SpawnOfMorbo
2016-01-18, 12:23 AM
Clarence J. Tonneberry
Half Elf Folk Hero Cleric (Tempest) 1/ Warlock (Fey) 1
Typically runs around using the help action and using BA/reaction spells, however if allies are in danger he will join the fight with the power of lightning, thunder, and the fey.
Str: 13 (+1)
Dex: 9 (-1)
Con: 14 (+2)
Int: 8 (-1)
Wis: 16 (+3)
Cha: 16 (+3)
HP: 17
Armor Class: 18 (scale + shield)
Initiative: -1
Speed: 30'
Skills: Animal Handling, Insight, Perception, Survival, Deception, Persuasion
Cleric Spells (3 cantrips, 4 spells prepared, Two (2) 1st level slots / Long Rest)
Cantrips
Light (action) (help action, helping my allies to see :smalltongue:)
Thaumaturgy (action) (Going all Metatron on my enemies)
Guidance (action) (pseudo help action!)
Level 1
Fog Cloud (Tempest)
Thunderwave (Tempest)
Healing Word (Cleric)
Sanctuary (Cleric)
Cure Wounds (Cleric)
Warlock Spells (2 cantrips, 2 spell known, 1 slot/ Short Rest)
Cantrips
True Strike (Ranged Help Action!)
Magic Stone (BA! Give them to my allies)
Level 1
Hellish Rebuke (reaction)
Hex (bonus action) (disadvantage to ability check + me using help action = win)
Class Features (Not Spells)
Tempest: Reaction, Wis Mod (3)/ Day may cause adjacent target that hit me to take 2d8 lightning or thunder damage. Dex save for half damage.
Archfey: Action, 1/Short Rest, may make all creatures within 10' of me frightened or charmed. Wis save negates.[/SPOILER]
I'm really loving this character, this gives me a lot to do with my bonus action and reaction while giving me the freedom to use my action however I see fit without feeling like I'm completely gimping myself. Obviously this character could become a good damage dealer (melee, ranged, or magic) but I'll let my allies deal with that.
Spiritual Weapon will be fun to use when I want to deal damage.
Also, main tactic of running around with sanctuary on while helping others can become quite funny. Especially since I'm in heavy armor and a shield while doing it.
=====
So I wanted to pull some resources and ask the community here what they think is the best caster who relies on casting with their Bonus Action and Reaction and using their Action for maneuvers, help action, or other non-spell uses.
The only limitation I'll place is that the character is no higher than 8th level.
I don't have access to SCAG right now but here is what I have so far for BA and Reaction spells. I might be missing a few spells but I think I have all the main ones from PHB + EE.
B = Bard
C = Cleric
D = Druid
R = Ranger
S = Sorcerer
Wa = Warlock
Wi = Wizard
Reaction Spells
Absorb Elements (D, R, Wi)
Hellish Rebuke (Wa)
Shield (S, Wi)
Counterspell (S, Wa, Wi)
Bonus Action Spells
Shillelagh (C, D, Wa)
Magic Stone (C, D, Wa)
Compelled Duel (P)
Divine Favor (C, P)
Ensnaring Strike (R)
Expeditious Retreat (S, Wa, Wi)
Hail of Thorns (R)
Healing Word (B, C, D)
Hex (Wa)
Hunter's Mark (R)
Sanctuary (C)
Searing Smite (P)
Shield of Faith (C, P)
Thunderous Smite (P)
Wrathful Smite (P)
Branding Smite (P)
Flame Blade (D)
Magic Weapon (C, P, Wi)
Misty Step (D, S, Wa, Wi)
Spiritual Weapon (C)
Blinding Smite (P)
Lightning Arrow (R)
Mass Healing Word (C)
Grasping Vine (D, R)
Staggering Smite (P)
If anyone else has any other spells that aren't listed, let me know and I'll add them.
I would really like to see a caster build that doesn't use their action to cast.
====
Half Elf Folk Hero Cleric (Tempest) 1/ Warlock (Fey) 1
Typically runs around using the help action and using BA/reaction spells, however if allies are in danger he will join the fight with the power of lightning, thunder, and the fey.
Str: 13 (+1)
Dex: 9 (-1)
Con: 14 (+2)
Int: 8 (-1)
Wis: 16 (+3)
Cha: 16 (+3)
HP: 17
Armor Class: 18 (scale + shield)
Initiative: -1
Speed: 30'
Skills: Animal Handling, Insight, Perception, Survival, Deception, Persuasion
Cleric Spells (3 cantrips, 4 spells prepared, Two (2) 1st level slots / Long Rest)
Cantrips
Light (action) (help action, helping my allies to see :smalltongue:)
Thaumaturgy (action) (Going all Metatron on my enemies)
Guidance (action) (pseudo help action!)
Level 1
Fog Cloud (Tempest)
Thunderwave (Tempest)
Healing Word (Cleric)
Sanctuary (Cleric)
Cure Wounds (Cleric)
Warlock Spells (2 cantrips, 2 spell known, 1 slot/ Short Rest)
Cantrips
True Strike (Ranged Help Action!)
Magic Stone (BA! Give them to my allies)
Level 1
Hellish Rebuke (reaction)
Hex (bonus action) (disadvantage to ability check + me using help action = win)
Class Features (Not Spells)
Tempest: Reaction, Wis Mod (3)/ Day may cause adjacent target that hit me to take 2d8 lightning or thunder damage. Dex save for half damage.
Archfey: Action, 1/Short Rest, may make all creatures within 10' of me frightened or charmed. Wis save negates.[/SPOILER]
I'm really loving this character, this gives me a lot to do with my bonus action and reaction while giving me the freedom to use my action however I see fit without feeling like I'm completely gimping myself. Obviously this character could become a good damage dealer (melee, ranged, or magic) but I'll let my allies deal with that.
Spiritual Weapon will be fun to use when I want to deal damage.
Also, main tactic of running around with sanctuary on while helping others can become quite funny. Especially since I'm in heavy armor and a shield while doing it.
=====
So I wanted to pull some resources and ask the community here what they think is the best caster who relies on casting with their Bonus Action and Reaction and using their Action for maneuvers, help action, or other non-spell uses.
The only limitation I'll place is that the character is no higher than 8th level.
I don't have access to SCAG right now but here is what I have so far for BA and Reaction spells. I might be missing a few spells but I think I have all the main ones from PHB + EE.
B = Bard
C = Cleric
D = Druid
R = Ranger
S = Sorcerer
Wa = Warlock
Wi = Wizard
Reaction Spells
Absorb Elements (D, R, Wi)
Hellish Rebuke (Wa)
Shield (S, Wi)
Counterspell (S, Wa, Wi)
Bonus Action Spells
Shillelagh (C, D, Wa)
Magic Stone (C, D, Wa)
Compelled Duel (P)
Divine Favor (C, P)
Ensnaring Strike (R)
Expeditious Retreat (S, Wa, Wi)
Hail of Thorns (R)
Healing Word (B, C, D)
Hex (Wa)
Hunter's Mark (R)
Sanctuary (C)
Searing Smite (P)
Shield of Faith (C, P)
Thunderous Smite (P)
Wrathful Smite (P)
Branding Smite (P)
Flame Blade (D)
Magic Weapon (C, P, Wi)
Misty Step (D, S, Wa, Wi)
Spiritual Weapon (C)
Blinding Smite (P)
Lightning Arrow (R)
Mass Healing Word (C)
Grasping Vine (D, R)
Staggering Smite (P)
If anyone else has any other spells that aren't listed, let me know and I'll add them.
I would really like to see a caster build that doesn't use their action to cast.
====