p_johnston
2015-12-28, 10:24 PM
IF YOU ARE PART OF THE ARMS OF THE WORLD LEAVE NOW OR THE BOSS WILL KNOW. PLEASE AND THANK YOU.
Hello playground I need a little help planning my next session. A little background the campaign is a Greek setting (i like to think of it as Yoplait because it's Greek light). The country is run by guilds each headed by a god (think Is It Wrong to Pick up Girls in a dungeon) and the players have just recently started their own guild. The party is currently a barbarian, two fighters, a rouge/fighter, and a bard (yes I know, all the beef).
Getting to the session. They will be hired by one of the other guilds to negotiate for a piece of land. I was thinking they would be given 10,000 gold told that any leftover after the negotiation is their profit. The owner of the piece of land in question wants 15,000 gold for it at least if he's even willing to sell. He's also fat, hedonistic, owns slaves (who he calls servants), and shady as Hades. I'm fishing for ideas on how to run the negotiation without is being just a straight skill check to get him to sell.
Idea's
1) blackmail-have the pc's able to either break in to get incriminating documents, or maybe find someone in town/one of his slaves who can testify to his misdeeds.
Problem-not sure how to stretch it an entire session/if the rouge sneaks in it leaves the rest of the party useless?
2)fetch quest-The owner wants (insert trinket name here) from a dangerous ruin/bandit camp/rival.
problem-I want to break away from boiling everything down to combat (also known as the Skyrim problem)
3)straight negotiation- make it some sort of skill challenge to negotiate him down
problem-same as number one. how to stretch it all session/ let someone besides the bard do stuff.
Hello playground I need a little help planning my next session. A little background the campaign is a Greek setting (i like to think of it as Yoplait because it's Greek light). The country is run by guilds each headed by a god (think Is It Wrong to Pick up Girls in a dungeon) and the players have just recently started their own guild. The party is currently a barbarian, two fighters, a rouge/fighter, and a bard (yes I know, all the beef).
Getting to the session. They will be hired by one of the other guilds to negotiate for a piece of land. I was thinking they would be given 10,000 gold told that any leftover after the negotiation is their profit. The owner of the piece of land in question wants 15,000 gold for it at least if he's even willing to sell. He's also fat, hedonistic, owns slaves (who he calls servants), and shady as Hades. I'm fishing for ideas on how to run the negotiation without is being just a straight skill check to get him to sell.
Idea's
1) blackmail-have the pc's able to either break in to get incriminating documents, or maybe find someone in town/one of his slaves who can testify to his misdeeds.
Problem-not sure how to stretch it an entire session/if the rouge sneaks in it leaves the rest of the party useless?
2)fetch quest-The owner wants (insert trinket name here) from a dangerous ruin/bandit camp/rival.
problem-I want to break away from boiling everything down to combat (also known as the Skyrim problem)
3)straight negotiation- make it some sort of skill challenge to negotiate him down
problem-same as number one. how to stretch it all session/ let someone besides the bard do stuff.