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Valdrin
2015-12-22, 12:26 AM
Good Evening all,

I have been toying with the concept for a while and have just found what I needed to start it off.
The problem now is I don't really know where to take it...

Base Premise
CR2 Small(Young template alternate) Bipedal Fey Blink Dog
Dimensional Agility feat chain

Idea 1
Stalker class with Critical Edge Art
Dual Weapon with high crit (Kukri or Scimitar)

Idea 2
Monk Disarm Specialist

Any thoughts or ideas?

MisterKaws
2015-12-22, 02:27 AM
Actually, I think it's easier to import this one from 3.5, a duskling has basically the same appearance as nightcrawler, and a tellflammar shadowlord would do exactly the same as him.

Kurald Galain
2015-12-22, 02:40 AM
Is your GM okay with you playing a dog? If not, take any race and be an arcanist with the dimensional slide ability, and school focus in conjuration for its minor action teleport.

Florian
2015-12-22, 04:04 AM
BAMPF!ing around this way with Dimensional Dervish should still work best with the Monk, especially Unchained Monk, as you can pick Abundant Step at 8th and already have the BAB for the feats.
Base it on a Tiefling with the Prehensile Tail ARF.

jesterjeff
2015-12-22, 10:24 AM
amalgamation teifling/blink dog. stalker or swahbuckler and the dimentional agility chains. if you want to make Nocturne (his alternate reality daughter of Nightcrawler and Scarlet witch, take the kineticsist class with void as the element.)

Ravens_cry
2015-12-22, 10:32 AM
BAMPF!ing around this way with Dimensional Dervish should still work best with the Monk, especially Unchained Monk, as you can pick Abundant Step at 8th and already have the BAB for the feats.
Base it on a Tiefling with the Prehensile Tail ARF.
Yeah, the DD chain was my first thought too.

Slithery D
2015-12-22, 10:54 AM
You want the Fey Creature template (http://www.d20pfsrd.com/bestiary/monster-listings/templates/fey-creature-cr-1-or-2) and take the Long Step ability:
Long Step (Su)

A fey creature can teleport up to 10 feet per Hit Die as a move action. It may use this ability once every 1d4 rounds.

Valdrin
2015-12-23, 01:51 AM
Just to clarify things a bit to clear any confusion:

The base race is Blink Dog - At will swift action DD (plus bonus constant blink is nice)
Then I added Bipedal Template for 0 CR adj - No longer a dog, now a humanoid creature
Added the Young Template (In this case used as Small) - This boosts Agility and reduces CR by 1
Finished with the Fey Creature Template (to bring CR back to 2) - Extra goodies + Move Action Teleport

Fey Creature could be swapped for another CR 1 template if anyone has a better thought
With pathfinder the CR will reduce to 1 between 5 and 6. So with the party at level 6 he will be level 5.

I do like the Unchained monk, although it kind of feels like cheating lol.
I was looking at the Stalker for the 13-20 crit with a dex based Scimitar.
I am definitely leaning towards the monk for look and feel though.

MyrPsychologist
2015-12-23, 04:44 AM
Since 3rd party is on the table; I'll recommend Spheres of power. You can grab the warp sphere and use it for your teleporting around and you can even take the option of using it for combat. Since it's a sphere and not a class you can use whichever of the sphere classes would give you the best mix of caster/martial that fits your playstyle. And you can do all of this without having to see if your DM is okay with you playing or justifying a blink dog with templates thrown on it.

radthemad4
2015-12-23, 06:50 AM
Take a look at Telfammar Shadowlord from Unapproachable East if you can.


Shadow Pounce (Ex): At 4th level, a Telflammar shadowlord learns how to attack swiftly from the shadows. Any time he uses an ability, spell, or effect with the teleportation descriptor (for example, his shadow jump ability), he may execute a full attack upon completion of the teleportation. The shadowlord must have line of sight on his intended target from his original location, and the spot to which he teleports must be a place from which he can launch a melee attack at the intended target with whatever weapon he has in hand at the beginning of his action.

So... swift action pounce. You can get teleports from other actions from Veiled Moon manoeuvres (http://www.d20pfsrd.com/path-of-war/disciplines-and-maneuvers/veiled-moon-maneuvers). Fading Leap (move action teleport + FULL ATTACK). Fading strike (standard action teleport + attack + FULL ATTACK), Altered Penumbra (immediate action 10 ft teleport (if you can beat a perception check with your stealth check) + FULL ATTACK), Flicker Strike (standard action teleport + attack + teleport back (two FULL ATTACKs if both positions are adjacent to enemies, or even the same enemy)).

