Dralnu
2016-01-04, 08:03 PM
We're getting to the end of a long homebrew campaign, but before the party enters the final dungeon, they must make one last stop on Olympus, where they have been tasked to release an avatar of Grazz't from its imprisonment inside the Temple of Zeus. I want to make a memorable trip for the players steeped in Greek mythos while keeping things short and tight enough to finish in a session.
The group are level 14: Champion Fighter, Open Palm Monk, Diviner Wizard, Thief Rogue.
Due to events in the campaign, the entire multiverse is under siege by basically a zombie apocalypse. Countless numbers of souls that for whatever reason winked out of our reality and were banished to the nothingness of the Void, these Vestiges, are now returning to reality due to a breach and are inhabiting corpses of the newly dead.
Olympus is no exception. When the PCs arrive, they see a city aflame, its people desperately trying to fight back these vestiges, but every person that dies rises as one of them. (I would assume the gods themselves have manifested to deal with this issue, but I have yet to figure out what is either stopping them from saving their realm or is powerful enough to challenge them in a fight.) Amongst the vestiges are minotaurs, harpies, and a medusa, possibly other villainous Greek monsters. The PCs can involve themselves in saving the city or they can head straight towards the Temple of Zeus.
The Temple is currently attended by a few priestesses and a guardian. I'm not sure what the guardian should be, but ideally I would like it to be something that cannot be chain Stunning Strike'd to death, as the monk has a habit of doing that against pretty much every "boss fight" I've thrown at them. I was thinking an Androsphinx, but I'm no good at thinking up riddles, and it's also vulnerable to Stunning Strike spam.
The group are level 14: Champion Fighter, Open Palm Monk, Diviner Wizard, Thief Rogue.
Due to events in the campaign, the entire multiverse is under siege by basically a zombie apocalypse. Countless numbers of souls that for whatever reason winked out of our reality and were banished to the nothingness of the Void, these Vestiges, are now returning to reality due to a breach and are inhabiting corpses of the newly dead.
Olympus is no exception. When the PCs arrive, they see a city aflame, its people desperately trying to fight back these vestiges, but every person that dies rises as one of them. (I would assume the gods themselves have manifested to deal with this issue, but I have yet to figure out what is either stopping them from saving their realm or is powerful enough to challenge them in a fight.) Amongst the vestiges are minotaurs, harpies, and a medusa, possibly other villainous Greek monsters. The PCs can involve themselves in saving the city or they can head straight towards the Temple of Zeus.
The Temple is currently attended by a few priestesses and a guardian. I'm not sure what the guardian should be, but ideally I would like it to be something that cannot be chain Stunning Strike'd to death, as the monk has a habit of doing that against pretty much every "boss fight" I've thrown at them. I was thinking an Androsphinx, but I'm no good at thinking up riddles, and it's also vulnerable to Stunning Strike spam.