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View Full Version : D&D 3.x Class Estimating relative power of domain & spell like abilities - need help/suggestions



tsj
2016-01-15, 03:38 AM
I am taking a long hard look at the domain wizard variant...

http://www.dandwiki.com/wiki/UA:Wizard_Variant:_Domain_Wizard

and wondered if it could serve as a template for other wizard variants....

it does seem like the domain wizard is overpowered compared
to other wizard variants though... Getting a domain without really
sacrificing anything substantial?

The other wizard variants I am thinking about are the following...

what about ...

Wizard Variant: Dread Wizard

http://kolidascope.wikia.com/wiki/Dread_Necromancer

This variant is exactly like the domain wizard, except that
instead of domain you gain all class features of the
Dread Necromancer, except for
- the spell list and
- the spell progression and
- advanced learning

bonus language: latin

is this too powerfull? should the wizard perhaps loose some of his daily spells as well?

I also wondered about this ...

Wizard Variant: Wizard War Mage

http://brilliantgameologists.com/boards/index.php?topic=2816.0

This variant is exactly like the domain wizard, except that
instead of domain you gain all class features of the
Warmage, except for
- the spell list and
- the spell progression and
- advanced learning

bonus language: mordor

is this too powerfull? should the wizard perhaps loose some of his daily spells as well

And this ...

Wizard Variant: Sneaky Wizard

https://1d4chan.org/wiki/Beguiler

This variant is exactly like the domain wizard, except that
instead of domain you gain all class features of the
Beguiler, except for
- the spell list and
- the spell progression and
- advanced learning

bonus language: hafling

is this too powerfull? should the wizard perhaps loose some of his daily spells as well

And...

Wizard Variant: Warlock Wizard

This variant is exactly like the domain wizard, except that
instead of domain you gain
- a least invocation at level 5
- a least or lesser invocation at level 10
- a least, lesser or greater invocation at level 15 and finally
- a least, lesser, greater or dark/ancestral invocation at level 20

bonus language: infernal

is this too powerfull? should the wizard perhaps loose some of his daily spells as well

Also this...

Wizard Variant: Dreadlock Wizard

This variant is exactly like the Dread Wizard variant
except that you may select the following....
- either you gain the class features of the Dread Wizard from level 1-5 or
you gain the least invocation from the warlock wizard at level 5
- either you gain the class features of the Dread Wizard from level 6-10 or
you gain the least or lesser invocation from the warlock wizard at level 10
- either you gain the class features of the Dread Wizard from level 11-15 or
you gain the least, lesser or greater invocation from the warlock wizard at level 15
- either you gain the class features of the Dread Wizard from level 16-20 or
you gain the least, lesser, greater or dark/ancestral invocation from the warlock wizard at level 20

bonus language: jamaican

is this too powerfull? should the wizard perhaps loose some of his daily spells as well

and this one...

Wizard Variant: Deadlock Wizard

This variant is exactly like the domain wizard, except that
instead of domain you gain the forsaken template

bonus language: binary (only in scifi setting)

is this too powerfull? should the wizard perhaps loose some of his daily spells as well

Maybe if a wizard forbids 3 schools + familiar, he may gain the class features of another class excluding
spell progression/spell lists and excluding psionics?

This could make rogue wizards, barbarian wizard,
warmage wizard, warlock wizards etc..?


note that the bonus languages are just for laughs :)

Why more wizard variants?

I feel that classes like warmage et. al. that
actually ARE wizards, should be represented as such,
instead of being classes that lack an (in my view)
incredible amount of versatility...

rogue domains...

I wondered if it would be possible to gain some of the rogue class abilities with one or more domains...

something like...

http://www.d20srd.org/srd/classes/rogue.htm

ROGUE DOMAIN
special power: You gain sneak attack that improves with your level...
levels 1,5,10,15,20 = +1d6 sneak attack for a total of +5d6 at 20th level
level 1:trap sense +1
level 2:special ability (see rogue link)
level 3:trapfinding (see rogue link)
level 4:trap sense +2
level 5:special ability (see rogue link)
level 6:add all rogue class skills to your list of class skills
level 7:trap sense +3
level 8:special ability (see rogue link)
level 9:special ability (see rogue link)

Is this too powerfull for a domain? you don't get any actual spells,
you just get a lot of rogue class features.

I will not presume to be able to judge with 100% certainty
that any of these options are over powered, under powered
or balanced,

I am just a random guy that sometimes has some ideers for stuff that could be interesting.

I present to you these ideers for PEACH / comments / suggestions
and I need help figured out if any of this is in any way viable...

Thanks for any help in advance :)