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Raishoiken
2016-01-13, 07:17 PM
Alright yallz a bit simpler this time o suppose. You get up to 3 metamagic feats to put on any supernatural or spell-like abilitiy. What feats on what ability?

Ruethgar
2016-01-13, 08:00 PM
Twin Persist Searing Concusive Elemalific Produce Flame by the Redhead feat: This would just be fun for a low op thrower build. You are pretty much always dual wielding hellfire that can CC by knocking prone and burns a little over time.

But the one I like is Ocular Ray Extention Persist War Elemalific Create Element Grass Growth side effected through non cleric means with the elemental pantheon as your patron.

ben-zayb
2016-01-13, 08:13 PM
Chain Irresistible on any SoD Supernatural Ability that can't be immune against (so not explicitly a [Death] effect, necromancy effect, transmutation effect, etc.)

Raishoiken
2016-01-13, 08:19 PM
Chain Irresistible on any SoD Supernatural Ability that can't be immune against (so not explicitly a [Death] effect, necromancy effect, transmutation effect, etc.)

If you're into third party at all there's a metamagic feat in the Alderac: Feats book that allows you to remove a spell descriptor >_>