gains the Test of Mettle challenge and are treated as having a Knight level equal to their Warrior level. Pre Req: Honorable Challenge.
Iron Bulwark: You gain the Bulwark of Defense ability of the Knight.
Vigilant Defender: As the Knight. Pre Reqs: Iron Bulwark
Uncanny Dodge: Gains Uncanny dodge as the barbarian, and improved uncanny dodge at 5th level.
Kiai Smite: Gains the Kiai Smite ability as per the CW Samurai. Gains one additional use per 4 levels gained.
Powerful Build: As per the Goliath ability. Pre Req: Str 13+ Con 13+
Slight Build:The physical stature of the Warrior lets them function in many ways as if they were one size category smaller. Whenever the Warrior is subject to a size modifier or special size modifier for an opposed check (such as Hide), the Warrior is treated as one size smaller if doing so is advantageous to the character. A Warrior is also considered to be one size smaller when "squeezing" through a restrictive space. A Warrior can use weapons designed for a creature one size smaller without penalty. However, the space and reach of a Warrior remain those of a creature of their actual size. The benefits of this Ability stack with the effects of powers, abilities, and spells that change the subject's size category. Special: Cannot take Powerful Build
Secret Arts: The Warrior chooses one Martial Discipline from Tome of Battle. They then learn 2 Maneuvers and 1 Stance for which they qualify. Also they treat all Warrior levels as Martial Initiator levels when determining what Maneuvers or Stances they may learn and for determining effects. A Warrior refreshes expended Maneuvers as the Warblade. Pre Reqs: Int 13+
The list is what the Warrior picks from at levels 1,2,4, and 6 to be their class abilities. Yes there seems to be a crazy mess of stuff, but thats because the Warrior is meant to be the generic non magical Fighting Guy of the setting. He has such little inherent magic that he must use his own natural talents to win. Thus why Marshall's Auras are alongside Sneak Attack, because one Warrior is a Great Leader and the other is an Ambushing Thug.
So what else should be on this list?
Sneak Attack: As the Rogue Ability but +2d6 Damage. Prereqs: Hide 5 Ranks, Move Silently 5 Ranks
Inspiring Aura: The Warrior gains the use of 1 Marshall Minor Aura. Pre Req Cha 13
Extra Auras: The Warrior learns 2 more Minor Auras Pre Req: Inspiring Aura, Character Level 4
Major Aura: The Warrior learns 1 Marshall Major Aura. Instead of having a fixed bonus, the Warriors Major Aura bonus is equal to their Charisma Modifier. Pre Req: Inspiring Aura
Evasion: As the Rogue ability. Pre Req: Base Reflex Save +3
Honorable Challenge: The Warrior gains the Knights Challenge Ability and the Fighting Challenge challenge and are treated as having a Knight level equal to their Warrior level
Test of Mettle: The Warrior gains the Test of Mettle challenge and are treated as having a Knight level equal to their Warrior level. Pre Req: Honorable Challenge.
Iron Bulwark: You gain the Bulwark of Defense ability of the Knight.
Vigilant Defender: As the Knight. Pre Reqs: Iron Bulwark
Uncanny Dodge: Gains Uncanny dodge as the barbarian, and improved uncanny dodge at 5th level.
Kiai Smite: Gains the Kiai Smite ability as per the CW Samurai. Gains one additional use per 4 levels gained.
Powerful Build: As per the Goliath ability. Pre Req: Str 13+ Con 13+
Slight Build:The physical stature of the Warrior lets them function in many ways as if they were one size category smaller. Whenever the Warrior is subject to a size modifier or special size modifier for an opposed check (such as Hide), the Warrior is treated as one size smaller if doing so is advantageous to the character. A Warrior is also considered to be one size smaller when "squeezing" through a restrictive space. A Warrior can use weapons designed for a creature one size smaller without penalty. However, the space and reach of a Warrior remain those of a creature of their actual size. The benefits of this Ability stack with the effects of powers, abilities, and spells that change the subject's size category. Special: Cannot take Powerful Build
Secret Arts: The Warrior chooses one Martial Discipline from Tome of Battle. They then learn 2 Maneuvers and 1 Stance for which they qualify. Also they treat all Warrior levels as Martial Initiator levels when determining what Maneuvers or Stances they may learn and for determining effects. A Warrior refreshes expended Maneuvers as the Warblade. Pre Reqs: Int 13+
The list is what the Warrior picks from at levels 1,2,4, and 6 to be their class abilities. Yes there seems to be a crazy mess of stuff, but thats because the Warrior is meant to be the generic non magical Fighting Guy of the setting. He has such little inherent magic that he must use his own natural talents to win. Thus why Marshall's Auras are alongside Sneak Attack, because one Warrior is a Great Leader and the other is an Ambushing Thug.
So what else should be on this list?