TheTomikaze15
2016-01-08, 10:54 AM
I'm looking for some help with this build. Generally don't want to multi class anymore but I can afford to take 2 more levels in something due to practiced manifestor. Basically playing a lawful good psychic monk that trips. This is what I have so far;
Race: human
Class Ardent 1/Passive Way Monk 2/Ardent 17
Str: 15
Dex: 10
Con: 14
Int: 10
Wis: 18(17+1)
Cha: 9
Feats:
F: Improved Initiative
F: Monastic Training: Ardent
1st: Practiced Manifestor
2M: Combat Reflexes
3M: Improved Trip
3: Tashalatora
6: Knockdown
Now we are going to be level 7 at start of the next session and I made this character quickly so I kind of just grabbed mantles willy nilly, ended up with Primary: Force and Freedom, secondary: Conflict and was going to add Time with my 5th Ardent level. My DM let me use the substitute power acf and put expansion into the conflict mantle and that said these are my powers that I have so far.
Level 1: Dimension Hop(Freedom), Force Screen(Force)
4. Expansion(C)
5. Hustle(Freedom)
6. Telekinetic Force(Force)
7. Time Hop (Time)
Now I talked with my dm and I wasn't really sure about what I had done so he's allowing me to rework the characters mantles and powers one time. So this is when I come to you guys. How does this look so far? Any recommendations? Also I'm not sure where to go in the future. Superior unarmed strike and improved natural attack for feats? What powers should I look forward to without using something that will break the game?
Also one last thing, this campaign is my first time using fractional BAB and I was wondering if I calculated correctly. With 1.75 from monk 2 and 3.75 from ardent 5 my current BAB is +5 at level 7, right?
Race: human
Class Ardent 1/Passive Way Monk 2/Ardent 17
Str: 15
Dex: 10
Con: 14
Int: 10
Wis: 18(17+1)
Cha: 9
Feats:
F: Improved Initiative
F: Monastic Training: Ardent
1st: Practiced Manifestor
2M: Combat Reflexes
3M: Improved Trip
3: Tashalatora
6: Knockdown
Now we are going to be level 7 at start of the next session and I made this character quickly so I kind of just grabbed mantles willy nilly, ended up with Primary: Force and Freedom, secondary: Conflict and was going to add Time with my 5th Ardent level. My DM let me use the substitute power acf and put expansion into the conflict mantle and that said these are my powers that I have so far.
Level 1: Dimension Hop(Freedom), Force Screen(Force)
4. Expansion(C)
5. Hustle(Freedom)
6. Telekinetic Force(Force)
7. Time Hop (Time)
Now I talked with my dm and I wasn't really sure about what I had done so he's allowing me to rework the characters mantles and powers one time. So this is when I come to you guys. How does this look so far? Any recommendations? Also I'm not sure where to go in the future. Superior unarmed strike and improved natural attack for feats? What powers should I look forward to without using something that will break the game?
Also one last thing, this campaign is my first time using fractional BAB and I was wondering if I calculated correctly. With 1.75 from monk 2 and 3.75 from ardent 5 my current BAB is +5 at level 7, right?