Alistaroc
2015-12-19, 08:57 PM
Bardic Music: At 1st level, the heartfire fanner gains the bardic music ability as a 5th-level bard if he did not already have it from a previous class. All the bardic music effects (countersong, fascinate, inspire competence, inspire courage, inspire greatness, inspire heroics, song of freedom, suggestion and mass suggestion) become available to him immediately, subject to their usual Performance skill and level requirements (see Bard). A heartfire fanner's class levels stack with any bard levels for all bardic music calculations, including the number of uses of bardic music available per day. The heartfire fanner with bard levels does not gain the normal bardic music abilities as he advances in heartfire fanner levels.
This line really threw me for a loop.
X 7/Heartfire Fanner 5 seems to me like it'd have Inspire Courage +2 and Inspire Greatness just like a 10th level bard, but I can't even tell anymore.
So how does a Heartfire Fanner 5 end up with Inspire Greatness as easily as possible? Because taking any Bard before negates the free 5 levels, but it's also not clear on how Heartfire Fanner would advance on that bardic music... :smallannoyed:
Alright, moving past that, I threw together a build to make use of Dragonfire Inspiration and Cleric+War Weaver to make an interesting PC.
I'm looking for general critique, advice, and suggestions, anything is appreciated. :smallsmile:
Silverblood Human Cleric 7/Heartfire Fanner 5/Seeker of the Song 2/War Weaver 5/Mystic Theurge 1
Casting: Cleric 10 + Bard 13
Initiate of Milil makes effective Bard 10 stack with Cleric 7 for Bardic Music 17, +5 from Vest of Legends = 22nd level Bardic Music
Words of Creation doubles +4 Inspire Courage to +8
Song of the Heart boosts Inspire Courage to +9
Badge of Valor 3/day boosts Inspire Courage to +10
Use-Activated Item of Inspirational Boost for 6k makes Inspire Courage +11
01 - +00/+02/+00/+02 - Cleric 1 : Skill Focus: Perform(String Instruments), Dynamic Priest, Negotiator
02 - +01/+03/+00/+03 - Cleric 2 :
03 - +02/+03/+01/+03 - Cleric 3 : Enlarge Spell
04 - +03/+04/+01/+04 - Cleric 4 :
05 - +04/+04/+01/+04 - Cleric 5 :
06 - +04/+05/+02/+05 - Cleric 6 : Words of Creation
07 - +05/+05/+02/+05 - Cleric 7 :
08 - +05/+05/+04/+07 - Heartfire Fanner 1 : Exchange Inspire Competence for Song of the Heart
09 - +06/+05/+05/+08 - Heartfire Fanner 2 : Dragonfire Inspiration
10 - +07/+06/+05/+08 - Heartfire Fanner 3 :
11 - +08/+06/+06/+09 - Heartfire Fanner 4 :
12 - +08/+06/+06/+09 - Heartfire Fanner 5 : Alternative Source Spell
13 - +08/+06/+06/+11 - Seeker of the Song 1 :
14 - +09/+06/+06/+12 - Seeker of the Song 2 :
15 - +09/+06/+06/+14 - War Weaver 1 : Feat
16 - +10/+06/+06/+15 - War Weaver 2 :
17 - +10/+07/+07/+15 - War Weaver 3 :
18 - +11/+07/+07/+16 - War Weaver 4 : Feat
19 - +11/+07/+07/+16 - War Weaver 5 :
20 - +11/+07/+07/+18 - Mystic Theurge 1 :
Using the Bardic Ensemble on pages 90-91 of Dragon 314, and Combine Song from Seeker of the Song, this bard can play one round of Inspire Courage(DFI) and Inspire Greatness to grant each ally +11d6 cold damage per hit, 6d10 temporary hitpoints, and 5 phantom feats(necklace of Muses), for 5 rounds of the instrument dancing, at least 5 from Charisma, and a further 5. So somewhere in the vicinity of 15 rounds of badassdom for 15d4 nonlethal damage. With an average 75 HP before any Con bonuses, the average 38 nonlethal damage will hurt, but there are ways to become immune to this. Necropolitan comes to mind, but any other ideas are welcome.
In short, the crazy Bardic Music abilities combined with spontaneous buffs from War Weaver make this guy a pretty cool support PC imho.
1.) I have room for 2 more feats at 15 and 18, and another Flaw slot at Level 1... the only issue is the build calls for a lot of feats after Heartfire Fanner is taken, and few before.
2.) Any suggestions on good Phantom Feats to grant are sorely needed atm.
3.) What's a good source of immunity to nonlethal damage? I'd rather not be undead, but if need be that's acceptable.
4.) Any useful templates up to +2 LA, or potentially +3 depending.
5.) I don't see any way to do it, but this IS the Playground, so does anyone see a way to fit Seeker of the Song 4(nigh-unlimited OOC healing) into the build with Heartfire Fanner 5 and War Weaver 5?
EDIT: It seems Wizard 5/War Weaver 2 allows access into Heartfire Fanner at level 7, allowing the build to be Wizard(or other fast casting class) 5/War Weaver 2/Heartfire Fanner 5/Seeker of the Song 4/War Weaver +3/X 1. Thoughts on potentially a Sha'ir based build? It'd get casting from Sha'ir 15 and Bard 5 to Sha'ir 6 and Bard 14, and have all the goodies of said casting, plus some crazy Bardic Music and seeker song healing.
6.) Any other critique, advice, anything at all.
