LordAlabast
2016-01-06, 12:21 PM
I'm sure at least one of you know of the video game series called "Fire Emblem". Well, I'm a big fan of it! I love it! Though in particular, I adore the class called "Trickster". They can dodge most attacks, and are proficient with swords, especially the Levin Sword, which uses magic instead of physical attack. Not to mention, they are also proficient with healing staves.
In the current campaign I'm in the character I'm using has been specifically modeled after King Gangrel from FE: Awakening, his design cloning him, and his attitude sharing characteristics; he's even the ex-king of Plegia!
As it stands I don't know much about how DnD mechanics work, but I'd love to have a class similar to Fire Emblem's Trickster. I was wondering if anyone interested would care to perhaps make a class for me? I've looked around but can't find anything similar.
Most of what I'm looking for is proficiency with minor healing spells and a higher dodge that isn't unnoticeable, but also not game breaking. All I ask is that it be parable with the Bard class with most points going into Bluff and Diplomacy, which is what my character is right now. You can add whatever other class features you like, including other spells and attributes that you think seem like nice touches.
Thank you for your assistance in my ridiculous endeavors! If any of you give me anything I'll run it past the DM ^_^
NOTE: The game is a regular d20 3.5 round.
In the current campaign I'm in the character I'm using has been specifically modeled after King Gangrel from FE: Awakening, his design cloning him, and his attitude sharing characteristics; he's even the ex-king of Plegia!
As it stands I don't know much about how DnD mechanics work, but I'd love to have a class similar to Fire Emblem's Trickster. I was wondering if anyone interested would care to perhaps make a class for me? I've looked around but can't find anything similar.
Most of what I'm looking for is proficiency with minor healing spells and a higher dodge that isn't unnoticeable, but also not game breaking. All I ask is that it be parable with the Bard class with most points going into Bluff and Diplomacy, which is what my character is right now. You can add whatever other class features you like, including other spells and attributes that you think seem like nice touches.
Thank you for your assistance in my ridiculous endeavors! If any of you give me anything I'll run it past the DM ^_^
NOTE: The game is a regular d20 3.5 round.