I went up to 4th level maneuvers, but there's more there.

Flesh_Engine
2015-12-23, 07:13 AM
Since 3rd party is on the table; I'll recommend Spheres of power. You can grab the warp sphere and use it for your teleporting around and you can even take the option of using it for combat. Since it's a sphere and not a class you can use whichever of the sphere classes would give you the best mix of caster/martial that fits your playstyle. And you can do all of this without having to see if your DM is okay with you playing or justifying a blink dog with templates thrown on it.


+1

Even if it's too much, there is a feat for non-casters allowing the use of a basic sphere ability. Pick it and select Warp and you're good for close range movment.

Aletheides
2015-12-23, 08:08 AM
I've been trying to make up a build for my Eldritch Knight and Magus characters, but more than ever I'm convinced that the Dimensional Dervish/Savant tree was intended for monks only...and underwhelming even then.

My aim was to combine this with Improved Cleaving Finish and Haste.

The issue is, the total amount of distance you can teleport is twice your movement speed. I don't know how enhancement bonuses, haste, etc. would work with that--aside from the huge feat investment (should you want to go the ICF route), the movement limitation puts a serious clamp on the image of the gish flash-stepping through the battlefield, fighting in all directions, then teleporting out of harm's way (or back where he started, for bonus cool points!).

That said, Dimensional Agility can help a lot of teleporting characters, even if you don't go any further in the tree: My EK is a conjurer/teleportation, and it makes Shift a lot more viable. Ditto for a DDoor-ing Magus.

Although, Storm Step is probably the Magus's best friend for mobile Spell Combat, provided you don't have friends in the way... :smallamused:

Kurald Galain
2015-12-23, 08:38 AM
Although, Storm Step is probably the Magus's best friend for mobile Spell Combat, provided you don't have friends in the way... :smallamused:

Yeah but just look at the range on Dimdoor... :smallbiggrin:


(edit) Of course, the Magus can use Dimdoor in spell combat, making it effectively "teleport pounce".

charcoalninja
2015-12-23, 09:11 AM
Magus works well for this, especially since you can take some Path of War Manuever feats to pick up some Veiled moon attacks which will give you some additionally bamf and fight options while you wait for Dimension door to kick in.

If you dip Stalker it would give you a ki pool and open up unlimited casting fun via ki arcana and ki leech and let you go into blade caster which lets you recharge manuevers quickly via spell slots and also let you grab even more veiled moon teleporty fun.

Edit: I also don't recommend going farther into the chain on a Magus since spell combat with Dimensional Agility would let you teleport and full attack anyway and there just seems to be better things you could spend those feats on.

Triskavanski
2015-12-23, 09:27 AM
Another option is the Unchained monk, which gives you dimensional door. Then you can use the magic item mastery to get dimension door a few times a day. And if you want to go further, pick up Horizon walker (3 levels I believe) with the limbo terrian for even more dimensional door!

You've got so much dimensional door you might not know what to do with it alll! Well other than pick up teh dimensional dervish feats and the like of course.

Psyren
2015-12-23, 09:42 AM
I've been trying to make up a build for my Eldritch Knight and Magus characters, but more than ever I'm convinced that the Dimensional Dervish/Savant tree was intended for monks only...and underwhelming even then.

Underwhelming?? You can pounce and flank all by yourself, in the same turn! Unchained Monk of the Mantis with full BAB accomplished sneak attack spin kick flurry and... *froths*

Captain Morgan
2015-12-23, 11:50 AM
The Harbinger is worth bringing up. It gets Veiled Moon like the Stalker, Shattered Mirror which provides additional porting options, and at will move action at 9th level. It also increases your base movement speed which adds to your port range. It's also a rocking class if you dig an angst driven dark character.

Maybe not necessary if you can convince your DM to let you use that crazy template, but it's a valid alternative.

MilleniaAntares
2015-12-26, 07:18 PM
Personally, I think Nightcrawler is more of a tiefling.... though the mechanics may not necessarily help give you ALL THE TELEPORTS.

Also keep in mind you're free to fluff yourself as teleporting inside of your own square, for when attacks miss you.