Thanks for any and all input :smallbiggrin:
Some sort of arcane class, probably the Sha'ir, going into Heartfire Fanner 5, War Weaver 5, and Seaker of the Song 4, but still manages to pick up Inspire Greatness in order to fuel the Necklace of Muses, part of the Bardic Ensemble from Dragon 314. A difficult task, but hey, this IS the Playground.:smallbiggrin:
This line really threw me for a loop.
X 7/Heartfire Fanner 5 seems to me like it'd have Inspire Courage +2 and Inspire Greatness just like a 10th level bard, but I can't even tell anymore.
So how does a Heartfire Fanner 5 end up with Inspire Greatness as easily as possible? Because taking any Bard before negates the free 5 levels, but it's also not clear on how Heartfire Fanner would advance on that bardic music... :smallannoyed:
Alright, moving past that, I threw together a build to make use of Dragonfire Inspiration and Cleric+War Weaver to make an interesting PC.
I'm looking for general critique, advice, and suggestions, anything is appreciated. :smallsmile:
Silverblood Human Cleric 7/Heartfire Fanner 5/Seeker of the Song 2/War Weaver 5/Mystic Theurge 1
Casting: Cleric 10 + Bard 13
Initiate of Milil makes effective Bard 10 stack with Cleric 7 for Bardic Music 17, +5 from Vest of Legends = 22nd level Bardic Music
Words of Creation doubles +4 Inspire Courage to +8
Song of the Heart boosts Inspire Courage to +9
Badge of Valor 3/day boosts Inspire Courage to +10
Use-Activated Item of Inspirational Boost for 6k makes Inspire Courage +11
01 - +00/+02/+00/+02 - Cleric 1 : Skill Focus: Perform(String Instruments), Dynamic Priest, Negotiator
02 - +01/+03/+00/+03 - Cleric 2 :
03 - +02/+03/+01/+03 - Cleric 3 : Enlarge Spell
04 - +03/+04/+01/+04 - Cleric 4 :
05 - +04/+04/+01/+04 - Cleric 5 :
06 - +04/+05/+02/+05 - Cleric 6 : Words of Creation
07 - +05/+05/+02/+05 - Cleric 7 :
08 - +05/+05/+04/+07 - Heartfire Fanner 1 : Exchange Inspire Competence for Song of the Heart
09 - +06/+05/+05/+08 - Heartfire Fanner 2 : Dragonfire Inspiration
10 - +07/+06/+05/+08 - Heartfire Fanner 3 :
11 - +08/+06/+06/+09 - Heartfire Fanner 4 :
12 - +08/+06/+06/+09 - Heartfire Fanner 5 : Alternative Source Spell
13 - +08/+06/+06/+11 - Seeker of the Song 1 :
14 - +09/+06/+06/+12 - Seeker of the Song 2 :
15 - +09/+06/+06/+14 - War Weaver 1 : Feat
16 - +10/+06/+06/+15 - War Weaver 2 :
17 - +10/+07/+07/+15 - War Weaver 3 :
18 - +11/+07/+07/+16 - War Weaver 4 : Feat
19 - +11/+07/+07/+16 - War Weaver 5 :
20 - +11/+07/+07/+18 - Mystic Theurge 1 :
Using the Bardic Ensemble on pages 90-91 of Dragon 314, and Combine Song from Seeker of the Song, this bard can play one round of Inspire Courage(DFI) and Inspire Greatness to grant each ally +11d6 cold damage per hit, 6d10 temporary hitpoints, and 5 phantom feats(necklace of Muses), for 5 rounds of the instrument dancing, at least 5 from Charisma, and a further 5. So somewhere in the vicinity of 15 rounds of badassdom for 15d4 nonlethal damage. With an average 75 HP before any Con bonuses, the average 38 nonlethal damage will hurt, but there are ways to become immune to this. Necropolitan comes to mind, but any other ideas are welcome.
In short, the crazy Bardic Music abilities combined with spontaneous buffs from War Weaver make this guy a pretty cool support PC imho.
1.) I have room for 2 more feats at 15 and 18, and another Flaw slot at Level 1... the only issue is the build calls for a lot of feats after Heartfire Fanner is taken, and few before.
2.) Any suggestions on good Phantom Feats to grant are sorely needed atm.
3.) What's a good source of immunity to nonlethal damage? I'd rather not be undead, but if need be that's acceptable.
4.) Any useful templates up to +2 LA, or potentially +3 depending.
5.) I don't see any way to do it, but this IS the Playground, so does anyone see a way to fit Seeker of the Song 4(nigh-unlimited OOC healing) into the build with Heartfire Fanner 5 and War Weaver 5?
EDIT: It seems Wizard 5/War Weaver 2 allows access into Heartfire Fanner at level 7, allowing the build to be Wizard(or other fast casting class) 5/War Weaver 2/Heartfire Fanner 5/Seeker of the Song 4/War Weaver +3/X 1. Thoughts on potentially a Sha'ir based build? It'd get casting from Sha'ir 15 and Bard 5 to Sha'ir 6 and Bard 14, and have all the goodies of said casting, plus some crazy Bardic Music and seeker song healing.
6.) Any other critique, advice, anything at all.
Thanks for any and all input :smallbiggrin:
Some sort of arcane class, probably the Sha'ir, going into Heartfire Fanner 5, War Weaver 5, and Seaker of the Song 4, but still manages to pick up Inspire Greatness in order to fuel the Necklace of Muses, part of the Bardic Ensemble from Dragon 314. A difficult task, but hey, this IS the Playground.:smallbiggrin: