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View Full Version : D&D 5e/Next Hagspawn



M Placeholder
2015-12-24, 09:31 AM
Here are my takes on Hagspawn. They were detailed in the 3.5 Forgotten Realms guidebook Unapproachable East, but they were all the same, regardless of the type of hag that spawned them. For 5e, hags now reproduce by eating babies and leaving a child in the care of parents, with the child turning into a hag at age 13, but in 3.5 reproduced by mating with a male and then usually eating him. A famale born from the union was always a hag, while males were hagspawn. I've done variants based on the type of hag - green and sea, and the annis (not detailed as of yet), and the two types native to Rashemen. The night hagspawn has different stats and will be detailed later (as per fiend type).

Hagspawn

As a hagspawn, you have the following characteristics –

Ability Score Increase – Your Strength increases by 2 and your Constitution increases by 1
Speed – Your base speed is 30 feet
Size – Hagspawn can stand between 5ft6 and 7 foot tall depending on type, and between 150 and 250 pounds in weight. You are a medium creature
Darkvision – You can see in dim light within 60 feet of you as if it were bright light, and darkness as if it were dim light. You cannot discern colour in darkness, only shades of grey.
Fey Ancestry – You have advantage on saving throws against being charmed, and magic cannot put you to sleep.
Thick Skinned –As a result of your tough hide from your hagspawn heritage, your base AC is 11.
Keen Senses – You have proficiency in Perception.

Bheur Hagspawn
Bheur hagspawn are the offspring of the bheur hags from the land of Rashemen, and as a result, are almost never found far from that land. They have red eyes, blue skin and pale blue hair.

As a bheur hagspawn, you have the following characteristics –

Chilling Storm Steadfast – You have resistance to cold and thunder damage.
Enlarge - Once per long rest you increase your size to large for 1 minute. While large, you deal an extra weapon die of damage with melee weapon attacks and have advantage on strength checks and saving throws.
Languages – You can speak Sylvan and Common.

Annis Hagspawn
Annis hagspawn are the most powerfully built of all the hagspawn, and the strongest.

As an annis hagspawn, you have the following traits –

Powerful Build – You count as one size larger when determining your carrying capacity and the weight you can push, drag or lift.
Fraudulent Tongue – You are proficient in Deception.
Languages – You can speak Sylvan and Common.

Shrieking Hagspawn
Shrieking hagspawn are the offspring of the shrieking hags of Rashemen and human males. They have yellow tinged skin and pale hair, and like the bheur hagspawn, they are rarely seen far outside of Rashemen.

As a shrieking hagspawn, you have the following features –

Chilling Storm Steadfast – You have resistance to cold and thunder damage.
Shriek – You can open your vocal chords and let rip with a call that drives those that hear it to madness. Once per day, you can give voice to a shriek that does 2d6 points of damage to any creature caught within 60ft of you and inflicts Confusion on a failed Constitution save (DC 8 + Your proficiency Bonus + Your Charisma modifier). On a successful save, the damage is halved and the Confusion effect is negated.
Languages – You can speak Sylvan and Common.

Green Hagspawn
Green hagspawn are found in many lands throughout the east, and usually have green skin and gray hair

As a green hagspawn, you have the following features –

Innate Deception – You are proficient in deception, and know the Minor Illusion cantrip. Charisma is your ability for using this spell.
Amphibious – You can breathe both air and water
Languages – You can speak Sylvan and Common.

Sea Hagspawn
Sea hagspawn have scaly skin, often glassy eyes and are generally thinner than other hagspawn.

As a sea hagspawn, you have the following features -

Amphibious – You can breathe both air and water
Swim – You have a swim speed of 30 feet
Languages – You can speak Common, Aquan and Sylvan.

M Placeholder
2015-12-26, 05:08 PM
Night Hagspawn

As a night hagspawn, you have the following facets -

Ability Score Increase – Your Charisma increases by 2 and your Constitution increases by 1.
Size – Night Hagspawn weigh between 180-220 pounds and stand between 5ft8 and 6ft5. You are a medium size creature.
Age – Night hagspawn can live to over 100 years, though few do.
Darkvision – You can see in dim light within 60 feet of you as if it were bright light, and darkness as if it were dim light. You cannot discern colour in darkness, only shades of grey.
Speed – You have a base speed of 30 feet.
Keen Senses – you have proficiency in perception
Night Engendered – You have advantage on saving throws against being charmed and put to sleep via magic. You also have advantage on all Charisma saving throws against magic.
Thick Skinned – As a result of your tough hide from your hagspawn heritage, your base AC is 11
Gift of Hades – You have resistance to cold damage, and you are immune to the effects of the Shadowfell despair and Vile Transformation.
Languages – You can speak Common and one of the following languages – Abyssal, Infernal or Primordial.

PotatoGolem
2015-12-27, 01:38 AM
Thick skinned doesn't really work. In 5e, all armor sets your AC to a given amount- there's not an armor bonus you can add in to another equation, except with shields. Maybe give them AC equal to 13+dex?

M Placeholder
2015-12-27, 05:34 AM
Thick skinned doesn't really work. In 5e, all armor sets your AC to a given amount- there's not an armor bonus you can add in to another equation, except with shields. Maybe give them AC equal to 13+dex?

Just gave them a +1 to AC instead, to reflect the natural armour bonus of hags.